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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-08-03
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-28
adding some base64 marshalls
punto-
2015-07-27
Merge pull request #2248 from romulox-x/colladaImagePath
Juan Linietsky
2015-07-26
Delete selected nodes with the Delete key
Mariano Javier Suligoy
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-25
Little fix: don't create an empty undo/redo command when trying to add a seco...
Mariano Javier Suligoy
2015-07-25
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-25
Merge pull request #2298 from ronchaine/ronchaine-devel
Juan Linietsky
2015-07-24
Box selection for GraphNodes
Mariano Javier Suligoy
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-07-24
Merge pull request #2300 from leezh/nrex-port
punto-
2015-07-24
Fixed incorrect failsafe return values
Zher Huei Lee
2015-07-24
Made RegEx API similar to old version
Zher Huei Lee
2015-07-24
Added a live-edit RegEx tester to the demos
Zher Huei Lee
2015-07-24
More nrex fixes
Zher Huei Lee
2015-07-24
Updated nrex fixes
Lee Zher Huei
2015-07-24
Regex library Nrex initial port
Lee Zher Huei
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-07-20
Fix tab indent
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-16
Use popup menu to add new nodes to the shader graph editor in the last clicke...
Mariano Javier Suligoy
2015-07-09
when copy images enabled, 'images' path prefix was only being written to file...
romulox_x
2015-07-02
Merge pull request #2226 from romulox-x/xyzFixIos
punto-
2015-07-01
fixed ios compilation error
romulox_x
2015-06-30
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-30
small fixes
Juan Linietsky
2015-06-30
-some changes by okam
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-27
more code completion improvements
Juan Linietsky
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
2015-06-25
Merge pull request #2187 from romulox-x/mirroredRepeat
Juan Linietsky
2015-06-25
forgot to add mirroredrepeat flag to flags file. fixed.
romulox_x
2015-06-25
added support for mirrored repeat texture wrapping
romulox_x
2015-06-24
added a tiny bit more space to docks and script tab
Juan Linietsky
2015-06-24
compile fix
Juan Linietsky
2015-06-24
Merge pull request #2181 from ShadowKyogre/doc-help
Juan Linietsky
2015-06-24
Merge pull request #2182 from Kermer/patch-1
Juan Linietsky
2015-06-24
fix connection dialog bug
Juan Linietsky
2015-06-24
Tiny typo
Kermer
2015-06-24
ability to change shadow color in light2d
Juan Linietsky
2015-06-24
Add some documentation for RayCast2D about is_colliding and get_collider quirks
ShadowKyogre
2015-06-24
added ability to define signals in script
Juan Linietsky
2015-06-23
Merge pull request #2168 from KillerJaguar/input-helper
Juan Linietsky
2015-06-23
Merge pull request #2172 from jrimclean/development
Juan Linietsky
2015-06-23
Merge branch 'master' of github.com:okamstudio/godot into development
James McLean
2015-06-23
Added helper methods to InputEvent
Jaguar
2015-06-23
Merge pull request #2166 from TheHX/collision_shape_editor
Juan Linietsky
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