Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-02 | Merge pull request #12566 from bncastle/select_anim_fix | Rémi Verschelde | |
Select correct animation on creation of a new one | |||
2017-11-02 | SCons: make use_lto a global option and opt-in for iphone | Rémi Verschelde | |
Supersedes #12553, see discussion in #12552. | |||
2017-11-02 | Merge pull request #12577 from Keetz/master | Rémi Verschelde | |
Fixed AnimationPlayer.get_autoplay() returning empty string [ci skip] | |||
2017-11-02 | Fixed AnimationPlayer.get_autoplay() returning empty string | Rasmus Ketelsen | |
2017-11-02 | Merge pull request #12575 from leezh/richtext_newline_fix | Rémi Verschelde | |
Fixed RichTextLabel::add_newline() Fixes #12564 | |||
2017-11-01 | -Modules can now add custom version info (added it for Mono) | Juan Linietsky | |
-Version string takes this version info -Ability to download templates from the interweb (listing does not work yet) | |||
2017-11-02 | Fixed RichTextLabel::add_newline() #12564 | Zher Huei Lee | |
2017-11-01 | Merge pull request #12568 from starry-abyss/vs2013_fix | Rémi Verschelde | |
Fix compilation on Visual Studio 2013 again. [ci skip] | |||
2017-11-01 | Fix compilation on Visual Studio 2013 again. | scorched | |
2017-11-01 | Select correct animation on creation of a new one | bncastle | |
- Select the correct animation when creating a new one. - Removed unneeded new_name variable. | |||
2017-11-01 | Merge pull request #10618 from poke1024/polygon2d-selection | Gilles Roudiere | |
Proposal for modified Polygon2D editor controls | |||
2017-11-01 | Merge pull request #12559 from Cradmon/filesystemDockFix | Rémi Verschelde | |
Fix to issue #12554, due to error in refactoring in PR #10261 | |||
2017-11-01 | Fix to issue #12554, due to error in refactoring in PR #10261 | Cradmon | |
2017-11-01 | Merge pull request #12538 from akien-mga/editorsettings | Rémi Verschelde | |
Code quality refactoring in EditorSettings | |||
2017-11-01 | Merge pull request #12548 from SaracenOne/vertex_compression_import_fix | Rémi Verschelde | |
Restores functionality of the use_compression flag in Collada import | |||
2017-11-01 | Merge pull request #12025 from leezh/dedent | Rémi Verschelde | |
Added String::dedent() to remove text indentation | |||
2017-11-01 | Merge pull request #12547 from cooperra/specially-vs-especially | Poommetee Ketson | |
Proofreading: Change a usage of "specially" to "especially" [ci skip] | |||
2017-11-01 | Merge pull request #12549 from neikeq/seriously-do-they | Ignacio Etcheverry | |
Mono cleanup fixes | |||
2017-11-01 | Merge pull request #12546 from neikeq/do-people-read-these | Ignacio Etcheverry | |
Use mono_gc_wbarrier_set_arrayref for Array marshalling | |||
2017-11-01 | Fix thread checking to queue instances for deletion | Ignacio Etcheverry | |
2017-11-01 | Make sure gchandle bindings are released before cleanup | Ignacio Etcheverry | |
2017-11-01 | Restores functionality of the use_compression flag in the Collada importer. | Saracen | |
2017-10-31 | Proofreading: Change a usage of "specially" to "especially" | Robbie Cooper | |
See PR godotengine/godot-docs#561. This file generates documentation touched by that PR, so must be changed to stay in sync. I couldn't find any other usages in this repo that needed changing. I looked in all files matching *.cpp *.h *.md *.txt *.xml *.html *.rst. | |||
2017-11-01 | Added String::dedent() to remove text indentation | Zher Huei Lee | |
This functions similarly to Python's textwrap.dedent() It's also been applied to doc_data.cpp to remove extra whitespace while parsing the XML. | |||
2017-11-01 | Use mono_gc_wbarrier_set_arrayref for Array marshalling | Ignacio Etcheverry | |
2017-10-31 | Merge pull request #12542 from Paulb23/enter_remove_text_issue_12494 | Rémi Verschelde | |
Remove text on enter, issue 12494 | |||
2017-10-31 | Merge pull request #12539 from bncastle/InputMapDialogClearAction | Rémi Verschelde | |
Clear action name text input when the action is successfully added to the Input Map [ci skip] | |||
2017-10-31 | Some more harmonization of EditorSettings code | Rémi Verschelde | |
2017-10-31 | Merge pull request #12537 from marcelofg55/wasapi_improvements | Rémi Verschelde | |
Improved WASAPI driver logic when devices are connected or disconnected | |||
2017-10-31 | Merge pull request #12536 from Hinsbart/cs_templates | Rémi Verschelde | |
Mono: support custom script templates. | |||
2017-10-31 | Merge pull request #12035 from Chaosus/wrapfunc | Rémi Verschelde | |
Added new Wrap functions for numbers | |||
2017-10-31 | Merge pull request #11249 from m4nu3lf/bugfix/get_euler | Rémi Verschelde | |
Fix inertia tensor update & Generic6DOFJoint & Simplify Basis::get_euler() | |||
2017-10-31 | Merge pull request #10770 from RandomShaper/fix-joints | Rémi Verschelde | |
Fix joints collision exceptions, plus a bit more | |||
2017-10-31 | Merge pull request #10261 from Cradmon/refactor | Rémi Verschelde | |
Make the File System Dock more user friendly | |||
2017-10-31 | Remove text on enter, issue 12494 | Paulb23 | |
2017-10-31 | Ability to shrink 3D viewport by half | Juan Linietsky | |
2017-10-31 | Clear text when a new action is added Project Settings Input Map | bncastle | |
When editing the Input Map under Project Settings: Clear the action name the 'Add' button is clicked and the action is successfully added. | |||
2017-10-31 | Improved WASAPI driver logic when devices are connected or disconnected | Marcelo Fernandez | |
2017-10-31 | Mono: support custom script templates. | Andreas Haas | |
Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation) | |||
2017-10-31 | Merge pull request #12535 from neikeq/wtf··· | Ignacio Etcheverry | |
Fix msbuild hint paths returning only the directory | |||
2017-10-31 | Reorder EditorSettings code for better legibility | Rémi Verschelde | |
No functional change, only moving stuff around. | |||
2017-10-31 | Fix msbuild hint paths returning only the directory | Ignacio Etcheverry | |
2017-10-31 | Merge pull request #12531 from uldall/master | Rémi Verschelde | |
Fixed GitHub detection of license in LICENSE.txt file. | |||
2017-10-31 | Fixed GitHub detection of license in LICENSE.txt file. | Christian Uldall Pedersen | |
Unfortunately licensee also looks at the COPYRIGHT.txt file and detects it as "other". GitHub therefore still doesn't add the correct license to the project. This is however a step in the right direction. Before: $ licensee LICENSE.txt License: Other Matched files: ["LICENSE.txt"] LICENSE.txt: Content hash: 8dd7a8f24846f434ce7fdb96f6440909b5469277 Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. License: Other After: $ licensee LICENSE.txt License: MIT License Matched files: ["LICENSE.txt"] LICENSE.txt: Content hash: d64f3bb4282a97b37454b5bb96a8a264a3363dc3 Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. Confidence: 100.00% Matcher: Licensee::Matchers::Exact License: MIT License | |||
2017-10-31 | Merge pull request #12530 from ↵ | Rémi Verschelde | |
godotengine/revert-12351-fix_item_list_selection_clipping Revert "Fixes the selection rect in item_list drawn not clipped" | |||
2017-10-31 | Revert "Fixes the selection rect in item_list drawn not clipped" | Rémi Verschelde | |
2017-10-31 | Add screenshot to the README | Rémi Verschelde | |
3D scene courtesy of @fracteed. | |||
2017-10-31 | Use node name as default filename when attaching script. | Benjamin | |
When attaching a script to a node that isn't saved to a scene file, use its name as default filename. If the edited scene's root node *has* been saved to a file, use that directory. | |||
2017-10-31 | Merge pull request #12499 from Zylann/freelook_toggle_mode | Rémi Verschelde | |
Add option to use freelook with a toggle shortcut | |||
2017-10-30 | Merge pull request #12526 from tagcup/ubo_fix | Juan Linietsky | |
Add viewport to the other SceneData struct. |