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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-22
Implement operator != on Pool*Array types
Hein-Pieter van Braam
2017-09-22
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
Merge pull request #11477 from djrm/pr_visuals
Rémi Verschelde
2017-09-22
Merge pull request #11480 from tagcup/button_unpress_fix
Rémi Verschelde
2017-09-22
Merge pull request #11481 from tagcup/inversesqrt
Rémi Verschelde
2017-09-22
Merge pull request #11487 from groud/viewport_base_clip
Rémi Verschelde
2017-09-22
Merge pull request #11486 from kubecz3k/freelook-calibration
Rémi Verschelde
2017-09-22
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
2017-09-22
Merge pull request #11461 from hpvb/add-likely-macros
Rémi Verschelde
2017-09-22
freelook_base_speed calibration
Unknown
2017-09-22
Merge pull request #11485 from rosshadden/fix/typos
Rémi Verschelde
2017-09-22
Merge pull request #6859 from tagcup/master
Rémi Verschelde
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-22
Comment out code that is causing project loading to fail on osx
BastiaanOlij
2017-09-21
UWP: Fix build issue about Object ambiguity
George Marques
2017-09-21
RichTextLabel: Added get_visible_line_count method.
Ferenc Arn
2017-09-21
Add inversesqrt to shader language.
Ferenc Arn
2017-09-21
Ensure pressed is set to false in BaseButton::_unpress_group.
Ferenc Arn
2017-09-21
Merge pull request #11472 from groud/fix_canvasitemeditor_nullchecks
Rémi Verschelde
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-21
Fix godot spraying errors about a null check
Gilles Roudiere
2017-09-21
Added proximity and distance fade to SpatialMaterial
Juan Linietsky
2017-09-21
Implement Linux-style likely()/unlikely() macros
Hein-Pieter van Braam
2017-09-21
Merge pull request #11463 from kubecz3k/mouse-orbit-modifier
Rémi Verschelde
2017-09-21
rotation orbit modifier defaults to none
Unknown
2017-09-21
Merge pull request #11458 from volzhs/fix-trustmanager-master
Rémi Verschelde
2017-09-21
Fix TrustManager for Android
volzhs
2017-09-21
Merge pull request #11013 from MednauN/master
Rémi Verschelde
2017-09-21
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-21
Merge pull request #11447 from akien-mga/queue_delete
Rémi Verschelde
2017-09-21
Merge pull request #11365 from leezh/freetype_mono
Rémi Verschelde
2017-09-21
Merge pull request #11304 from rminderhoud/editor_import_docs
Rémi Verschelde
2017-09-21
Merge pull request #11222 from toger5/spatial_scrolling
Rémi Verschelde
2017-09-21
Merge pull request #11299 from marcelofg55/fix_seticon_default
Rémi Verschelde
2017-09-21
Merge pull request #11243 from hpvb/add-debug-info-on-release
Rémi Verschelde
2017-09-21
Merge pull request #11221 from toger5/editor_spacing
Rémi Verschelde
2017-09-21
Merge pull request #11187 from SaracenOne/subscene_box_selection
Rémi Verschelde
2017-09-21
Merge pull request #11141 from fcobos/x11_borderless_switch_fix
Rémi Verschelde
2017-09-21
Merge pull request #11446 from marcelofg55/ciep_null_checks
Rémi Verschelde
2017-09-21
Correct spelling SEPERATE -> SEPARATE to fix build
Leon Krause
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-20
Merge pull request #11437 from hpvb/allow-compare-to-null
Juan Linietsky
2017-09-20
Allow equality checks between null and arbitrary types
Hein-Pieter van Braam
2017-09-20
Let queue_free() work on nodes which are not in the scene tree
Rémi Verschelde
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
Box selection for MeshInstances and subscene nodes.
SaracenOne
2017-09-20
Merge pull request #11409 from MarufSarker/PR-core-math-is_nan
Rémi Verschelde
2017-09-20
Merge pull request #11153 from letheed/rename-pos
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
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