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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-09-13
Remove outdated information from skeleton class reference
skyace65
2019-09-13
Fix int overflow in EditorResourcePreview::_preview_ready
qarmin
2019-09-13
Mention that AnimatedTexture doesn't support atlases
Tomasz Chabora
2019-09-13
Mention that look_at() expects global coordinates
Tomasz Chabora
2019-09-13
Mention constructor arguments in duplicate() doc
Tomasz Chabora
2019-09-13
Add an "hover" style to items in the project manager
Hugo Locurcio
2019-09-12
Fix ambiguous method description regarding `body_test_motion` in 2D
Andrii Doroshenko (Xrayez)
2019-09-11
Fix Sanitization Bug
Eoin O'Neill
2019-09-11
Properly remove GridMap node from editor on undo
Tomasz Chabora
2019-09-11
Improve the node deletion confirmation message
Hugo Locurcio
2019-09-11
GDScript: add an optional message parameter to assert()
Mitch Curtis
2019-09-11
[X11] set PID as window attribute
thomas.herzog
2019-09-11
Allow for constant deceleration to be detected inherited scripts above the im...
Saracen
2019-09-10
Fix right click crash in Locales Filter
lupoDharkael
2019-09-10
Preserve folding when sub-scene is changed
Tomasz Chabora
2019-09-09
Optimized variant reference function.
Valentin Zagura
2019-09-08
Fix Remote Tree Navigate to Inspected
Emmanuel Barroga
2019-09-08
Merge pull request #32045 from neikeq/fix-cannot-create-mono-log-file
Rémi Verschelde
2019-09-08
Mono: Fix unable to create log file due to str_format bug
Ignacio Etcheverry
2019-09-08
Adds fuzzy search for help search dialog
Guilherme Felipe
2019-09-08
Find the previous match in the editor help when pressing Shift + Enter
Hugo Locurcio
2019-09-08
Improve the SoftBody node editor icon
Hugo Locurcio
2019-09-07
Merge pull request #31993 from Calinou/improve-string-humanize-size
Fabio Alessandrelli
2019-09-07
Merge pull request #32022 from neikeq/fix-mono-export-windows-backslash
Ignacio Roldán Etcheverry
2019-09-07
Merge pull request #32023 from neikeq/issue-31854
Ignacio Roldán Etcheverry
2019-09-07
Add some missing icons
Michael Alexsander Silva Dias
2019-09-07
Implemented get_path() & get_path_absolute() for FileAccessEncrypted
PouleyKetchoupp
2019-09-07
Fixed resource loading when editing built-in script from resource
PouleyKetchoupp
2019-09-07
Preserve group order in scene files
lupoDharkael
2019-09-07
Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit
Emmanuel Barroga
2019-09-07
Fix missing method for internal_MonoWindowsInstallRoot
Ignacio Etcheverry
2019-09-07
Mono: Fix PCK assembly paths when exporting from Windows
Ignacio Etcheverry
2019-09-07
Implement snapping in the audio bus editor
Hugo Locurcio
2019-09-06
Display audio buses' current volume in a tooltip when hovering slider
Hugo Locurcio
2019-09-06
Create shadow_vec for altering shadow computation
azagaya
2019-09-06
Produce an error when a class has the same name as a Singleton
Mitch Curtis
2019-09-06
Make editor inspector easing lines use the accent color when dragged
Hugo Locurcio
2019-09-06
Animation Bezier Editor : fix double inserts on undo
Valentin Zagura
2019-09-06
SpriteFramesEditor improvements around deleting animations
PouleyKetchoupp
2019-09-06
fix gles3 shader uniform vec3 error, close #30930
RaphaelHunter
2019-09-05
Fixes OptionButton Not Updating if Current Selection Already Selected
Emmanuel Barroga
2019-09-05
Add ability to reorder animation frames via drag and drop
Emmanuel Barroga
2019-09-05
Improve the `String::humanize_size()` method
Hugo Locurcio
2019-09-05
Merge pull request #31989 from sparkart/revert-30833-fix_inspector_clear_remo...
Rémi Verschelde
2019-09-05
Merge pull request #31870 from JFonS/add_network_profiler
Fabio Alessandrelli
2019-09-05
Revert "Fix Clearing Inspector for Remote Node"
Emmanuel Barroga
2019-09-05
Input actions can be reordered by drag and drop.
J-Camilleri
2019-09-05
Add network profiler
jfons
2019-09-05
Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973
Rémi Verschelde
2019-09-05
Removed useless code from Switch in visual shader (#31984)
Yuri Roubinsky
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