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2019-07-08Merge pull request #30384 from Anutrix/a-filter-featureRémi Verschelde
Added filter to SceneTreeDialog
2019-07-08Merge pull request #30422 from Faless/net/tcp_connect_timeoutRémi Verschelde
Add TCP connect timeout.
2019-07-08Merge pull request #30425 from bojidar-bg/30348-30012-node-boundariesRémi Verschelde
Fix some issues with TileMap's and other nodes' boundaries
2019-07-08Fix some issue with TileMap's and other nodes' boundariesBojidar Marinov
Fixes #30348 Addresses a small part of #30012
2019-07-08Add TCP connect timeout.Fabio Alessandrelli
Default timeout is 30 seconds (i.e. after 30 seconds of calling connect_to_host if the TCP peer is not connected the connection will error out). This value can be configured in project settings: `network/limits/tcp/connect_timeout_seconds`
2019-07-08Merge pull request #30408 from Meriipu/tree_buttondisableRémi Verschelde
TreeItem: Added a setter for the disabled-property of buttons
2019-07-08Merge pull request #30392 from hbina/redundant_check_pool_vectorRémi Verschelde
Removed a redundant check in PoolVector
2019-07-08Merge pull request #30380 from KoBeWi/controlraiserRémi Verschelde
Clarify better what Node.raise does
2019-07-08Merge pull request #30374 from BastiaanOlij/fix_ios_privilegesRémi Verschelde
iOS Microphone and Camera privileges improvements
2019-07-08Merge pull request #30373 from sntdevco/patch-1Rémi Verschelde
Improve localization
2019-07-08Merge pull request #30419 from Faless/ws/wslay_server_protoRémi Verschelde
(Re-)Implement subprotocols in websocket server.
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
Fixes minor issues found by static analyzer
2019-07-08Merge pull request #30413 from Calinou/wav-import-hide-max-rate-hzRémi Verschelde
Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sample
2019-07-08Merge pull request #30412 from Larpon/docs/string-hex_to_int-improveRémi Verschelde
Improve hex_to_int documentation
2019-07-08Merge pull request #30414 from Larpon/docs/string-http_escape-methodsRémi Verschelde
Provide documentation for String http_escape() and http_unescape() methods
2019-07-08(Re-)Implement subprotocols in websocket server.Fabio Alessandrelli
2019-07-07Removed a redundant check in PoolVectorhbina085
The set method of PoolVector<T> performs an indexing check twice.
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-07Provide documentation for String http_escape() and http_unescape() methodslmp
2019-07-07 Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵lmp
hex_to_int example
2019-07-07Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sampleHugo Locurcio
2019-07-07Merge pull request #30406 from Anutrix/tiny-changeRémi Verschelde
Removed a pair of empty braces - A Typo fix
2019-07-07Removed a pair of empty bracesunknown
2019-07-07TreeItem: Added a setter for the disabled-property of buttonsMeriipu
2019-07-07Merge pull request #30357 from simonpuchert/spheresRémi Verschelde
Particles / CPUParticles: Return uniform density spheres.
2019-07-07Merge pull request #30388 from remram44/itsRémi Verschelde
DOC: Fix spelling
2019-07-06DOC: Fix spellingRemi Rampin
See also https://github.com/godotengine/godot-docs/pull/2595
2019-07-06Merge pull request #30382 from simonpuchert/geo-optRémi Verschelde
Some small optimizations in core/math/geometry.h.
2019-07-06Merge pull request #30363 from YeldhamDev/viewport_size_stretch_propertyRémi Verschelde
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06Merge pull request #30371 from creikey/fix-30366Rémi Verschelde
Give up finding item if started at beginning
2019-07-06Merge pull request #30378 from Kanabenki/sort-selection-duplicateRémi Verschelde
Sort selected nodes in scene tree before duplication
2019-07-06Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmedRémi Verschelde
Fix editor remaining dimmed after certain actions
2019-07-06Merge pull request #30367 from luiz-lima/patch-1Rémi Verschelde
Add Weblate badge to README.md
2019-07-06Merge pull request #30352 from bojidar-bg/28727-enum-value-checkRémi Verschelde
Fix parsing of enums allowing for juxtaposed identifiers
2019-07-06Merge pull request #30337 from Chaosus/vs_depth_textureRémi Verschelde
Added DEPTH_TEXTURE to visual shaders
2019-07-06particles: Return uniform density spheres.Simon Puchert
This matches the previous change for cpu_particles.
2019-07-06Merge pull request #30206 from ibrahn/poolvector-access-closeRémi Verschelde
Added release function to PoolVector::Access.
2019-07-06Added filter to SceneTreeDialogunknown
2019-07-06Clarify better what Node.raise doesTomasz Chabora
2019-07-06Optimize get_closest_point_to_segment*.Simon Puchert
By combining all scalar factors we can get rid of a scalar * vector multiplication and a square root operation, since the resulting formula only uses the squared length.
2019-07-06Fix editor remaining dimmed after certain actionsBojidar Marinov
Fixes #30368
2019-07-06Sort selected nodes in scene tree before duplicationKanabenki
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-06Merge pull request #30370 from GodotExplorer/fix-30365Rémi Verschelde
Fix light area position in the selected completion
2019-07-06Merge pull request #30369 from GodotExplorer/fix-shader-completionRémi Verschelde
Fix code completion for shader editor
2019-07-06Add microphone privilege settings support back into export and add privilege ↵Bastiaan Olij
exist check to camera server for iOS
2019-07-06Improve localizationSayan Nandan
This commit improves localization and clarifies that once removed, the file cannot be restored
2019-07-05Give up finding item if started at beginningCameron Reikes
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting.
2019-07-06Fix light area position in the selected completiongeequlim
2019-07-06Fix code completion for shader editorgeequlim