Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-08 | Merge pull request #30384 from Anutrix/a-filter-feature | Rémi Verschelde | |
Added filter to SceneTreeDialog | |||
2019-07-08 | Merge pull request #30422 from Faless/net/tcp_connect_timeout | Rémi Verschelde | |
Add TCP connect timeout. | |||
2019-07-08 | Merge pull request #30425 from bojidar-bg/30348-30012-node-boundaries | Rémi Verschelde | |
Fix some issues with TileMap's and other nodes' boundaries | |||
2019-07-08 | Fix some issue with TileMap's and other nodes' boundaries | Bojidar Marinov | |
Fixes #30348 Addresses a small part of #30012 | |||
2019-07-08 | Add TCP connect timeout. | Fabio Alessandrelli | |
Default timeout is 30 seconds (i.e. after 30 seconds of calling connect_to_host if the TCP peer is not connected the connection will error out). This value can be configured in project settings: `network/limits/tcp/connect_timeout_seconds` | |||
2019-07-08 | Merge pull request #30408 from Meriipu/tree_buttondisable | Rémi Verschelde | |
TreeItem: Added a setter for the disabled-property of buttons | |||
2019-07-08 | Merge pull request #30392 from hbina/redundant_check_pool_vector | Rémi Verschelde | |
Removed a redundant check in PoolVector | |||
2019-07-08 | Merge pull request #30380 from KoBeWi/controlraiser | Rémi Verschelde | |
Clarify better what Node.raise does | |||
2019-07-08 | Merge pull request #30374 from BastiaanOlij/fix_ios_privileges | Rémi Verschelde | |
iOS Microphone and Camera privileges improvements | |||
2019-07-08 | Merge pull request #30373 from sntdevco/patch-1 | Rémi Verschelde | |
Improve localization | |||
2019-07-08 | Merge pull request #30419 from Faless/ws/wslay_server_proto | Rémi Verschelde | |
(Re-)Implement subprotocols in websocket server. | |||
2019-07-08 | Merge pull request #30407 from qarmin/small_fixess | Rémi Verschelde | |
Fixes minor issues found by static analyzer | |||
2019-07-08 | Merge pull request #30413 from Calinou/wav-import-hide-max-rate-hz | Rémi Verschelde | |
Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sample | |||
2019-07-08 | Merge pull request #30412 from Larpon/docs/string-hex_to_int-improve | Rémi Verschelde | |
Improve hex_to_int documentation | |||
2019-07-08 | Merge pull request #30414 from Larpon/docs/string-http_escape-methods | Rémi Verschelde | |
Provide documentation for String http_escape() and http_unescape() methods | |||
2019-07-08 | (Re-)Implement subprotocols in websocket server. | Fabio Alessandrelli | |
2019-07-07 | Removed a redundant check in PoolVector | hbina085 | |
The set method of PoolVector<T> performs an indexing check twice. | |||
2019-07-07 | Fixes minor issues found by static analyzer | qarmin | |
2019-07-07 | Provide documentation for String http_escape() and http_unescape() methods | lmp | |
2019-07-07 | Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵ | lmp | |
hex_to_int example | |||
2019-07-07 | Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sample | Hugo Locurcio | |
2019-07-07 | Merge pull request #30406 from Anutrix/tiny-change | Rémi Verschelde | |
Removed a pair of empty braces - A Typo fix | |||
2019-07-07 | Removed a pair of empty braces | unknown | |
2019-07-07 | TreeItem: Added a setter for the disabled-property of buttons | Meriipu | |
2019-07-07 | Merge pull request #30357 from simonpuchert/spheres | Rémi Verschelde | |
Particles / CPUParticles: Return uniform density spheres. | |||
2019-07-07 | Merge pull request #30388 from remram44/its | Rémi Verschelde | |
DOC: Fix spelling | |||
2019-07-06 | DOC: Fix spelling | Remi Rampin | |
See also https://github.com/godotengine/godot-docs/pull/2595 | |||
2019-07-06 | Merge pull request #30382 from simonpuchert/geo-opt | Rémi Verschelde | |
Some small optimizations in core/math/geometry.h. | |||
2019-07-06 | Merge pull request #30363 from YeldhamDev/viewport_size_stretch_property | Rémi Verschelde | |
Make 'size_override_stretch' a property in 'Viewport' | |||
2019-07-06 | Merge pull request #30371 from creikey/fix-30366 | Rémi Verschelde | |
Give up finding item if started at beginning | |||
2019-07-06 | Merge pull request #30378 from Kanabenki/sort-selection-duplicate | Rémi Verschelde | |
Sort selected nodes in scene tree before duplication | |||
2019-07-06 | Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmed | Rémi Verschelde | |
Fix editor remaining dimmed after certain actions | |||
2019-07-06 | Merge pull request #30367 from luiz-lima/patch-1 | Rémi Verschelde | |
Add Weblate badge to README.md | |||
2019-07-06 | Merge pull request #30352 from bojidar-bg/28727-enum-value-check | Rémi Verschelde | |
Fix parsing of enums allowing for juxtaposed identifiers | |||
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | particles: Return uniform density spheres. | Simon Puchert | |
This matches the previous change for cpu_particles. | |||
2019-07-06 | Merge pull request #30206 from ibrahn/poolvector-access-close | Rémi Verschelde | |
Added release function to PoolVector::Access. | |||
2019-07-06 | Added filter to SceneTreeDialog | unknown | |
2019-07-06 | Clarify better what Node.raise does | Tomasz Chabora | |
2019-07-06 | Optimize get_closest_point_to_segment*. | Simon Puchert | |
By combining all scalar factors we can get rid of a scalar * vector multiplication and a square root operation, since the resulting formula only uses the squared length. | |||
2019-07-06 | Fix editor remaining dimmed after certain actions | Bojidar Marinov | |
Fixes #30368 | |||
2019-07-06 | Sort selected nodes in scene tree before duplication | Kanabenki | |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir | |
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope) | |||
2019-07-06 | Merge pull request #30370 from GodotExplorer/fix-30365 | Rémi Verschelde | |
Fix light area position in the selected completion | |||
2019-07-06 | Merge pull request #30369 from GodotExplorer/fix-shader-completion | Rémi Verschelde | |
Fix code completion for shader editor | |||
2019-07-06 | Add microphone privilege settings support back into export and add privilege ↵ | Bastiaan Olij | |
exist check to camera server for iOS | |||
2019-07-06 | Improve localization | Sayan Nandan | |
This commit improves localization and clarifies that once removed, the file cannot be restored | |||
2019-07-05 | Give up finding item if started at beginning | Cameron Reikes | |
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting. | |||
2019-07-06 | Fix light area position in the selected completion | geequlim | |
2019-07-06 | Fix code completion for shader editor | geequlim | |