Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-06 | Use the Unicode multiplication symbol for the viewport size display | Hugo Locurcio | |
2021-07-06 | Merge pull request #50107 from madmiraal/android-use-lambdas | Rémi Verschelde | |
Replace single method anonymous classes with lambdas in Godot Java code | |||
2021-07-06 | Merge pull request #37983 from EricEzaM/set-main-scene-add-select-current-option | Rémi Verschelde | |
Added 'Select Current' option when user is prompted to select main scene after clicking play | |||
2021-07-06 | Merge pull request #50205 from vnen/tileset-cellneighbor-binding | Rémi Verschelde | |
2021-07-07 | Added 'Select Current' option when user is prompted to select main scene ↵ | Eric M | |
after clicking play | |||
2021-07-06 | Merge pull request #49948 from EricEzaM/input-event-editor-plugin | Rémi Verschelde | |
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts | |||
2021-07-06 | Add test to check for :: in enum/constant bindings | George Marques | |
Since class scoping should not be used for bindings as they might have uninteded consequences in scripting. | |||
2021-07-06 | Fix TileSet::CellNeighbor enum binding | George Marques | |
Having the TileSet:: prefix has some unintended consequences in the bindings, in particular in the extension API dump. | |||
2021-07-06 | Added EditorInspectorPlugin to aid in editing InputEvents in resources and ↵ | Eric M | |
shortcuts | |||
2021-07-06 | Merge pull request #50203 from SirQuartz/docs | Rémi Verschelde | |
Add multiple descriptions to several classes | |||
2021-07-06 | Add multiple descriptions to several classes | Nick Huelin | |
This pull request adds several descriptions to multiple different classes. This improves the completeness of the documentation and enhances usability by doing so. | |||
2021-07-06 | Merge pull request #49964 from Calinou/websocketserver-improve-error-reporting | Rémi Verschelde | |
Improve error reporting in WebSocketServer | |||
2021-07-06 | Merge pull request #42745 from Pineapple/search-results-limit | Rémi Verschelde | |
Remove search results limit in FileSystem dock | |||
2021-07-06 | Merge pull request #35847 from raniejade/ranie/fix-api-generator | Rémi Verschelde | |
Fix gdnative api generation for methods that return enums | |||
2021-07-06 | Merge pull request #39139 from ThakeeNathees/windows-err-to-stderr | Rémi Verschelde | |
Windows error logs directed to stderr | |||
2021-07-06 | Merge pull request #50186 from reduz/fix-subsurface-scattering | Rémi Verschelde | |
Fix Subsurface Scattering | |||
2021-07-05 | Fix Subsurface Scattering | reduz | |
* Works again * Transmittance also works again * Removed the curve patamter, exp() function is good enough. | |||
2021-07-05 | Merge pull request #50100 from nekomatata/remove-shape-query-result | Rémi Verschelde | |
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D | |||
2021-07-05 | Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D | PouleyKetchoupp | |
2021-07-05 | Improve error reporting in WebSocketServer | Hugo Locurcio | |
This should make troubleshooting easier. | |||
2021-07-05 | Merge pull request #50177 from bruvzg/fix_variant_tags | Rémi Verschelde | |
Fix Variant tags parsing. | |||
2021-07-05 | Merge pull request #50104 from GiantBlargg/fix_transparency_sorting | Rémi Verschelde | |
Fix transparency sorting | |||
2021-07-05 | Fix Variant tags parsing. | bruvzg | |
2021-07-05 | Merge pull request #50070 from timothyqiu/emu-numpad | Rémi Verschelde | |
Add numpad emulation in 3D viewport | |||
2021-07-05 | Merge pull request #50109 from madmiraal/android-static-inner-classes | Rémi Verschelde | |
Use static inner classes in Godot Java code | |||
2021-07-05 | Merge pull request #50048 from Calinou/remove-travis-code | Rémi Verschelde | |
Remove unused code related to Travis CI | |||
2021-07-05 | Merge pull request #50046 from Calinou/editor-camera-preview-allow-view-menu | Rémi Verschelde | |
Allow using the 3D editor's View menu while previewing a camera | |||
2021-07-05 | Merge pull request #50136 from miere43/fix-windows-get-system-dir | Rémi Verschelde | |
Replace backslash with forward slash in OS_Windows path methods | |||
2021-07-05 | Fix transparency sorting | Daniel Doran | |
2021-07-04 | Merge pull request #50146 from reduz/fix-tree | Rémi Verschelde | |
Clean up Tree | |||
2021-07-04 | Clean up Tree | reduz | |
Fixes some problems introduced by #49917 * Tree used minimum size as a stretch ratio, so it forced a minimum size of 1. * Minimum size redone, stretch ratio moved to a separate setting * Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired. * Added a clip content option for situations where fit to contents does not apply. * Icon would scroll with the item, making it invislbe if the item is too long. * Made icon always appear to the right (or left if RTL is enabled) of the visible item space. | |||
2021-07-04 | Merge pull request #50137 from reduz/fix-boot-splash | Rémi Verschelde | |
Fix Boot Splash | |||
2021-07-04 | Merge pull request #50138 from Calinou/debug-overdraw-lower-opacity | Rémi Verschelde | |
Decrease opacity of the overdraw debug draw mode | |||
2021-07-04 | Merge pull request #50145 from YeldhamDev/script_create_diag_cleanup | Rémi Verschelde | |
Minor cleanup of the "New Script" dialog | |||
2021-07-04 | Merge pull request #50144 from reduz/fix-ssr | Rémi Verschelde | |
Fix SSR | |||
2021-07-04 | Merge pull request #50142 from reduz/fix-sdfgi2 | Rémi Verschelde | |
Fix SDFGI | |||
2021-07-04 | Replace backslash with forward slash in OS_Windows path methods | miere43 | |
2021-07-04 | Minor cleanup of the "New Script" dialog | Michael Alexsander | |
2021-07-03 | Fix SSR | reduz | |
* Was broken at some point long time ago, this restores it. | |||
2021-07-03 | Fix SDFGI | reduz | |
* Broken by 7513b73902f3ed7ac45aa9aefc2f6f333ae731ff, fixes #49631 | |||
2021-07-04 | Decrease opacity of the overdraw debug draw mode | Hugo Locurcio | |
This allows distinguishing higher amounts of overlapping objects. | |||
2021-07-03 | Fix Boot Splash | reduz | |
* Implements the code to show the boot splash on load using RenderingDevice * Does not work on X11 when maximized, some platform specific hack will be needed there. | |||
2021-07-03 | Merge pull request #50054 from reduz/curve-texture-3d | Rémi Verschelde | |
Implement Curve3Texture | |||
2021-07-03 | Merge pull request #50133 from reduz/fix-render-debug-modes | Rémi Verschelde | |
Fix render debug modes. | |||
2021-07-03 | Merge pull request #50130 from Calinou/assetlib-installer-guess-more-extensions | Rémi Verschelde | |
Add icons for more file types in the editor asset installer | |||
2021-07-03 | Merge pull request #50128 from Faless/mbedtls/hmac_free | Rémi Verschelde | |
[Crypto] Delete mbedtls ctx in deconstructor. | |||
2021-07-03 | Fix render debug modes. | reduz | |
* Ovedraw debug works again * Lighting debug works again | |||
2021-07-03 | Add icons for more file types in the editor asset installer | Hugo Locurcio | |
2021-07-03 | Merge pull request #50080 from reduz/fix-old-mesh-compatibility | Rémi Verschelde | |
Add compatibility with old mesh formats | |||
2021-07-03 | Implement Curve3Texture | reduz | |
* This was required by users in some scenarios, such as animating individual axes over time with a single texture. * Examples: Shaders, Particles, etc. * CurveTexture now defaults to RGB, can be changed to Red if needed, this allows to freely exchange them. |