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2021-07-06Use the Unicode multiplication symbol for the viewport size displayHugo Locurcio
2021-07-06Merge pull request #50107 from madmiraal/android-use-lambdasRémi Verschelde
Replace single method anonymous classes with lambdas in Godot Java code
2021-07-06Merge pull request #37983 from EricEzaM/set-main-scene-add-select-current-optionRémi Verschelde
Added 'Select Current' option when user is prompted to select main scene after clicking play
2021-07-06Merge pull request #50205 from vnen/tileset-cellneighbor-bindingRémi Verschelde
2021-07-07Added 'Select Current' option when user is prompted to select main scene ↵Eric M
after clicking play
2021-07-06Merge pull request #49948 from EricEzaM/input-event-editor-pluginRémi Verschelde
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06Add test to check for :: in enum/constant bindingsGeorge Marques
Since class scoping should not be used for bindings as they might have uninteded consequences in scripting.
2021-07-06Fix TileSet::CellNeighbor enum bindingGeorge Marques
Having the TileSet:: prefix has some unintended consequences in the bindings, in particular in the extension API dump.
2021-07-06Added EditorInspectorPlugin to aid in editing InputEvents in resources and ↵Eric M
shortcuts
2021-07-06Merge pull request #50203 from SirQuartz/docsRémi Verschelde
Add multiple descriptions to several classes
2021-07-06Add multiple descriptions to several classesNick Huelin
This pull request adds several descriptions to multiple different classes. This improves the completeness of the documentation and enhances usability by doing so.
2021-07-06Merge pull request #49964 from Calinou/websocketserver-improve-error-reportingRémi Verschelde
Improve error reporting in WebSocketServer
2021-07-06Merge pull request #42745 from Pineapple/search-results-limitRémi Verschelde
Remove search results limit in FileSystem dock
2021-07-06Merge pull request #35847 from raniejade/ranie/fix-api-generatorRémi Verschelde
Fix gdnative api generation for methods that return enums
2021-07-06Merge pull request #39139 from ThakeeNathees/windows-err-to-stderrRémi Verschelde
Windows error logs directed to stderr
2021-07-06Merge pull request #50186 from reduz/fix-subsurface-scatteringRémi Verschelde
Fix Subsurface Scattering
2021-07-05Fix Subsurface Scatteringreduz
* Works again * Transmittance also works again * Removed the curve patamter, exp() function is good enough.
2021-07-05Merge pull request #50100 from nekomatata/remove-shape-query-resultRémi Verschelde
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
2021-07-05Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2DPouleyKetchoupp
2021-07-05Improve error reporting in WebSocketServerHugo Locurcio
This should make troubleshooting easier.
2021-07-05Merge pull request #50177 from bruvzg/fix_variant_tagsRémi Verschelde
Fix Variant tags parsing.
2021-07-05Merge pull request #50104 from GiantBlargg/fix_transparency_sortingRémi Verschelde
Fix transparency sorting
2021-07-05Fix Variant tags parsing.bruvzg
2021-07-05Merge pull request #50070 from timothyqiu/emu-numpadRémi Verschelde
Add numpad emulation in 3D viewport
2021-07-05Merge pull request #50109 from madmiraal/android-static-inner-classesRémi Verschelde
Use static inner classes in Godot Java code
2021-07-05Merge pull request #50048 from Calinou/remove-travis-codeRémi Verschelde
Remove unused code related to Travis CI
2021-07-05Merge pull request #50046 from Calinou/editor-camera-preview-allow-view-menuRémi Verschelde
Allow using the 3D editor's View menu while previewing a camera
2021-07-05Merge pull request #50136 from miere43/fix-windows-get-system-dirRémi Verschelde
Replace backslash with forward slash in OS_Windows path methods
2021-07-05Fix transparency sortingDaniel Doran
2021-07-04Merge pull request #50146 from reduz/fix-treeRémi Verschelde
Clean up Tree
2021-07-04Clean up Treereduz
Fixes some problems introduced by #49917 * Tree used minimum size as a stretch ratio, so it forced a minimum size of 1. * Minimum size redone, stretch ratio moved to a separate setting * Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired. * Added a clip content option for situations where fit to contents does not apply. * Icon would scroll with the item, making it invislbe if the item is too long. * Made icon always appear to the right (or left if RTL is enabled) of the visible item space.
2021-07-04Merge pull request #50137 from reduz/fix-boot-splashRémi Verschelde
Fix Boot Splash
2021-07-04Merge pull request #50138 from Calinou/debug-overdraw-lower-opacityRémi Verschelde
Decrease opacity of the overdraw debug draw mode
2021-07-04Merge pull request #50145 from YeldhamDev/script_create_diag_cleanupRémi Verschelde
Minor cleanup of the "New Script" dialog
2021-07-04Merge pull request #50144 from reduz/fix-ssrRémi Verschelde
Fix SSR
2021-07-04Merge pull request #50142 from reduz/fix-sdfgi2Rémi Verschelde
Fix SDFGI
2021-07-04Replace backslash with forward slash in OS_Windows path methodsmiere43
2021-07-04Minor cleanup of the "New Script" dialogMichael Alexsander
2021-07-03Fix SSRreduz
* Was broken at some point long time ago, this restores it.
2021-07-03Fix SDFGIreduz
* Broken by 7513b73902f3ed7ac45aa9aefc2f6f333ae731ff, fixes #49631
2021-07-04Decrease opacity of the overdraw debug draw modeHugo Locurcio
This allows distinguishing higher amounts of overlapping objects.
2021-07-03Fix Boot Splashreduz
* Implements the code to show the boot splash on load using RenderingDevice * Does not work on X11 when maximized, some platform specific hack will be needed there.
2021-07-03Merge pull request #50054 from reduz/curve-texture-3dRémi Verschelde
Implement Curve3Texture
2021-07-03Merge pull request #50133 from reduz/fix-render-debug-modesRémi Verschelde
Fix render debug modes.
2021-07-03Merge pull request #50130 from Calinou/assetlib-installer-guess-more-extensionsRémi Verschelde
Add icons for more file types in the editor asset installer
2021-07-03Merge pull request #50128 from Faless/mbedtls/hmac_freeRémi Verschelde
[Crypto] Delete mbedtls ctx in deconstructor.
2021-07-03Fix render debug modes.reduz
* Ovedraw debug works again * Lighting debug works again
2021-07-03Add icons for more file types in the editor asset installerHugo Locurcio
2021-07-03Merge pull request #50080 from reduz/fix-old-mesh-compatibilityRémi Verschelde
Add compatibility with old mesh formats
2021-07-03Implement Curve3Texturereduz
* This was required by users in some scenarios, such as animating individual axes over time with a single texture. * Examples: Shaders, Particles, etc. * CurveTexture now defaults to RGB, can be changed to Red if needed, this allows to freely exchange them.