Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-17 | Merge pull request #73479 from randompast/boxmesh-doc | Yuri Sizov | |
Documentation: BoxMesh UV scaling for vertex shader | |||
2023-02-17 | Improve BoxMesh documentation about UV scaling for vertex shader | randompast | |
Added comment that translates the UV scaling from the standard shader properties to how that's being done in the godot vertex shader. | |||
2023-02-17 | Merge pull request #72877 from bruvzg/x11_on_top | Rémi Verschelde | |
[X11] Fix initial "on top" window state. | |||
2023-02-17 | Merge pull request #72184 from Maran23/item-list-index-out-of-bounds | Rémi Verschelde | |
ItemList: Check if the index is out bounds before accessing the internal items | |||
2023-02-17 | Merge pull request #73500 from akien-mga/out-of-shape | Rémi Verschelde | |
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image() | |||
2023-02-17 | Merge pull request #70788 from ZangEldor/empty_frame_name_fix | Rémi Verschelde | |
Fixed SpriteFrame allowed entering an empty name | |||
2023-02-17 | Set default name if SpriteFrames name is empty | Eldor Zang | |
2023-02-17 | Merge pull request #70781 from jamesmintram/jamesm/bugfix/fix-minimap-oob | Rémi Verschelde | |
Fix error spam when hovering minimap in the script editor | |||
2023-02-17 | Merge pull request #66121 from Zylann/plugin_handles_edit_object_argument | Rémi Verschelde | |
Change `_can_handle` and `_edit` virtual methods to take `Object*` | |||
2023-02-17 | [X11] Fix initial "on top" window state. | bruvzg | |
2023-02-17 | Merge pull request #72867 from vnen/gdscript-limit-call-depth | Yuri Sizov | |
GDScript: Add limit to call depth | |||
2023-02-17 | Merge pull request #72925 from vonagam/fix-enum-typed-array-error | Yuri Sizov | |
GDScript: Fix error about enum typed arrays | |||
2023-02-17 | Merge pull request #73220 from Mickeon/renames-more-like-retype | Yuri Sizov | |
Tweak comments in `renames_map_3_to_4` & reorder | |||
2023-02-17 | Merge pull request #73381 from KoBeWi/works_better_than_expected_huh | Yuri Sizov | |
Fold resources when non-main inspector exits tree | |||
2023-02-17 | Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image() | Rémi Verschelde | |
Fixes #66605. | |||
2023-02-17 | Merge pull request #73456 from Calinou/doc-popupmenu-displayserver-accelerators | Yuri Sizov | |
Improve documentation on PopupMenu and DisplayServer accelerators | |||
2023-02-17 | Change `_can_handle` and `_edit` virtual methods to take `Object*` | Marc Gilleron | |
2023-02-17 | Merge pull request #71475 from Maran23/4-x-theme-outline-affects-editor | Rémi Verschelde | |
Fix custom theme outline settings affects the editor theme as well | |||
2023-02-17 | Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale | Rémi Verschelde | |
Fix hanging if audiostream's pitch_scale is NaN | |||
2023-02-17 | Merge pull request #47212 from zorbathut/pr_gitignore | Rémi Verschelde | |
Fix: .gitignore files ignore part of the repo. | |||
2023-02-17 | Merge pull request #73470 from Sauermann/fix-touch-screen-button-emulated | Yuri Sizov | |
Remove device-id restriction from `TouchScreenButton` input events | |||
2023-02-17 | Fix .gitignore ignores part of the committed repo. | Ben Rog-Wilhelm | |
2023-02-17 | Merge pull request #73460 from myaaaaaaaaa/merge-unordered | Rémi Verschelde | |
Fix PagedArray.merge_unordered() sometimes dropping pages | |||
2023-02-17 | Merge pull request #73492 from akien-mga/remove-unexposed-ProxyTexture | Yuri Sizov | |
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated | |||
2023-02-17 | Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated | Rémi Verschelde | |
According to reduz: > [AnimatedTexture] should be removed together with ProxyTexture, its just > not efficient at all in Vulkan and causes invalidation of all descriptor > sets depending on it > it was needed mostly for animated tilemaps, but nowadays there is not a lot > of reason for it Marking AnimatedTexture as deprecated accordingly, until we reach consensus for removing it completely. | |||
2023-02-17 | Merge pull request #73428 from smix8/navigation_tweak_agent3d_4.x | Rémi Verschelde | |
Tweak NavigationAgent3D defaults | |||
2023-02-17 | Merge pull request #73486 from bruvzg/dash_size | Rémi Verschelde | |
Set RTL minimal dash size to 2.0, add invalid dash size error to the `draw_dashed_line`. | |||
2023-02-17 | Merge pull request #73441 from akien-mga/linux-unbundling-fixes | Rémi Verschelde | |
Fix includes of thirdparty libs which can be unbundled on Linux | |||
2023-02-17 | Merge pull request #73195 from timothyqiu/weblate-comments | Rémi Verschelde | |
Improvements and fixes based on Weblate comments | |||
2023-02-17 | Merge pull request #68083 from atngames/master | Rémi Verschelde | |
Added a signal connection to update buses editor on "bus_layout_changed" | |||
2023-02-17 | Set RTL minimal dash size to 2.0, add invalid dash size error to the ↵ | bruvzg | |
`draw_dashed_line`. | |||
2023-02-16 | Fix PagedArray.merge_unordered() dropping pages | myaaaaaaaaa | |
2023-02-17 | Remove device-id restriction from `TouchScreenButton` input events | Markus Sauermann | |
Remove the restriction that only devices with id 0 are used for `TouchScreenButton`-Input events. This allows emulated events to be used for TouchScreenButton. | |||
2023-02-17 | Merge pull request #73464 from clayjohn/VoxelGI-emission | Rémi Verschelde | |
Only include emission when enabled in material during VoxelGI bake | |||
2023-02-17 | Merge pull request #73462 from BZ1234567890/issue-73305 | Rémi Verschelde | |
iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home) | |||
2023-02-17 | Merge pull request #69801 from nongvantinh/fix-invalid-scene-name | Rémi Verschelde | |
Fixed scene name can be saved as extension only | |||
2023-02-17 | Merge pull request #73465 from rsjtdrjgfuzkfg/gles3-culling | Rémi Verschelde | |
OpenGL: fix culling without depth prepass | |||
2023-02-17 | Merge pull request #69810 from trollodel/scene_importer_material_crash_fix | Rémi Verschelde | |
Ensure that generated import IDs are unique | |||
2023-02-17 | Merge pull request #68181 from MarianoGnu/fix-convex-hull-crash | Rémi Verschelde | |
Avoid memory corruption when GodotConvexPolygonShape3D is setup more than once | |||
2023-02-17 | Merge pull request #72764 from Sauermann/fix-color-picking | Rémi Verschelde | |
Fix Color Picking | |||
2023-02-17 | Merge pull request #49102 from ANamelessGhoul/master | Rémi Verschelde | |
Fix AnimatedTexture inconsistency when setting frame | |||
2023-02-17 | Merge pull request #73420 from clayjohn/SSAO-half-size | Rémi Verschelde | |
Fix sampling bug when SSAO is using half size | |||
2023-02-17 | Merge pull request #73459 from rsjtdrjgfuzkfg/theme-crash | Rémi Verschelde | |
Theme Editor: fix crash when editing leading/main-style style boxes | |||
2023-02-17 | Merge pull request #73398 from anvilfolk/fix-getter | Rémi Verschelde | |
Fix unset getter return types resulting in strange behavior | |||
2023-02-17 | Merge pull request #73364 from anvilfolk/fix-freed | Rémi Verschelde | |
Fix crash by freed object assign to typed variable | |||
2023-02-17 | Merge pull request #73458 from paulloz/csharp/actually-clean-solution | Rémi Verschelde | |
.NET: Clicking "Clean solution" should clean, not build | |||
2023-02-17 | Merge pull request #73453 from RandomShaper/override_vsproj_name | Rémi Verschelde | |
Let VS solution name be overridden | |||
2023-02-17 | Merge pull request #73444 from bruvzg/dash_checks | Rémi Verschelde | |
Add dash and step size checks to draw_dashed_line. | |||
2023-02-17 | Prevent saving files with no name and only an extension. | Nong Van Tinh | |
Fixes #69768. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-02-17 | OpenGL: fix culling without depth prepass | rsjtdrjgfuzkfg | |
This commit ensures a known backface culling state when rendering, even if no depth prepass is used. This fixes backside culling not being applied properly in some situations, most notably in scenes that only use backside culling on mobile platforms. |