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2023-02-26Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn
2023-02-25Merge pull request #73933 from vnen/gdscript-revert-group-property-ref-checkYuri Sizov
Revert "GDScript: Fix groups and categories been seen as members"
2023-02-25Revert "GDScript: Fix groups and categories been seen as members"George Marques
This reverts commit 6f2a8434c675b3df2aceca4e5200aaf799eeb2bd. The commit introduces a bug where it creates spurious entries for member information.
2023-02-25Merge pull request #73881 from vnen/max-min-only-for-numbersRémi Verschelde
Make max() and min() global functions only accept numbers
2023-02-25Merge pull request #73882 from raulsntos/dotnet/check-singletons-properlyRémi Verschelde
C#: Check if a class is a singleton using the Core name
2023-02-25Merge pull request #73892 from vonagam/fix-objects-indentity-compareRémi Verschelde
Core: Identity compare objects by id, not by pointers
2023-02-25Merge pull request #73887 from nklbdev/masterRémi Verschelde
fix typo `set_polygon` in GenericTilePolygonEditor
2023-02-24Core: Identity compare objects by id, not by pointersDmitrii Maganov
2023-02-24Merge pull request #73885 from bruvzg/popup_fixRémi Verschelde
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.
2023-02-25fix typo `set_polygon` in GenericTilePolygonEditornklbdev
2023-02-24Revert "Reordering emitted signals in PopupMenu" and fix editor selection ↵bruvzg
issue in the safer way.
2023-02-24Make max() and min() global functions only accept numbersGeorge Marques
The behavior for those are not well defined for non-numeric arguments. To avoid confusion the other types are forbidden.
2023-02-24GDScript: Don't use validated call for vararg methodsGeorge Marques
Since they may have runtime type validation, we cannot use the validated call.
2023-02-24C#: Check if a class is a singleton using the Core nameRaul Santos
Use the name of the class in Core, rather than the C# rename, when checking if a class is registered as a singleton.
2023-02-24Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @anvilfolk, @Bromeon, @Maran23, @RedworkDE, @snailrhymer, @vonagam Thanks to all contributors and donors for making Godot possible!
2023-02-24i18n: Sync translations with WeblateRémi Verschelde
2023-02-24Fixup GDScript test using non-deterministic idsRémi Verschelde
Follow-up to #73870.
2023-02-24Merge pull request #73752 from bruvzg/x11_quote_leftRémi Verschelde
Fix X11 QUOTELEFT / SECTION physical key mapping.
2023-02-24Merge pull request #73870 from vnen/gdscript-dont-reference-group-propertiesRémi Verschelde
GDScript: Fix groups and categories been seen as members
2023-02-24GDScript: Fix groups and categories been seen as membersGeorge Marques
2023-02-24Merge pull request #73853 from Calinou/doc-max-clustered-elementsRémi Verschelde
Document the Max Clustered Elements project setting
2023-02-24Merge pull request #73859 from BastiaanOlij/fix_ssil_artifactsRémi Verschelde
Fixing issues with SSIL artifacts
2023-02-24Merge pull request #73855 from ↵Rémi Verschelde
CheesecakeCG/scene-import-animationlibrary-tab-fix Fix settings not appearing for Animation Libraries in the Scene Import window
2023-02-24Merge pull request #73856 from timothyqiu/classref-fixesRémi Verschelde
More class reference fixes
2023-02-24Merge pull request #73847 from smix8/fix_shapecast3d_exception_functions_4.xRémi Verschelde
Fix ShapeCast3D add and remove exception functions
2023-02-24Merge pull request #73846 from KoBeWi/blind_surveillanceRémi Verschelde
Fix custom viewports in Camera2D
2023-02-24Merge pull request #73841 from vonagam/fix-range-regressionRémi Verschelde
GDScript: Fix range regression
2023-02-24Merge pull request #73838 from RevoluPowered/fix-editor-hanging-headlesslyRémi Verschelde
Fix editor resource preview deadlocking with --headless mode
2023-02-24Merge pull request #73836 from smix8/fix_gridmap_cell_size_changed_signal_4.xRémi Verschelde
Fix GridMap 'cell_size_changed' signal not disconnecting properly
2023-02-24Fix custom viewports in Camera2Dkobewi
2023-02-24Fixing issues with SSIL artifactsBastiaan Olij
2023-02-24More class reference fixesHaoyu Qiu
Mostly typos. Also renamed the remaining "Vulkan Clustered" to "Forward+".
2023-02-23Fix settings not appearing for Animation Libraries in the Scene Import windowhare_ware
2023-02-24Document the Max Clustered Elements project settingHugo Locurcio
2023-02-23Fix ShapeCast3D add and remove exception functionssmix8
Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-24GDScript: Fix range regressionDmitrii Maganov
2023-02-23Fix editor resource preview deadlocking with --headless modeGordon MacPherson
2023-02-23Fix GridMap 'cell_size_changed' signal not disconnecting properlysmix8
Fixes that a GridMap node would not disconnect from the 'cell_size_changed' signal when the new selected node is another valid GridMap.
2023-02-23Merge pull request #73829 from akien-mga/export-pc-s3tc+bptcRémi Verschelde
Export: Default to exporting S3TC + BPTC for PC platforms
2023-02-23Export: Default to exporting S3TC + BPTC for PC platformsRémi Verschelde
This is now required after #72031 when using HDRs. Could have further cleanup as I think these import options may not be needed at all anymore, and etc/etc2 support doesn't seem to make much sense. Likewise, the hardcoded "s3tc" in `get_platform_features` could maybe be removed. But this is material for after 4.1. Fixes #73789.
2023-02-23Merge pull request #73815 from RedworkDE/net-missing-editor-messageRémi Verschelde
C#: Fix editor crashing without a message when .NET is not installed
2023-02-23Merge pull request #73814 from lyuma/importer_mesh_convexRémi Verschelde
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
2023-02-23Merge pull request #73811 from Vsono/masterRémi Verschelde
Fix WebSocketMultiplayerPeer server crash when a client tries to connect.
2023-02-23Merge pull request #73798 from vonagam/fix-bad-continue-in-lambdaRémi Verschelde
GDScript: Fix parsing unexpected break/continue in lambda
2023-02-23Merge pull request #73796 from vonagam/fix-enum-in-range-callRémi Verschelde
GDScript: Fix usage of enum value as range argument
2023-02-23Merge pull request #73784 from akien-mga/expørtRémi Verschelde
Warn users when using non existing --export flag, replaced by --export-release
2023-02-23Merge pull request #73775 from ↵Rémi Verschelde
SaracenOne/fix_node_ownership_on_scene_update_addition Fix ownership bug on ancestor nodes when scene is reimported
2023-02-23Merge pull request #73687 from ↵Rémi Verschelde
Calinou/editor-convex-import-fix-max-convex-hulls-crash Add a property hint to fix crash when setting max convex hulls below 0
2023-02-23C#: Fix editor crashing without a message when .NET is not installedRedworkDE
2023-02-23Add a property hint to fix crash when setting max convex hulls below 0Hugo Locurcio
Generating less than 1 convex hull is not valid anyway.