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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-03-12
Fix compile error in back_buffer_copy.h
marynate
2015-03-12
back buffer copy node, to improve on texscreen()
Juan Linietsky
2015-03-11
simple shader effects library for 2D
Juan Linietsky
2015-03-10
small optimizations to isometric light demo
Juan Linietsky
2015-03-10
increase minimum range in property editor a bit
Juan Linietsky
2015-03-10
New Demo, Screen Space Shaders
Juan Linietsky
2015-03-09
Merge pull request #1491 from marynate/PR-fix-tilemap-compile
Juan Linietsky
2015-03-09
Fix compie error in TileMap::_fix_cell_transform(...)
marynate
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-08
removed up, down, left, right keys from the demo.
hurikhan
2015-03-08
Fix C++11 compilation
Mariano Javier Suligoy
2015-03-08
fix introduced bug
hurikhan
2015-03-08
fixing a typo in the demo
hurikhan
2015-03-08
added Label_MouseGrab_KeyInfo
hurikhan
2015-03-08
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-03-05
Changed *_scene() to *_tree()
theuserbl
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
time was not being set properly with the rest of the uniforms.
Juan Linietsky
2015-03-02
Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-03-01
Merge pull request #1459 from romulox-x/blend_with_transparent_background
Juan Linietsky
2015-03-01
changed the blending function when using a transparent render target so that ...
romulox_x
2015-03-01
Merge pull request #1414 from romulox-x/viewport_clear_alpha
Juan Linietsky
2015-03-01
Improve mechanism and fix radio icon rendering.
Mariano Javier Suligoy
2015-03-01
Add CheckBox control with theme edition and radio icon avaible.
Mariano Javier Suligoy
2015-02-27
Update global_constants.cpp
theuserbl
2015-02-27
Update register_scene_types.cpp
theuserbl
2015-02-26
should fixes #1284
UsernameIsAReservedWord
2015-02-25
Fixed columns to have integer positions, so that they don't "jiggle" when mov...
Bil Bas (Spooner)
2015-02-25
fix get joystick name from registry on some systems
Hinsbart
2015-02-24
COLLADA load normals from morph target
cheece
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
fixes platform/windows/detect.py
UsernameIsAReservedWord
2015-02-22
Merge branch 'master' of https://github.com/okamstudio/godot
Bil Bas (Spooner)
2015-02-21
changed viewport clearing to use the alpha value of the clear color, and made...
romulox_x
2015-02-21
Merge pull request #1369 from not-surt/tile_rotation
Juan Linietsky
2015-02-21
Merge pull request #1410 from romulox-x/viewport_clear
Juan Linietsky
2015-02-21
added option to disable automatic clearing of viewport render buffer
romulox_x
2015-02-20
Updated the variable in the lerp function to be weight instead of percent.
Nathan Warden
2015-02-20
Updated the internal documention for the GDScript class.
Nathan Warden
2015-02-19
Camelcased script variables will now capitalize in the inspector.
Nathan Warden
2015-02-19
Fixed issue 1377 about script editor parenthesis matching.
ElectricSolstice
2015-02-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-02-19
restored @ for nodepaths/stringnames
Juan Linietsky
2015-02-19
Merge pull request #1398 from NateWardawg/rewording
Juan Linietsky
2015-02-19
Added info about operator after bespoke error message.
Bil Bas (Spooner)
2015-02-19
Changed the tooltip message for instancing a scene.
Nathan Warden
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