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AgeCommit message (Expand)Author
2015-03-12Fix compile error in back_buffer_copy.hmarynate
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
2015-03-11simple shader effects library for 2DJuan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-10increase minimum range in property editor a bitJuan Linietsky
2015-03-10New Demo, Screen Space ShadersJuan Linietsky
2015-03-09Merge pull request #1491 from marynate/PR-fix-tilemap-compileJuan Linietsky
2015-03-09Fix compie error in TileMap::_fix_cell_transform(...)marynate
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-08removed up, down, left, right keys from the demo.hurikhan
2015-03-08Fix C++11 compilationMariano Javier Suligoy
2015-03-08fix introduced bughurikhan
2015-03-08fixing a typo in the demohurikhan
2015-03-08added Label_MouseGrab_KeyInfohurikhan
2015-03-08Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-03-05Changed *_scene() to *_tree()theuserbl
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-03-02Register CheckBox class to create it using editor.Mariano Javier Suligoy
2015-03-02time was not being set properly with the rest of the uniforms.Juan Linietsky
2015-03-02Merge pull request #1437 from Hinsbart/fix_win_joyJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-03-01Merge pull request #1459 from romulox-x/blend_with_transparent_backgroundJuan Linietsky
2015-03-01changed the blending function when using a transparent render target so that ...romulox_x
2015-03-01Merge pull request #1414 from romulox-x/viewport_clear_alphaJuan Linietsky
2015-03-01Improve mechanism and fix radio icon rendering.Mariano Javier Suligoy
2015-03-01Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy
2015-02-27Update global_constants.cpptheuserbl
2015-02-27Update register_scene_types.cpptheuserbl
2015-02-26should fixes #1284UsernameIsAReservedWord
2015-02-25Fixed columns to have integer positions, so that they don't "jiggle" when mov...Bil Bas (Spooner)
2015-02-25fix get joystick name from registry on some systemsHinsbart
2015-02-24COLLADA load normals from morph targetcheece
2015-02-24Update detect.pyUsernameIsAReservedWord
2015-02-24Update detect.pyUsernameIsAReservedWord
2015-02-24fixes platform/windows/detect.pyUsernameIsAReservedWord
2015-02-22Merge branch 'master' of https://github.com/okamstudio/godotBil Bas (Spooner)
2015-02-21changed viewport clearing to use the alpha value of the clear color, and made...romulox_x
2015-02-21Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky
2015-02-21Merge pull request #1410 from romulox-x/viewport_clearJuan Linietsky
2015-02-21added option to disable automatic clearing of viewport render bufferromulox_x
2015-02-20Updated the variable in the lerp function to be weight instead of percent.Nathan Warden
2015-02-20Updated the internal documention for the GDScript class.Nathan Warden
2015-02-19Camelcased script variables will now capitalize in the inspector.Nathan Warden
2015-02-19Fixed issue 1377 about script editor parenthesis matching.ElectricSolstice
2015-02-19Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-02-19restored @ for nodepaths/stringnamesJuan Linietsky
2015-02-19Merge pull request #1398 from NateWardawg/rewordingJuan Linietsky
2015-02-19Added info about operator after bespoke error message.Bil Bas (Spooner)
2015-02-19Changed the tooltip message for instancing a scene.Nathan Warden