Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-18 | Merge pull request #49711 from Faless/js/4.x_fix_callback_return | Rémi Verschelde | |
[HTML5] JS callback functions now returns passed value. | |||
2021-06-18 | [HTML5] JS callback functions now returns passed value. | Fabio Alessandrelli | |
JavaScript callbacks created via the `JavaScript.create_callback` method used to always return void. With this patch they return the value returned by the Godot function as one would expect. | |||
2021-06-18 | Merge pull request #49659 from LightningAA/string-valid-integer-to-int | Rémi Verschelde | |
2021-06-18 | Merge pull request #49683 from lyuma/remove_late_added | Rémi Verschelde | |
Remove thread-unsafe and unused late_added_files. | |||
2021-06-18 | Merge pull request #44156 from aaronfranke/quat-angle-to | Rémi Verschelde | |
Add Quaternion angle_to method | |||
2021-06-18 | Merge pull request #49638 from aaronfranke/multiply-transforms | Rémi Verschelde | |
Allow multiplying Transforms and Basis by numbers | |||
2021-06-18 | Merge pull request #49475 from nekomatata/kinematic-collision-rid | Rémi Verschelde | |
Expose collider RID in 2D/3D kinematic collision | |||
2021-06-18 | Merge pull request #40525 from KoBeWi/fastest_close_in_the_west | Rémi Verschelde | |
Make closing current scene faster | |||
2021-06-18 | Merge pull request #47802 from Calinou/editor-sprite-frames-select-hold-mouse | Rémi Verschelde | |
Allow selecting frames by holding down the mouse in SpriteFrames editor | |||
2021-06-18 | Merge pull request #49698 from aaronfranke/prop-no-usage | Rémi Verschelde | |
Add PROPERTY_USAGE_NONE and use it | |||
2021-06-18 | Merge pull request #32313 from YeldhamDev/format_args_values | Rémi Verschelde | |
Better format arguments in variant parser | |||
2021-06-18 | Merge pull request #46462 from aaronfranke/sun-angle | Rémi Verschelde | |
Allow setting the preview sun angle with angular altitude and azimuth numbers | |||
2021-06-18 | Merge pull request #49703 from aaronfranke/cs-bind-gen-def-val-typo | Rémi Verschelde | |
Fix a typo in C# bindings generator for default value types | |||
2021-06-18 | Fix a typo in C# bindings generator for default value types | Aaron Franke | |
2021-06-17 | Add Quaternion angle_to method | Aaron Franke | |
2021-06-17 | Allow setting the preview sun angle with numbers | Aaron Franke | |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-18 | Merge pull request #49695 from kleonc/animation-track-editor-multi-edit-easing | Rémi Verschelde | |
AnimationMultiTrackKeyEdit Allow editing easing if it's possible for all edited tracks | |||
2021-06-17 | Add PROPERTY_USAGE_NONE and use it | Aaron Franke | |
2021-06-18 | Merge pull request #49672 from aaronfranke/box-extents-compat | Rémi Verschelde | |
Add extents get/set override to BoxShape3D and RectangleShape2D for compatibility | |||
2021-06-17 | AnimationMultiTrackKeyEdit Allow editing easing if it's possible for all ↵ | kleonc | |
edited tracks | |||
2021-06-17 | Re-add extents property to box shapes for compatibility | Aaron Franke | |
2021-06-17 | Merge pull request #49043 from ↵ | Rémi Verschelde | |
theoway/missing_description_vs_search_window_fixed Fixes missing descriptions in Visual Script search window when adding nodes | |||
2021-06-17 | Allow selecting frames by holding down the mouse in SpriteFrames editor | Hugo Locurcio | |
This complements the existing (Ctrl +) Shift + Left mouse button multiple frame (de)selection. | |||
2021-06-17 | Merge pull request #49685 from ↵ | Rémi Verschelde | |
reduz/implement-drawing-animation-slices-in-canvas Implement animation slice drawing in CanvasItem | |||
2021-06-17 | Merge pull request #49687 from Razoric480/lsp-symbol-translate | Rémi Verschelde | |
Translate file path to URI on LSP symbol requests | |||
2021-06-17 | Implement animation slice drawing in CanvasItem | reduz | |
* Added a function to ignore subsequent commands if they don't fall within the slice. * This will be used by the new TileMap to properly provide animated tiles. | |||
2021-06-17 | Merge pull request #47986 from LightningAA/graphedit-quality-of-life-changes-4.0 | Rémi Verschelde | |
2021-06-17 | Translate file path to URI on LSP symbol requests | Francois Belair | |
2021-06-17 | Scrollwheel (w/o ctrl) to zoom, mouse warping when panning | Lightning_A | |
Now uses Ctrl + Scrollwheel for vertical scrolling Ctrl + Shift Scrollwheel for horizontal scrolling Also converts some macros to constants | |||
2021-06-17 | Merge pull request #49670 from reduz/rename-visibility-notifiers | Rémi Verschelde | |
Rename VisibilityNotifier2D/3D to VisibleOnScreenNotifier2D/3D | |||
2021-06-17 | Merge pull request #49682 from lyuma/thread_work_done | Rémi Verschelde | |
Consider a thread done if current_work is null | |||
2021-06-17 | Merge pull request #49680 from akien-mga/fix-uwp-export-capabilities | Rémi Verschelde | |
UWP: Keep upstream names for capabilities preset settings to avoid mismatch | |||
2021-06-17 | Merge pull request #49681 from akien-mga/themeeditor-text_submitted | Rémi Verschelde | |
ThemeEditor: Fix text_submitted connections after #49258 | |||
2021-06-17 | Remove thread-unsafe and unused late_added_files. | Lyuma | |
_reimport_file is called from multiple threads as part of the threaded importer. Inserting to this set from a thread could hit a race condition leading to memory corruption or hangs. It seems to be unused, intentionally or unintentionally | |||
2021-06-17 | Consider a thread done if current_work is null | Lyuma | |
2021-06-17 | ThemeEditor: Fix text_submitted connections after #49258 | Rémi Verschelde | |
2021-06-17 | UWP: Keep upstream names for capabilities preset settings to avoid mismatch | Gromph | |
The previous code used `camelcase_to_underscore` to prettify the names for display in the export preset, but it leads to inconsistencies if we don't make sure to do the reverse operation when writing to the `AppxManifest.xml`. It's simpler to keep the same names as in the manifest, which is also what users will see referenced in MS documentation. Fixes #47900. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-06-17 | Merge pull request #47796 from Calinou/editor-add-save-on-focus-loss-option | Rémi Verschelde | |
Add a "save on focus loss" editor setting (disabled by default) | |||
2021-06-17 | Merge pull request #47813 from Calinou/editor-decrease-unfocused-fps-limit | Rémi Verschelde | |
Decrease the editor FPS limit when unfocused from 20 to 10 | |||
2021-06-17 | Merge pull request #47894 from Calinou/project-manager-add-keyboard-shortcuts | Rémi Verschelde | |
Add keyboard shortcuts to the project manager | |||
2021-06-17 | Merge pull request #48070 from KoBeWi/greedmap | Rémi Verschelde | |
Fix GridMap still drawing when Alt+Tabbing | |||
2021-06-17 | Merge pull request #48331 from Faless/net/4.x_enet_relay_lax | Rémi Verschelde | |
[Net] ENet non-relaying server now process broadcasts. | |||
2021-06-17 | Merge pull request #38261 from pycbouh/adjust-graph-edit-zoom-levels | Rémi Verschelde | |
Make zoom limits and step adjustable in `GraphEdit` | |||
2021-06-17 | Merge pull request #49661 from akien-mga/main-fallback-to-projectmanager | Rémi Verschelde | |
Main: Fixup bogus fallback to project manager with more bolognese | |||
2021-06-17 | Merge pull request #49654 from ↵ | Rémi Verschelde | |
akien-mga/editorsettings-auto-display-scale-factor EditorSettings: Factor code to compute auto display scale | |||
2021-06-16 | Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD | reduz | |
* Renames for 2D and 3D * Class name was confusing, given both 2D and 3D have a "visible" property that is unrelated to actual on-screen visibility. * New name makes it clear that this is about visibility on screen. | |||
2021-06-17 | Merge pull request #49258 from megalobyte/editor-fix | Rémi Verschelde | |
Fixes for documentation search | |||
2021-06-17 | Merge pull request #49669 from fire/save-stex-null | Rémi Verschelde | |
ERR_FAIL_NULL check file access | |||
2021-06-16 | ERR_FAIL_NULL check file access | K. S. Ernest (iFire) Lee | |
Null in ResourceImporterTexture::_save_stex |