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2014-09-21Added LICENSE.mdJuan Linietsky
2014-09-19- more fixes on #672 on windowsJuan Linietsky
- added #660, but need help on osx, help please I don't have a mac! - fixed #667 and #668 (eol detection in comments) - added #670 (hint when using method without () )
2014-09-19Fixing Issues...Juan Linietsky
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away)
2014-09-19Merge pull request #701 from adolson/project-manager-titleJuan Linietsky
add title to project manager window
2014-09-19Merge pull request #705 from rollenrolm/vslider-fixJuan Linietsky
Fix for inverted VSlider
2014-09-19Merge pull request #708 from sanikoyes/Pr-fix-file-existsJuan Linietsky
Fix file_exists
2014-09-19Fix file_existssanikoyes
2014-09-18Merge pull request #706 from rollenrolm/color-picker-fixJuan Linietsky
Fix bug #471, Colour picker labels are incorrect in HSV and RAW mode seems fine to me
2014-09-19Fix bug #471, Colour picker labels are incorrect in HSV and RAW modeRalf Hölzemer
2014-09-19Fix for inverted VSliderRalf Hölzemer
VSlider would get set at the inverted position when receiving a mouse click Dragging the slider worked correct
2014-09-18add title to project manager windowDana Olson
2014-09-18fix skeleton AABB computation, addeded shadeless view modeJuan Linietsky
2014-09-17More Bugfix...Juan Linietsky
-=-=-=-=-=-== -Fix bug in camera follow script -Fix negate operator not working in shader language -Fix uninitialized pointer in raycast query API
2014-09-17More Bug FixesJuan Linietsky
-=-=-=-=-=-=- -Fixed a few bugs in Mixer, now playback of chiptunes works great :) -Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame. -Fixed camera in 3D kinematic character demo.
2014-09-17Merge pull request #679 from slapin/exporter_workJuan Linietsky
Export shape keys to .dae as geometry
2014-09-17Recover shape key stateSergey Lapin
2014-09-17Added option to enable and disable export of shape keysSergey Lapin
2014-09-17Added shape keys exportSergey Lapin
2014-09-17fix, take 2Juan Linietsky
2014-09-17fixJuan Linietsky
2014-09-17Small FixesJuan Linietsky
----------- -Added Ability for centering on top left for centercontainer -Added ability to bind more than 5 parameters (must include an extra file)
2014-09-17Merge pull request #317 from sanikoyes/hotfix-Export-translationJuan Linietsky
Fix export translation(can't save pot file)
2014-09-17Merge pull request #544 from marynate/PR-fix-help-historyJuan Linietsky
Fix bug help history overwrote by tree item selected call back
2014-09-17Merge pull request #573 from marynate/PR-fix-get-data-dirJuan Linietsky
Make OS_Windows::get_data_dir return unix path
2014-09-17Merge pull request #574 from marynate/PR-fix-change-dirJuan Linietsky
Fixed DirAccessWindows::change_dir not working properly;
2014-09-17Merge pull request #575 from marynate/PR-node2d-set-global-posJuan Linietsky
Add node2d::set_global_pos()
2014-09-17Merge pull request #580 from marynate/PR-fix-particles-editor-menuJuan Linietsky
Particles editor menu not display in proper position
2014-09-17Merge pull request #588 from marynate/PR-fix-touchscreenbutton-inputJuan Linietsky
Fixed touchscreen was processing input in editor
2014-09-17Merge pull request #593 from marynate/PR-gizmo-opacityJuan Linietsky
Add editor setting: Manipulator Gizmo Opacity
2014-09-17Merge pull request #607 from TheoXD/_reimport_anim_mergeJuan Linietsky
Merge animations during reimport
2014-09-17Merge pull request #628 from sanikoyes/PR-tween-supportJuan Linietsky
thanks sanikoyes this is great!
2014-09-17Merge pull request #635 from adolson/wutfJuan Linietsky
removed output "WUTF" when show/hide mouse cursor
2014-09-17Merge pull request #636 from Drachenfels/upgrade-to-documentationJuan Linietsky
Small improvement to documentation
2014-09-17Merge pull request #637 from Drachenfels/dmasterJuan Linietsky
Fixed copy process of stream of bytes for HttpClient.
2014-09-17Merge pull request #639 from adolson/disable-auto-switch-resource-tabJuan Linietsky
Usability: don't switch to resource tab when switching to script tab
2014-09-17Merge pull request #641 from adolson/default-project-dirJuan Linietsky
added settings for default project & export dirs
2014-09-17Merge pull request #642 from adolson/x11-fullscreen-borderlessJuan Linietsky
thanks enormously, this is fantastic!
2014-09-17Merge pull request #643 from adolson/custom-export-binary-path-fixJuan Linietsky
oh thanks!
2014-09-17Merge pull request #658 from TheoXD/_windows_openssl2_fixJuan Linietsky
Someone fixed compiling issue on Win
2014-09-17Merge pull request #661 from adolson/add-tab-bindingJuan Linietsky
couple tab and tab container fixes
2014-09-17Merge pull request #690 from Marqin/masterJuan Linietsky
[BUILD] fix include paths in webp
2014-09-17Merge pull request #680 from Qwertie-/Quick-fixJuan Linietsky
Fixed typo and standardised spacing
2014-09-16CollisionPolygon (3D)Juan Linietsky
Workaround for round() on PC.
2014-09-16re-added old method for openbox/lxde (possibly others)Dana Olson
2014-09-16cleanupDana Olson
2014-09-16removed old methodDana Olson
2014-09-16fullscreen fix on ubuntuDana Olson
2014-09-15Camera FixesJuan Linietsky
-=-=-=-=-=-= -Object Picking and orthogonal camera related functions fixed (i hope) -Going to preview mode in the camera shows a frame with the correct game aspect ratio -Changed Camera API and properties a little t make it more straightforward -Fixed bug in shader compiler. -Fixed bug in ShaderGL
2014-09-15Merge branch 'master' into x11-fullscreen-borderlessDana Olson
2014-09-153D Physics Rework, Other StuffJuan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.