Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-25 | Minimap scroll now acts similar to scrollbar | Paulb23 | |
2019-08-24 | Fixed syntax highlighting cache not clearing final line | Paulb23 | |
2019-08-24 | Adjust viewport colour based on background colour | Paulb23 | |
2019-08-24 | Merge pull request #31604 from Xrayez/fix-inertia-2d | Rémi Verschelde | |
Fix uninitialized inertia value in Body2DSW | |||
2019-08-23 | Fix uninitialized inertia value in Body2DSW | Andrii Doroshenko (Xrayez) | |
2019-08-23 | Merge pull request #31593 from SaracenOne/project_theme_shutdown_fix | Rémi Verschelde | |
Fixes issue with project_default_theme not being cleaned up | |||
2019-08-23 | Merge pull request #31590 from karroffel/codeowners-update | Rémi Verschelde | |
remove karroffel from CODEOWNERS file | |||
2019-08-23 | Fixes issue with project_default_theme not being dereferenced on cleanup. | Saracen | |
2019-08-23 | Merge pull request #31589 from Chaosus/minimap_enabled | Rémi Verschelde | |
Make code minimap to be visible by default | |||
2019-08-23 | Merge pull request #31588 from Calinou/editor-help-add-horizontal-margins | Rémi Verschelde | |
Add horizontal margins to the editor help based on width | |||
2019-08-23 | remove karroffel from CODEOWNERS file | karroffel | |
2019-08-23 | Merge pull request #30398 from tomasantunes/master2 | Rémi Verschelde | |
Increase color preset slots | |||
2019-08-23 | Merge pull request #30833 from sparkart/fix_inspector_clear_remote_node | Rémi Verschelde | |
Fix Clearing Inspector for Remote Node | |||
2019-08-23 | Merge pull request #31014 from DavidSichma/kinematic_angle | Rémi Verschelde | |
Fix floor_max_angle comparison for impossible angles | |||
2019-08-23 | Merge pull request #31094 from aaronfranke/vector-sign-mod-etc | Rémi Verschelde | |
Add Vector2/3 sign and posmod functions, axis, docs, misc additions | |||
2019-08-23 | Merge pull request #31513 from qarmin/int_overflow | Rémi Verschelde | |
Prevent int overflow and underflow | |||
2019-08-23 | Merge pull request #31543 from fogine/#31503-ios-touch-events-stolen | Rémi Verschelde | |
Fixes iOS>=11 stealing touch events | |||
2019-08-23 | Merge pull request #31586 from SonerSound/issue_31533 | Rémi Verschelde | |
Export path is the only path to be saved as a relative path | |||
2019-08-23 | Merge pull request #31111 from Xrayez/script-templates-project | Rémi Verschelde | |
Allow to define and load script templates per project | |||
2019-08-23 | Merge pull request #31575 from creikey/increase-anchor-precision | Rémi Verschelde | |
Increase control node's anchor precision | |||
2019-08-23 | Merge pull request #31569 from SaracenOne/plugin_shutdown_fix | Rémi Verschelde | |
Fix an exception when trying to close down editor with plugins using autoload singletons | |||
2019-08-23 | Merge pull request #31548 from Calinou/project-manager-improve-missing | Rémi Verschelde | |
Improve the display of missing projects in the Project Manager | |||
2019-08-23 | Make code minimap to be visible by default | Yuri Roubinski | |
2019-08-23 | Add horizontal margins to the editor help based on width | Hugo Locurcio | |
This decreases the number of characters per line, and therefore helps make the editor help more readable. | |||
2019-08-22 | Export path is the only path to be saved as a relative path | SonerSound | |
Also reverts 90b2415343287f67586956c798d4b7a63544158f | |||
2019-08-22 | Merge pull request #31580 from Paulb23/issue_31565_out_of_size | Rémi Verschelde | |
Fix minimap mouse click resolving to -1 | |||
2019-08-22 | Fix minimap mouse click resolving to -1 | Paulb23 | |
2019-08-22 | Merge pull request #31566 from Faless/ssl/fix_custom_cert | Rémi Verschelde | |
Fix StreamPeerSSL connect_to_stream w/ custom cert. | |||
2019-08-22 | Increase control node's anchor precision | Cameron Reikes | |
2019-08-22 | Allow to define and load script templates per project | Andrii Doroshenko (Xrayez) | |
Previously it was only possible to create custom script templates per editor instance which could lead to certain name collisions, but now one can create such templates per project tailored for specific use cases. The default path to search for custom script templates is defined in project settings via `editor/script_templates_search_path` setting as `res://script_templates` path, yet this can be configured per project. Templates have at most two origins now: 1. Project-specific, defined in `ProjectSettings`, for instance: - res://script_templates/ 2. Editor script templates, for instance: - %APPDATA%/Godot/script_templates/ As script templates can have the same name over different paths, the override mechanism was also added, enabling project-specific templates over the editor ones. | |||
2019-08-22 | Fix an exception when trying to close down editor with plugins enabled. | Saracen | |
2019-08-22 | Prevent int overflow and underflow | qarmin | |
2019-08-22 | Improve the display of missing projects in the Project Manager | Hugo Locurcio | |
- Use a "broken file" icon instead of a "folder" icon for missing projects - Fade out the project icon for missing projects - Use transparent modulate for grayed out projects as it results in better-looking text - Disable the "Edit", "Run" and "Rename" buttons if at least one missing project is selected - Make double-clicking or pressing Enter do nothing when a missing project is selected - Change the "Open in FileSystem" tooltip accordingly for missing projects - Don't connect the "Open in FileSystem" pressed signal to make the button ineffective for missing projects - Name missing projects as "Missing Project" instead of "Unnamed Project" | |||
2019-08-22 | Better error handling in SSLContext, Crypto | Fabio Alessandrelli | |
2019-08-22 | Fix StreamPeerSSL connect_to_stream w/ custom cert | Fabio Alessandrelli | |
Follow up on #29871. Was checking the wrong parameter, causing the code to ignore provided stream-specific SSL certificate. | |||
2019-08-22 | Merge pull request #31554 from YeldhamDev/filedock_cleanup_changes | Rémi Verschelde | |
Cleanup and minor changes in FileSystem Dock | |||
2019-08-22 | Merge pull request #31386 from raphael10241024/fix_inertia | Rémi Verschelde | |
Fix custom inertia in physics2d | |||
2019-08-22 | Merge pull request #31562 from neikeq/issue-31549 | Rémi Verschelde | |
Make sure '.mono/metadata/' exists before creating file | |||
2019-08-22 | Cleanup and minor changes in FileSystem Dock | Michael Alexsander Silva Dias | |
2019-08-22 | doc: Sync classref with current source | Rémi Verschelde | |
Fix wrong hyperlinks in Control and Tree. | |||
2019-08-22 | Merge pull request #31561 from Chaosus/vs_group_editable | Rémi Verschelde | |
Added "editable" property to VisualShaderGroupNode | |||
2019-08-22 | Make sure '.mono/metadata/' exists before creating file | Ignacio Etcheverry | |
Fixes #31549 | |||
2019-08-22 | Fix custom inertia in physics2d, closes#30838 | RaphaelHunter | |
2019-08-22 | Merge pull request #31560 from akien-mga/revert-24269-sha256string | Rémi Verschelde | |
Revert "Feature: Add SHA256 for PoolByteArray" | |||
2019-08-22 | Added "editable" property to VisualShaderGroupNode | Yuri Roubinski | |
2019-08-22 | Revert "Feature: Add SHA256 for PoolByteArray" | Rémi Verschelde | |
This reverts commit e2c3bbabb0a12f58585bb441d91ee8882225b0ee. This was superseded by #29871 which adds more crypto features with a dedicated interface. Since this commit was never in a stable release (merged during 3.2 dev), we revert it to avoid having to deprecate it in favor of the Crypto API. See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965 | |||
2019-08-22 | Merge pull request #31302 from Paulb23/issue_4881_code_minimap | Rémi Verschelde | |
Add minimap to text_edit | |||
2019-08-22 | Merge pull request #31545 from groud/add_smart_snapping_display | Rémi Verschelde | |
Displays smart snapping guides when snapped | |||
2019-08-22 | Merge pull request #31489 from iwek7/removeRenameRootOption | Rémi Verschelde | |
Showing only working options in filesystem dock menu | |||
2019-08-22 | Merge pull request #31502 from thimenesup/patch-1 | Rémi Verschelde | |
Expose SceneTreeDock::get_tree_editor() to GDScript |