Age | Commit message (Collapse) | Author |
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fixes #14012
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files, closes #14431
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useful. Fixes #14526.
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Shader Language: Fix Vertex Lighting artifacts.
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#14569
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Fix crash & error at saving scene
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AnimTreePlayer: fix duplicated properties
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Add missing parameter names
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Fix popup menu size in Inspector dock
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Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
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Fixes for the Spatial Editor's Perspective options and dead code cleaning
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Adds an option to move cursor with right click in TextEdit
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Fixes gizmo huge scale immediately after change to orthogonal view
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Fixed SplitContainer showing the "resize" cursor when it shouldn't
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Respect HDR option
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Tree: Insert new item, fix behavior when no parent given
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Fixed a bug where mouse button focus breaks when using multiple buttons at once.
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Fixed joint gizmos drawing orientations
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Some Editor UI patchwork
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Some fixes for the Script Editor and dead code cleaning.
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[DOCS] PhysicsDirectSpaceState
[ci skip]
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Fixes and modifications for some dialogs
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Added default close and title color to editor themed graph nodes
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[DOCS] minor corrections to Transform2D
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Marshal NULL MonoString* as empty Godot string
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-Disabled Opus, implementation is wrong.
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Add more translatable text for editor plugins.
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X11: Fixes maximized splash-boot screen bug.
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Fixes #14336
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Fixed dispatch callback
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Fixes Rect2 grow_margin not working at all
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Fixed bullet intersect_shape crash, Fixed bullet sleeping
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ProjectManager: enhance dialog ok button text
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