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AgeCommit message (Expand)Author
2020-07-28Merge pull request #40783 from aaronfranke/bomRémi Verschelde
2020-07-28Fix incorrect comments in file formatting scriptAaron Franke
2020-07-28Merge pull request #40768 from ConorLPBoyle/skeletonik-reload-goal-fixRémi Verschelde
2020-07-28Merge pull request #40678 from aaronfranke/string-float64Rémi Verschelde
2020-07-28doc: Sync classref with current sourceRémi Verschelde
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-07-28Merge pull request #40762 from SkyLucilfer/PackedSceneLeakRémi Verschelde
2020-07-28Merge pull request #40771 from Xrayez/scons-verbose-buildersRémi Verschelde
2020-07-28Merge pull request #40777 from Nhiqill/fix_mono_nested_class_reloadRémi Verschelde
2020-07-28SCons: Refactor running commands through buildersAndrii Doroshenko (Xrayez)
2020-07-27Merge pull request #40776 from akien-mga/revert-40193Rémi Verschelde
2020-07-27Revert "Allow Area2D and 3D mouse events without a collision layer"Rémi Verschelde
2020-07-27Pop from front to avoid infinite loop with nested classesNhiqill
2020-07-27GDScript: Fix crash on 'await' completionGeorge Marques
2020-07-27Merge pull request #40769 from amanj120/forward_port_bundle_pr_signingRémi Verschelde
2020-07-27Merge pull request #40770 from vnen/fix-input-callRémi Verschelde
2020-07-27refactor apk signing into it's own methodAman Jain
2020-07-27Fix input after removing multilevel callsGeorge Marques
2020-07-27Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p...ConorLPBoyle
2020-07-27Fix EditorTranslationParser leakSkyJJ
2020-07-27iOS: safe area implementationSergey Minakov
2020-07-27Merge pull request #40759 from pycbouh/fix-scene-preview-no-2dRémi Verschelde
2020-07-27Merge pull request #40756 from akien-mga/no-dominion-outside-bordersRémi Verschelde
2020-07-27Fix errors saving a 2D scene preview when the 2D editor was never openedYuri Sizov
2020-07-27Script editor: Fix crash when root script is nullRémi Verschelde
2020-07-27Added default value for uniforms in visual shadersYuri Roubinsky
2020-07-27Merge pull request #40750 from Calinou/doc-canvasitem-node3d-visibleRémi Verschelde
2020-07-27Merge pull request #40755 from Faless/js/fix_and_cancel_swapRémi Verschelde
2020-07-27Improve visibility documentation for CanvasItem and Node3DHugo Locurcio
2020-07-27Implement HTML5 cancel/ok button swap on Windows.Fabio Alessandrelli
2020-07-27Correctly include <stdlib.h> in javascript main.Fabio Alessandrelli
2020-07-27Properly set HTML5 DisplayServer init error value.Fabio Alessandrelli
2020-07-27Merge pull request #40252 from AndreaCatania/flushRémi Verschelde
2020-07-27Merge pull request #40706 from akien-mga/style-fix-file_format-macosRémi Verschelde
2020-07-27Style: Fix code format scripts compat with non-GNU UnicesRémi Verschelde
2020-07-27Merge pull request #40749 from madmiraal/fix-9097Rémi Verschelde
2020-07-27Clarify the difference between contacts and collisions.Marcel Admiraal
2020-07-27Merge pull request #40744 from Chaosus/vs_optimize_fresnelRémi Verschelde
2020-07-27Merge pull request #40746 from akien-mga/no-dominion-outside-bordersRémi Verschelde
2020-07-27Merge pull request #40743 from Calinou/doc-object-vs-referenceRémi Verschelde
2020-07-27Optimize code generation for fresnel node in visual shadersYuri Roubinsky
2020-07-27Script editor: Fix open dominant logic for language-specific external editorsRémi Verschelde
2020-07-27Improve the Object, Reference and Resource class documentationsHugo Locurcio
2020-07-27Merge pull request #40671 from nekomatata/virtual-keyboard-height-fixRémi Verschelde
2020-07-27Merge pull request #40714 from ThakeeNathees/Object-type-bug-fixRémi Verschelde
2020-07-27- Enhanced the flush mechanism by flushing only needed thing.Andrea Catania
2020-07-26Merge pull request #40735 from akien-mga/no-dominion-outside-bordersRémi Verschelde
2020-07-26Script editor: Don't open dominant script in external editorRémi Verschelde
2020-07-26Merge pull request #40732 from bruvzg/macos_refocus_after_alertRémi Verschelde
2020-07-26[macOS] Refocus last key window after `DisplayServer::alert` is closed.bruvzg