Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-05 | Merge pull request #44934 from KoBeWi/p-p-push_the_item | Rémi Verschelde | |
Properly edit the instanced node in the inspector | |||
2021-01-05 | Properly edit the instanced node in the inspector | kobewi | |
2021-01-05 | Merge pull request #44892 from KoBeWi/gentle_drag | Rémi Verschelde | |
Commit CanvasItem state only if it changed | |||
2021-01-05 | Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change | Rémi Verschelde | |
Don't emit changed signal on Color Picker close | |||
2021-01-05 | Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5 | Rémi Verschelde | |
Fixes: GDscript min and max are inverted | |||
2021-01-05 | Merge pull request #44929 from mrushyendra/astar_doc_fix | Rémi Verschelde | |
Explain use of weight_scale and distance in AStar pathfinding cost calcuation | |||
2021-01-05 | Commit CanvasItem state only if it changed | kobewi | |
2021-01-05 | Explain A Star pathfinding algorithm cost calcuation | Maganty Rushyendra | |
2021-01-05 | Merge pull request #44893 from Chaosus/shader_reference | Rémi Verschelde | |
[4.0] Fix shader editor documentation link | |||
2021-01-05 | Fix shader editor documentation link | Yuri Roubinsky | |
2021-01-05 | Merge pull request #44890 from KiritoAM/my-bug-fix | Rémi Verschelde | |
Fix for reselecting a TileMap node without first de-selecting it #44824 | |||
2021-01-05 | Merge pull request #44926 from zerc/fix-string-humanize-size-test | Rémi Verschelde | |
Changed type to make it work on x32 architecture. | |||
2021-01-05 | Merge pull request #44909 from dalexeev/editor-log-newline | Rémi Verschelde | |
Fix odd newline in `EditorLog::add_message()` | |||
2021-01-05 | Merge pull request #44928 from mrushyendra/raise_doc_fix | Rémi Verschelde | |
[Doc] Specify order of drawing of Nodes in raise() description | |||
2021-01-05 | Merge pull request #44299 from Chaosus/fix_win32_warning | Rémi Verschelde | |
Fixed warning at window closing (WIN32) | |||
2021-01-05 | Specify order of drawing of Nodes in raise() description | Maganty Rushyendra | |
2021-01-05 | Changed type to make it work on x32 architecture. | zero13cool | |
2021-01-05 | Merge pull request #44154 from dsnopek/webxr-master | Rémi Verschelde | |
Add WebXR support (for Godot 4.0) | |||
2021-01-04 | Add support for WebXR | David Snopek | |
2021-01-04 | Merge pull request #44921 from jdbener/remove_double_list | Rémi Verschelde | |
Remove Unnecessary Double List | |||
2021-01-04 | Merge pull request #44842 from clayjohn/VULKAN-SSAO-2 | Rémi Verschelde | |
SSAO renames and move push constant binding | |||
2021-01-04 | Remove Unnecessary Double List | Joshua Dahl | |
_OS::print_resources_by_type had two of the exact same list, one of which was never used. | |||
2021-01-04 | Merge pull request #44914 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | |
Fix doc for the VisualScript class after #39649 PR | |||
2021-01-05 | Fix doc for the VisualScript class. | Swarnim Arun | |
2021-01-04 | Merge pull request #39649 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | |
Visual Script Refactor | |||
2021-01-04 | Merge pull request #44911 from akien-mga/doc-sync | Rémi Verschelde | |
doc: Sync classref with current source | |||
2021-01-04 | Merge pull request #44910 from Geometror/fix-normal-map | Rémi Verschelde | |
fix inconsistent normal map shader variable naming which stopped normal maps from working | |||
2021-01-04 | Merge pull request #44906 from ↵ | Rémi Verschelde | |
EricEzaM/PR/popup-menu-fix-not-matching-button-size Fixed PopupMenu not matching parent MenuButton/OptionButton width | |||
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2021-01-04 | fix inconsistent normal map shader variable naming | Hendrik Brucker | |
2021-01-04 | Fix odd newline in `EditorLog::add_message()` | Danil Alexeev | |
2021-01-04 | Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fix | Rémi Verschelde | |
Fixed hover highlight style rect of items being cut off. | |||
2021-01-04 | Merge pull request #44907 from qarmin/fix_leak_gradient | Rémi Verschelde | |
Fix memory leak with Gradient in Node3DEditorViewport | |||
2021-01-04 | Fix Leak with Gradient in Node3DEditorViewport | Rafał Mikrut | |
2021-01-04 | Fixed PopupMenu not matching parent MenuButton/OptionButton width | Eric M | |
2021-01-04 | Merge pull request #44330 from Hurakano/fixes | Rémi Verschelde | |
Texture import 'streamed' property should be bool | |||
2021-01-04 | Fixed hover highlight style rect of items being cut off. | Eric M | |
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework. | |||
2021-01-04 | Merge pull request #44530 from clayjohn/VULKAN-framebuffer-error | Rémi Verschelde | |
Use basic uniform set for depth prepass | |||
2021-01-04 | Merge pull request #44899 from qarmin/remove_memory_leak_canvas_group | Rémi Verschelde | |
Remove memory leak in Canvas Group | |||
2021-01-03 | SSAO cleanup and fixes | clayjohn | |
2021-01-03 | Remove memory leak in Canvas Group | Rafał Mikrut | |
2021-01-03 | Don't emit changed signal on Color Picker close | kobewi | |
2021-01-03 | Fix for reselecting a TileMap node without first de-selecting it | andrew-softdev | |
2021-01-03 | Merge pull request #42779 from volzhs/editor-file-dialog | Rémi Verschelde | |
Enhance editor file dialog | |||
2021-01-02 | Merge pull request #42188 from ↵ | Rémi Verschelde | |
Eoin-ONeill-Yokai/animationstateplayback/missing_binds AnimationStateMachinePlayback: Added Missing Method Bindings | |||
2021-01-02 | Merge pull request #44868 from Muller-Castro/typo-correction | Rémi Verschelde | |
Typo correction | |||
2021-01-02 | Enhance editor file dialog | volzhs | |
1. show valid directory path when opening editor file dialog 2. keep file name when changing path by entering path 3. add first extension in filter automatically if not given 4. remove directory in recent list if it's not valid anymore | |||
2021-01-01 | StateMachinePlayback: Added missing bindings to `get_current_play_pos` and ↵ | Eoin O'Neill | |
`get_current_length`. This allows the user to query the AnimationNodeStateMachinePlayback's current play position and total length of current animation state. These methods are currently used in the editor plugin, but can also be useful for querying general playback state information. Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position` | |||
2021-01-02 | Typo correction | Muller-Castro | |
simple typo correction | |||
2021-01-01 | Merge pull request #44809 from Calinou/physics-render-layers-zero-index | Rémi Verschelde | |
Use zero-indexing for physics and render layer names |