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2019-11-22Style: Add missing copyright headersRémi Verschelde
2019-11-22Fix typos with codespellRémi Verschelde
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-11-21Merge pull request #33794 from nekomatata/gltf-morph-shapes-crash2Rémi Verschelde
Error instead of crash in gltf import with more than one morph target
2019-11-21Merge pull request #33793 from fire/33756Rémi Verschelde
33756 gltf2 importer should use zfar
2019-11-21Merge pull request #33792 from clayjohn/GLES3-cubemap-fixRémi Verschelde
Fix GL error by properly using float uniform
2019-11-21Merge pull request #33777 from KoBeWi/conditional_fixRémi Verschelde
Unfold directories when showing in file system
2019-11-21Merge pull request #33791 from neikeq/issue-33761Ignacio Roldán Etcheverry
C#: Fix PathWhich on Windows when name already has extension
2019-11-21Error instead of crash in gltf import with more than one morph targetPouleyKetchoupp
Redone from PR #33782 to fix the crash without adding compatibility with Blender 2.8 Helps with #16124, while Blender 2.81 has the proper export fix.
2019-11-2133756 gltf2 importer should use zfarK. S. Ernest (iFire) Lee
2019-11-21Fix GL error by properly using float uniformclayjohn
2019-11-21Unfold directories when showing in file systemTomasz Chabora
2019-11-21C#: Fix PathWhich on Windows when name already has extensionIgnacio Etcheverry
Also make the Posix version of PathWhich check if the file has executable access.
2019-11-21Merge pull request #33783 from bruvzg/mac_remove_cvdisplaylink_hackRémi Verschelde
[macOS] Remove CVDisplayLink v-sync hack.
2019-11-21Merge pull request #33312 from BenjaminNavarro/masterRémi Verschelde
Better description of the binds parameter of connect
2019-11-21[macOS] Remove CVDisplayLink v-sync hack.bruvzg
2019-11-21Merge pull request #28526 from PtrMan/pr_bakeGi1Rémi Verschelde
GIProbe::bake(): special handling of spatial
2019-11-21Better description of the binds parameter of connectBenjamin Navarro
Now states how binds are handled if they are used together with parameters passed to emit_signal
2019-11-21Merge pull request #32274 from raphael10241024/fix_sync_physics_jitterRémi Verschelde
fix kinematicBody2D jitters when sync_to_physics is turned on
2019-11-21GIProbe::bake: Remove check for ownershipPtrMan
Fixes #28508.
2019-11-21Merge pull request #33779 from clayjohn/bugfixes_from_env_map_fixRémi Verschelde
Fix bugs introduced by IBL fixes
2019-11-20Fix bugs introduced by IBL fixesclayjohn
2019-11-20Merge pull request #33583 from qarmin/fix_overflows_unitializedRémi Verschelde
Fix some overflows and unitialized variables
2019-11-20Merge pull request #33759 from bruvzg/arkit_dyn_loadRémi Verschelde
[iOS] Link and load ARKit framework dynamically.
2019-11-20Merge pull request #33734 from merumelu/editor-vcs-initRémi Verschelde
Editor: fix typo in VCS plugin method names
2019-11-20Merge pull request #33769 from fire/33714Rémi Verschelde
33714 Crash fixes for GLTF2 and FBX
2019-11-2033714 Check if the image is null before use.K. S. Ernest (iFire) Lee
2019-11-2033714 If the gltf2 asset has no scene, it is corrupt.K. S. Ernest (iFire) Lee
2019-11-20Fix some overflows and unitialized variablesRafał Mikrut
2019-11-20Merge pull request #33763 from neikeq/issue-33725Rémi Verschelde
Fix C# export error dialog showing up when it should not
2019-11-20Fix C# export error dialog showing up when it should notIgnacio Etcheverry
2019-11-20Merge pull request #33750 from lupoDharkael/gradientRémi Verschelde
GradientEdit: Fix index crashes
2019-11-20Merge pull request #33737 from KoBeWi/they_came_from_canvasRémi Verschelde
Cancel drag when selection changes
2019-11-20[iOS] Link and load ARKit framework dynamically.bruvzg
2019-11-20Merge pull request #33757 from akien-mga/pcre2-optional-jitRémi Verschelde
pcre2: Use scons option to disable JIT on some platforms
2019-11-20Merge pull request #33754 from stoofin/stoofin-patch-1Rémi Verschelde
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
2019-11-20pcre2: Use scons option to disable JIT on some platformsRémi Verschelde
Third-party platforms (e.g. console ports) need to be able to disable JIT support in the regex module too, so it can't be hardcoded in the module SCsub. This is cleaner this way anyway. Fixes #19316.
2019-11-20Merge pull request #33668 from clayjohn/Fix_environment_mapping_issuesRémi Verschelde
Fix issues with environment mapping
2019-11-19Fix issues with environment mappingclayjohn
2019-11-19Fixed bug caused by a copy/paste error in Face3::get_closest_point_tostoofin
s * edge0 = -d / a * edge0 = -edge0⋅v0 / (edge0⋅edge0) * edge0 = vector projection of -v0 onto edge0 By incorrectly using -e/c instead of -d/a, Face3::get_closest_point_to was returning the wrong point in certain cases. Specifically, I noticed it returning vertex[0] when it should have been returning vertex[1].
2019-11-19GradientEdit: Fix index crasheslupoDharkael
2019-11-19Merge pull request #33742 from volzhs/external-androidvr-msaaRémi Verschelde
Rename External MSAA to AndroidVR MSAA on Viewport property
2019-11-19Merge pull request #33740 from neikeq/issue-33363Rémi Verschelde
Mono/C#: Bundle libmono-btls-shared.dll on Windows if it exists
2019-11-20Rename External MSAA to AndroidVR MSAA on Viewport propertyvolzhs
following up f392c4ea7a778db6c5c73a1c6b9348b84707ee81
2019-11-19Mono/C#: Bundle libmono-btls-shared.dll on Windows if it existsIgnacio Etcheverry
2019-11-19Cancel drag when selection changesTomasz Chabora
2019-11-19Editor: fix typo in VCS plugin method namesmerumelu
2019-11-19Travis: Drop support for coverity_scan, we do not use itRémi Verschelde
The UX is pretty bad, and the fact that all reports are private by default with no option to make them public makes Coverity Scan hardly usable in a community-driven project.
2019-11-19Merge pull request #33720 from BastiaanOlij/fix_gles2_rgb8Rémi Verschelde
Need to use GL_RGB8 and GL_RGBA8 as the internal format for GLES2
2019-11-19Need to use GL_RGB8 and GL_RGBA8 as the internal format for GLES2Bastiaan Olij
2019-11-19Merge pull request #33673 from YeldhamDev/script_templates_lines_styleRémi Verschelde
Make the script templates' blank lines conform with the official style guide