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2017-10-23Add UWP to Regex JIT blacklistGeorge Marques
PCRE2 JIT uses functions not available in UWP, which makes it fail to link.
2017-10-22Merge pull request #12336 from mhilbrunner/docs-globalscopeChris Bradfield
[DOCS] @GlobalScope
2017-10-22Merge pull request #12318 from mhilbrunner/docs-remotetransformChris Bradfield
[DOCS] RemoteTransform & RemoteTransform2D
2017-10-23[DOCS] RemoteTransform & RemoteTransform2Dmhilbrunner
2017-10-23[DOCS] @GlobalScopemhilbrunner
2017-10-22Merge pull request #12331 from mhilbrunner/docs-editorscriptChris Bradfield
[DOCS] EditorScript: Small formatting fixes
2017-10-22Merge pull request #12306 from Grosskopf/various-docsChris Bradfield
[DOCS] added several small docs
2017-10-22Merge pull request #12305 from Grosskopf/arvr-docsChris Bradfield
[DOCS] added some arvr docs
2017-10-23added some arvr docsGrosskopf
2017-10-23Added various docs, mostly mathematical basicsGrosskopf
2017-10-23[DOCS] EditorScript: Small formatting fixesmhilbrunner
2017-10-22Merge pull request #12328 from mhilbrunner/docs-stringChris Bradfield
[DOCS] String
2017-10-23[DOCS] Stringmhilbrunner
2017-10-22Merge pull request #12315 from Jerome67000/docs_parallaxChris Bradfield
[DOCS] ParallaxBackground and ParallaxLayer
2017-10-22[DOCS] ParallaxBackground and ParallaxLayerJerome67000
2017-10-22Merge pull request #12327 from tagcup/zero_roughnessRémi Verschelde
Partially undo #11807.
2017-10-22Partially undo #11807.Ferenc Arn
Specular light at zero roughness needs some discussion. Until we do that, this fixes #12309.
2017-10-22Merge pull request #12326 from neikeq/nIgnacio Etcheverry
Fix set field from MonoObject*
2017-10-22Fix set field from MonoObject*Ignacio Etcheverry
2017-10-22Many fixes to SSAO, should be good now.Juan Linietsky
2017-10-22Add WindowsTerminalLogger to UWP buildGeorge Marques
2017-10-22Merge pull request #12297 from tagcup/clearcoat_fixRémi Verschelde
Don't add clearcoat BRDF to specular light as-is.
2017-10-22classref: Sync with current sourceRémi Verschelde
Also fix hyperlink references to same class as per the guidelines. [ci skip]
2017-10-22Merge pull request #12150 from Grosskopf/2D-joints-docsNathan Lovato
[DOCS] 2D joints docs
2017-10-22Merge pull request #11401 from SaracenOne/snapped_dragRémi Verschelde
Added snapping to spatial drag and drop.
2017-10-22Added description to Audio Filter EffectsHenrique Campos
Also doccumented Filter member variables and methods. [ci skip]
2017-10-22Added descriptions to some members of Camera2DStephen Ednave
2017-10-22Change theme button name to edit themeAlexander Holland
[ci skip]
2017-10-22Merge pull request #12273 from willnationsdev/tabcontainer-doc-editRémi Verschelde
[DOCS] Updated the TabContainer docs for depth and readability [ci skip]
2017-10-22Merge pull request #11882 from Noshyaar/pr-filedialogRémi Verschelde
FileDialog: enlarge the file list a bit
2017-10-22Merge pull request #12296 from tagcup/ggx_renameRémi Verschelde
Rename Schlick GGX to GGX.
2017-10-22Merge pull request #12300 from RandomShaper/fix-tilemap-editorAndreas Haas
Fix TileMap editor not getting input
2017-10-22Merge pull request #12303 from Noshyaar/dbPoommetee Ketson
AudioEffectFilter: lowercase dB property to db
2017-10-22Bind MainLoop.notif_wm_go_back_requestPoommetee Ketson
2017-10-22updated the TabContainer docs for depth and readability.Will Nations
2017-10-22Merge pull request #12302 from Noshyaar/cubemapPoommetee Ketson
CubeMap: fix duplicate flags property
2017-10-22AudioEffectFilter: lowercase dB property to dbPoommetee Ketson
2017-10-22CubeMap: fix duplicate flags propertyPoommetee Ketson
2017-10-22FileDialog: enlarge the file list a bitPoommetee Ketson
2017-10-22Fix TileMap editor not getting inputPedro J. Estébanez
Fixes #12265.
2017-10-21Don't add clearcoat BRDF to specular light as-is.Ferenc Arn
BRDF needs to be multiplied with N.L, the incoming light and attenuation. Also specular_blob_intensity should affect clearcoat.
2017-10-21Rename Schlick GGX to GGX.Ferenc Arn
Schlick's approximation and GGX are orthogonal concepts. Furthermore, it's usage so far has been inconsistent: we don't even use it with anisotropic SchlickGGX, and Burley (Disney) diffuse does use it while its name doesn't indicate it. The use of Schlick's approximation in Burley and GGX is an implementation detail and doesn't need to be reflected to the namig.
2017-10-21Merge pull request #11982 from tagcup/get_quatRémi Verschelde
Added Basis::get_quat().
2017-10-21Merge pull request #12291 from RandomShaper/fix-raycast-namingRémi Verschelde
Rename RayCasts collision_layer to collision_mask
2017-10-21Merge pull request #12286 from NathanWarden/add_cubemap_propertiesRémi Verschelde
Added properties for CubeMap.
2017-10-21Merge pull request #12293 from Paulb23/line_highlighting_fixRémi Verschelde
Fixed current line highlighting, issue 12166 [ci skip]
2017-10-21Merge pull request #12254 from seixasfelipe/fix_recent_scenes_resizing_fontRémi Verschelde
Fix recent scenes layout when resizing font
2017-10-21Merge pull request #12290 from Noshyaar/enumRémi Verschelde
Bind unbound enums, rearrange some by value [ci skip]
2017-10-21Fixed current line highlighting and visual indication of empty selected linesPaulb23
2017-10-21Rename RayCasts collision_layer to collision_maskPedro J. Estébanez
The point is that `RayCast`s are checked against objects' `collision_layer`(s), but they themselves are considered no to _belong_ to any layer. Therefore, the correct name for their property is `collision_mask`, rather than `collision_layer`. Only renaming is needed since the behavior was already the right one, only that it wasn't matching what users would expect from the name and description of the property. Fixes #7589, where it's also discussed.