Age | Commit message (Collapse) | Author |
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Fix WorldEnvironment node warning about unset resources
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Add bitwise operators to `VisualShaderNodeIntOp`
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Add drag and drop to TextEdit
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Automatically add root node when drag-and-dropping in 3D editor
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Remove `default_env.tres` from generating in new projects
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Calinou/basematerial3d-texture-auto-roughness-metallic
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
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AABB: Improve docs and test for `has_point`
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Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
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Print warnings when using a Rect2 or AABB with a negative size
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ChristopheClaustre/bugfix_shader_compile_spirv_from_source
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Skip `script` property in remote object property list
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Fixed gizmo bug when `Skeleton3DEditor` is re-generated
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Fixed minimum size of `AABB` in `ImmediateMesh` to draw only one vertex
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