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2022-05-05Crash handler: Use `print_error` to include backtrace in logsRémi Verschelde
2022-05-05Merge pull request #56125 from madmiraal/fix-55850Rémi Verschelde
2022-05-05Merge pull request #60777 from timothyqiu/linux-desktop-l10nRémi Verschelde
2022-05-05Merge pull request #60756 from timothyqiu/animated-sprite-autocompleteRémi Verschelde
Add autocompletion for `AnimatedSprite.play()`
2022-05-05Add autocompletion for AnimatedSprite.play()Haoyu Qiu
2022-05-05Merge pull request #58024 from geowarin/masterRémi Verschelde
use physical keys for numpad emulation in the editor
2022-05-05Add Simplified Chinese translation for Linux desktop fileHaoyu Qiu
2022-05-05Read and store joypad events in a separate thread on x11 platformMarcel Admiraal
2022-05-05Merge pull request #60776 from timothyqiu/animlib-namesRémi Verschelde
Fix global AnimationLibrary name validation
2022-05-05Fix global AnimationLibrary name validationHaoyu Qiu
2022-05-05Merge pull request #60161 from V-Sekai/instanced_children_colorRémi Verschelde
Make editable children use warning color instead of disabled color
2022-05-04Merge pull request #60765 from Scony/bake-navigation-mesh-off-threadRémi Verschelde
2022-05-04Merge pull request #60568 from Chaosus/shader_keyword_completionsRémi Verschelde
Add keyword completion to shader editor
2022-05-04Merge pull request #54606 from Calinou/mesh-editor-plugin-tweak-msaaHugo Locurcio
Use 4× MSAA for the Advanced Import Options 3D preview
2022-05-04Add ability to `bake_navigation_mesh` off thread.Pawel Lampe
This feature makes it possible to workaround problems such as: - long baking time due to heavy synchronization when parsing geometry from mesh instances - crash when freeing `NavigationMeshInstance` while baking - errors when actively baking node tree is being detached from the scene tree
2022-05-04Merge pull request #58298 from Calinou/decal-distance-fade-use-easingRémi Verschelde
2022-05-04Merge pull request #60761 from Faless/net/4.x_fix_tcp_server_wsFabio Alessandrelli
[Net] Fix TCPServer and WSLClient status after "poll" refactoring.
2022-05-04Merge pull request #60738 from LightningAA/disable_input_map_add_buttonRémi Verschelde
2022-05-04Merge pull request #60740 from KoBeWi/postapo_frame_drawRémi Verschelde
2022-05-04[WebSocket] Fix WSLClient connection status.Fabio Alessandrelli
Note, this keeps the old behaviour of reporting CONNECTION_CONNECTED while disconnecting. We should change this before 4.0, but needs further refactoring of the WebSocket classes.
2022-05-04[Net] Fix StreamPeerTCP accepted status.Fabio Alessandrelli
2022-05-04Disable add button when action name is invalidAaron Record
2022-05-04Merge pull request #60723 from reduz/refactor-module-initializationRémi Verschelde
2022-05-04Refactor module initializationreduz
* Changed to use the same stages as extensions. * Makes the initialization more coherent, helping solve problems due to lack of stages. * Makes it easier to port between module and extension. * removed the DRIVER initialization level (no longer needed).
2022-05-04Merge pull request #60750 from timothyqiu/asset-lib-errorRémi Verschelde
2022-05-04Handle AssetLib repository config errorHaoyu Qiu
2022-05-04Merge pull request #60751 from bruvzg/exp_plug_fix4Rémi Verschelde
2022-05-04Fix export plugins after embedded PCK loading changes.bruvzg
2022-05-04Merge pull request #60731 from KoBeWi/action_editorRémi Verschelde
Clarify InputMap.action_get_events() in the editor
2022-05-04Merge pull request #51682 from mdavisprog/os-is-process-runningRémi Verschelde
OS::is_process_running function.
2022-05-04Merge pull request #60734 from Faless/js/4.x_sig_other_sigRémi Verschelde
[HTML5] Disable zstd weak symbols, add missing JS signature.
2022-05-04Improve Viewport.get_texture() descriptionkobewi
2022-05-03Add OS::is_process_running function.mdavisprog
Adds the is_process_running function to the native OS class and exposes it to script. This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function. Documentation is updated to reflect new API function.
2022-05-03[JS] Add flag to disable weak symbols in ZSTD.Fabio Alessandrelli
Weak symbols are currently broken in upstream emscripten.
2022-05-03Clarify InputMap.action_get_events() in the editorkobewi
2022-05-03Merge pull request #60727 from aaronfranke/basis-axis-columnRémi Verschelde
2022-05-03Merge pull request #60729 from guilhermefelipecgs/fix_box_selectRémi Verschelde
Fix state machine box selection
2022-05-03Added missing signature.Fabio Alessandrelli
2022-05-03Fix state machine box selectionGuilherme Felipe de C. G. da Silva
2022-05-03Merge pull request #60583 from reduz/placeholder-assetsRémi Verschelde
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-05-03Merge pull request #60571 from Sauermann/fix-control-screen-positionRémi Verschelde
Inlcude CanvasLayer transform into calculation of Control screen position
2022-05-03Merge pull request #59321 from Calinou/primitive-meshes-csg-tweak-default-sizesRémi Verschelde
Decrease default sizes of some primitive and CSG meshes for consistency
2022-05-03Merge pull request #51102 from Calinou/renderingserver-add-api-version-getterRémi Verschelde
Add `get_video_adapter_api_version()` to RenderingServer
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
Rename Transform2D and Basis `elements` to `columns` and `rows` respectively
2022-05-03Merge pull request #60714 from Calinou/typedef-remove-refRémi Verschelde
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03Merge pull request #24402 from guilhermefelipecgs/state_machine_improvementRémi Verschelde
Improvements to AnimationNodeStateMachine
2022-05-03Merge pull request #60224 from pfeodrippe/fix-simultaneous-touchesRémi Verschelde
2022-05-03Merge pull request #60722 from akien-mga/scons-disable-Werror-return-typeRémi Verschelde
SCons: Don't enable any `-Werror=return-type` outside `werror=yes`
2022-05-03Merge pull request #60644 from PureAsbestos/masterRémi Verschelde