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2019-12-30i18n: Sync translations with WeblateRémi Verschelde
2019-12-30Merge pull request #34317 from m4gr3d/make_app_id_match_godot_package_nameRémi Verschelde
Replace the android.defaultConfig.applicationId in build.gradle with the package/unique_name
2019-12-30Merge pull request #34700 from Calinou/doc-input-device-touchscreen-idRémi Verschelde
Document how to distinguish emulated mouse events from physical ones
2019-12-30Merge pull request #34695 from timothyqiu/show-in-file-systemRémi Verschelde
Checks script path before show in filesystem
2019-12-30Merge pull request #34692 from bluenote10/bluenote10-shadow_item_cull_mask-docsRémi Verschelde
shadow_item_cull_mask should reference light mask
2019-12-30Merge pull request #34682 from Calinou/os-exit-code-nonportable-warningRémi Verschelde
Print a warning message if `OS.exit_code` is set to a non-portable value
2019-12-30Merge pull request #34680 from Calinou/editor-export-nonzero-exit-code-errorRémi Verschelde
Exit the editor export process with a non-zero exit code on error
2019-12-30Merge pull request #34670 from dalexeev/expr_ordRémi Verschelde
Add ord() function to Expression class
2019-12-30Merge pull request #34653 from YeldhamDev/optionbutton_margin_autoRémi Verschelde
Make OptionButton itself take into account the arrow margin instead of relying on the theme
2019-12-30Merge pull request #34659 from Calinou/improve-timer-wait-time-hintRémi Verschelde
Improve the Timer wait time property hint
2019-12-30Merge pull request #34656 from volzhs/keep-selected-dirRémi Verschelde
Show selected directory in split mode when selecting a file
2019-12-30Merge pull request #34647 from madmiraal/pulse-audio-null-pointerRémi Verschelde
Check for null pointer in PulseAudio server info callback.
2019-12-30Merge pull request #34642 from timothyqiu/help-searchRémi Verschelde
Improves Search Help dialog
2019-12-30Merge pull request #34625 from timothyqiu/i18nRémi Verschelde
Makes more editor strings translatable
2019-12-30Merge pull request #34621 from cbscribe/kcc_misc_doc_fixesRémi Verschelde
[Docs] Description updates for Node2D & Object
2019-12-30Merge pull request #34615 from lakshay-angrish/area_shape_entered-docsRémi Verschelde
add area_shape_entered usage
2019-12-30Merge pull request #34614 from qarmin/dont_create_preview_of_empty_sceneRémi Verschelde
Don't create preview of empty scene.
2019-12-30Merge pull request #34578 from timothyqiu/var-renameRémi Verschelde
Fixes variable naming in FileSystemDock
2019-12-30Merge pull request #34613 from timothyqiu/edscale-againRémi Verschelde
Fixes Theme Editor minimum height on HiDPI monitor
2019-12-30Merge pull request #34611 from lakshay-angrish/33841_bitmapfont_docRémi Verschelde
add AngelCode format in BitmapFont doc's description
2019-12-30Merge pull request #34598 from timothyqiu/tab-heightRémi Verschelde
Fixes tab height in Batch Rename dialog
2019-12-30Merge pull request #34594 from marstaik/gltf_colorfix_uRémi Verschelde
Fix Hard Crash on glTF Color Accessor Import
2019-12-30Merge pull request #34593 from Calinou/doc-httprequest-json-exampleRémi Verschelde
Add an example of using HTTPRequest to contact a REST API
2019-12-30Replace the android.defaultConfig.applicationId in build.gradle with the ↵fhuya
package/unique_name.
2019-12-30Merge pull request #34590 from willnationsdev/kcRémi Verschelde
Fix KinematicCollision docs mislabeling an ObjectID as an RID.
2019-12-30Merge pull request #34589 from Calinou/improve-cli-export-helpRémi Verschelde
Fix and improve command-line exporting help
2019-12-30Merge pull request #34582 from timothyqiu/forward-declRémi Verschelde
Cleans up headers included in editor_node.h
2019-12-30Merge pull request #34576 from rcorre/imgeo-coordsRémi Verschelde
Clarify ImmediateGeometry.add_vertex.
2019-12-30Merge pull request #34571 from rcorre/array_returnsRémi Verschelde
Be more specific about array return values.
2019-12-30Merge pull request #34563 from Paulb23/23751_extra_line_indentRémi Verschelde
Fixed selection indent taking an additional line
2019-12-30Merge pull request #34561 from NoFr1ends/fix-disconnect-in-theme-changeRémi Verschelde
Fix issue with disconnecting events when font changes
2019-12-30Merge pull request #34685 from winston-yallow/fix_omnilight_attenuationRémi Verschelde
Use correct omni light attenuation
2019-12-30Merge pull request #34655 from MadEqua/fix-multimesh-gles3Rémi Verschelde
Reset GLES3 MultiMesh buffer id when reallocating.
2019-12-30Document how to distinguish emulated mouse events from physical onesHugo Locurcio
Mouse events emulated from a touchscreen will always have a device ID of -1.
2019-12-30Exit the editor export process with a non-zero exit code on errorHugo Locurcio
This closes #34672.
2019-12-30Makes more editor strings translatableHaoyu Qiu
* Title of Sprite Editor convert preview dialogs * Title of UV Channel Debug dialog * Various editor warnings * GridMap popup menu item "Paste Selects" * Tileset editor shape button texts * MeshLibrary update confirmation text
2019-12-30Checks script path before show in filesystemHaoyu Qiu
2019-12-29Merge pull request #34690 from kramer425/mono-build-tools-fixIgnacio Roldán Etcheverry
Fix msbuild target argument
2019-12-29Fix msbuild target argumentDan Kramer
2019-12-29shadow_item_cull_mask should reference light maskFabian Keller
2019-12-29Use correct omni light attenuationWinston
fixes godotengine/godot#34683
2019-12-29Print a warning message if `OS.exit_code` is set to a non-portable valueHugo Locurcio
This also improves the related documentation.
2019-12-29Merge pull request #34657 from neikeq/tasuketeIgnacio Roldán Etcheverry
Mono/C#: Re-structure API solution and GodotTools post-build target
2019-12-29Add ord() function to Expression classDanil Alexeev
The ord() function was recently added in GDScript and VisualScript, but was missed in the Expression class.
2019-12-28Improve the Timer wait time property hintHugo Locurcio
- Make it possible to enter more precise values (up to 3 decimals). - Make it possible to enter values above 4096.
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
Previously we had a placeholder solution called 'Managed' to benefit from tooling while editing the a part of the C# API. Later the bindings generator would create the final 'GodotSharp' solution including these C# files as well as the auto-generated C# API. Now we replaced the 'Managed' solution with the final 'GodotSharp' solution which is no longer auto-generated, and the bindings generator only takes care of the auto-generated C# API. This has the following benefits: - It's less confusing as there will no longer be two versions of the same file (the original and a generated copy of it). Now there's only one. - We no longer need placeholder for auto-generated API classes, like Node or Resource. We used them for benefiting from tooling. Now we can just use the auto-generated API itself. - Simplifies the build system and bindings generator. Removed lot of code that is not needed anymore. Also added a post-build target to the GodotTools project to copy the output to the data dir. This makes it easy to iterate when doing changes to GodotTools, as SCons doesn't have to be executed anymore just to copy these new files.
2019-12-29Show selected directory in split mode when selecting a filevolzhs
2019-12-28Reset GLES3 MultiMesh buffer id when reallocating.Bruno Lourenço
2019-12-28Revert "Merge pull request #34315 from ↵Michael Alexsander
YeldhamDev/editor_theme_optionbutton_arrow" This reverts commit 0da0eec6cc42066626f867079700c10737092217, reversing changes made to ec97535ea34456607c0c53607d41e34f272890ec.
2019-12-28Make OptionButton itself take into account the arrow margin instead of ↵Michael Alexsander
relying on the theme