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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2014-11-01
add timestamping authority server option for Android
Dana Olson
2014-11-01
add option to auto-scan a directory for projects
Dana Olson
2014-11-01
fixes default project dir option for Create / Import dialogs after quitting t...
Dana Olson
2014-10-28
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
Merge pull request #823 from grabiller/#821
Juan Linietsky
2014-10-27
Merge pull request #829 from grabiller/#802
Juan Linietsky
2014-10-27
Merge pull request #832 from grabiller/#391
Juan Linietsky
2014-10-27
- Fix issue #391: GDScript now reduce constant expressions to constant and fo...
Guy Rabiller
2014-10-27
- Fix issue #802: randomize() now generate non-zero seed during the first hou...
Guy Rabiller
2014-10-26
Merge pull request #824 from Gerold31/fix-more-bindings
Juan Linietsky
2014-10-26
Fix some more incorrect bindings
Gerold31
2014-10-26
Fix issue #821: GDScript now accepts single quoted as well as double quoted s...
Guy Rabiller
2014-10-24
Merge pull request #817 from grabiller/radfac#004b
Juan Linietsky
2014-10-24
- Fix BaseButton "Click on Press" issue. Now a button correctly show its visu...
Guy Rabiller
2014-10-24
Merge pull request #815 from Gerold31/fix-bindings
Juan Linietsky
2014-10-24
Fix some incorrect bindings in PhysicsServer
Gerold31
2014-10-23
Fix Export -> image group panel
sanikoyes
2014-10-16
Merge pull request #798 from marynate/PR-fix-light-in-release-mode
Juan Linietsky
2014-10-16
Fix light was alwasy been disabled in release mode (tools=no)
marynate
2014-10-16
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-14
-do not use calc_tangents if no UVs
Juan Linietsky
2014-10-14
Fixes
Juan Linietsky
2014-10-14
Merge pull request #792 from romulox-x/normalmap-view-bug
Juan Linietsky
2014-10-14
fix view dependent problem in normal mapping
romulox_x
2014-10-14
Merge pull request #790 from marynate/PR-fix-ios-build
Juan Linietsky
2014-10-14
Fix ios build error
marynate
2014-10-14
Collada
Juan Linietsky
2014-10-13
Merge pull request #784 from romulox-x/2d-particle-depth
Juan Linietsky
2014-10-12
offset particle drawing order so that recently emitted particles are always d...
romulox_x
2014-10-12
Little Bits
Juan Linietsky
2014-10-10
Merge pull request #773 from hiltonm/fix-2d-spatial-audio
Juan Linietsky
2014-10-10
Remove camera check for 2D audio listener.
Hilton Medeiros
2014-10-10
missing
Juan Linietsky
2014-10-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-10-10
-less agressive install.txt, existence of this package is proof enough of dis...
Juan Linietsky
2014-10-09
Merge pull request #770 from romulox-x/sprite-frame-float
Juan Linietsky
2014-10-09
Modified sprite's draw notification call to use floats instead of integers so...
romulox_x
2014-10-09
-compatibility fixes, Better Collada is ready for PRIME TIME!
Juan Linietsky
2014-10-09
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-09
Misc Bits
Juan Linietsky
2014-10-08
Fix android build on windows
marynate
2014-10-08
Fix travis-ci build config for new build system
marynate
2014-10-08
Merge pull request #763 from marynate/PR-fix-build-on-win
Juan Linietsky
2014-10-08
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-07
-One liner fix for crash, line was removed accidentally.
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-10-03
Icons for many new types of nodes
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
missing demo files
Juan Linietsky
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