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2022-04-12Merge pull request #60169 from bruvzg/remove_fa_closeRémi Verschelde
2022-04-12Remove or make private `FileAccess` `close()` methods.bruvzg
2022-04-12Merge pull request #60172 from bruvzg/fix_ot_warningRémi Verschelde
2022-04-12Merge pull request #59825 from Chaosus/shader_fixRémi Verschelde
Fix incorrect parsing array's `length()` at return statement in shader
2022-04-12Fix OpenType property editor signal connection.bruvzg
2022-04-12Style: Sync clang-format template with Clang 14.0Rémi Verschelde
Not using any of the new options yet so we preserve compatibility with 13.0, which is still the recommended version as 14.0 actually has a regression.
2022-04-12Merge pull request #60166 from bruvzg/narrow_file_accessRémi Verschelde
2022-04-12Narrow FileAccess scope to prevent deadlocks.bruvzg
2022-04-12Merge pull request #60164 from timothyqiu/editor-inspector-docRémi Verschelde
Improves `EditorInspector` documentation
2022-04-12Merge pull request #60009 from timothyqiu/disable-itemRémi Verschelde
Disable "Open in Inspector" when there is no animation
2022-04-12Merge pull request #48776 from ↵Rémi Verschelde
Calinou/directional-shadow-distant-split-lower-blur Use less blur for distant directional shadow splits
2022-04-12Disable Open in Inspector when there is no animationHaoyu Qiu
2022-04-12Improves EditorInspector documentationHaoyu Qiu
2022-04-11Merge pull request #60085 from YeldhamDev/relationships_are_hardRémi Verschelde
2022-04-11Merge pull request #59927 from Zylann/fix_graphnode_title_trimRémi Verschelde
Fix GraphNode not resizing with larger title
2022-04-11Merge pull request #60120 from Calinou/environment-editor-ssil-tonemap-hideRémi Verschelde
Hide SSIL properties when SSIL is disabled in the Environment resource
2022-04-11Merge pull request #60039 from HookJabs/catch-null-profile_defRémi Verschelde
2022-04-11Merge pull request #57239 from emcguirk/minimap-toggle-fixRémi Verschelde
Fix GraphEdit's minimap doesn't show using `minimap_enabled`
2022-04-11Use less blur for distant directional shadow splitsHugo Locurcio
This makes the transition between shadow splits less noticeable, specially when the expensive Blend Splits property is disabled.
2022-04-11Merge pull request #53573 from Klowner/53568-safelist-leak-fixRémi Verschelde
2022-04-11catch null profile_def causing crash on startupJosh Kabo
2022-04-11Merge pull request #60020 from KoBeWi/yeet_bgRémi Verschelde
2022-04-11Fix toggling GraphEdit's minimap with `minimap_enabled`Eric McGuirk
Fixes #53831.
2022-04-11Merge pull request #60046 from Zylann/print_line_functionRémi Verschelde
2022-04-11Merge pull request #60026 from ConteZero/shortcut_keys_enabledRémi Verschelde
2022-04-11Merge pull request #60102 from KoBeWi/graphememeRémi Verschelde
2022-04-11Merge pull request #54191 from Ev1lbl0w/bugfix-window_popup_ratioRémi Verschelde
2022-04-11Merge pull request #60137 from JFonS/fix_default_shadow_texRémi Verschelde
Fix Vulkan validation errors on default depth textures
2022-04-11Merge pull request #57899 from Chaosus/fix_aaYuri Rubinsky
2022-04-11Merge pull request #60138 from JFonS/fix_spec_constantsRémi Verschelde
2022-04-11Merge pull request #59980 from reduz/animation-librariesRémi Verschelde
2022-04-11Merge pull request #59440 from bruvzg/fd_ref_countedRémi Verschelde
2022-04-11Merge pull request #60111 from KoBeWi/the_files_have_landedRémi Verschelde
2022-04-11Merge pull request #60124 from KoBeWi/sepyt_noitcennoc_dilavRémi Verschelde
2022-04-11Implement Animation Librariesreduz
* Instead of containing single animations, AnimationPlayer now contains libraries. * Libraries, in turn, contain the animations. This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models. Missing (will be done on separate PRs): * Make it possible to import scenes (dae/fbx/gltf) as animation libraries. * Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
2022-04-11Merge pull request #60125 from Calinou/makerst-improve-error-reportingRémi Verschelde
2022-04-11Fix specialization constant updates in color passesjfons
The color pass specialization constants were not being updated after splitting them to their own array.
2022-04-11Merge pull request #59514 from EricEzaM/input-editor-fixesRémi Verschelde
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-11Merge pull request #60136 from bruvzg/long_selectRémi Verschelde
2022-04-11Merge pull request #60104 from ConteZero/shortcut_keysRémi Verschelde
2022-04-11Merge pull request #60129 from timothyqiu/title-unnamedRémi Verschelde
2022-04-11Fix Vulkan validation errors on default depth texturesjfons
The validation layers were complaining that we use DEFAULT_RD_TEXTURE_WHITE (which is RGBA8) in places where it's sampled as a depth texture. This commit adds the new default texture DEFAULT_RD_TEXTURE_DEPTH and uses it where needed.
2022-04-11Merge pull request #59940 from BastiaanOlij/xr_new_controllers_20220405Rémi Verschelde
2022-04-11[TextServer] Fix long selection performance.bruvzg
2022-04-11Localize unnamed project name in editor window titleHaoyu Qiu
2022-04-11makerst: Improve error reportingHugo Locurcio
- List file names before error descriptions, as is common in linters. - Print the number of errors reported at the end of the list. - Use double quotes instead of single quotes in messages.
2022-04-11Improvements to files_dropped signalkobewi
2022-04-11Fix GraphEdit's valid connections being reversedkobewi
2022-04-10Hide SSIL properties when SSIL is disabled in the Environment resourceHugo Locurcio
- Hide Tonemap White property when the tonemapper is Linear (as linear tonemapping does not use a whitepoint).