Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-19 | Expose Vector2::clamped() to scripts | Andreas Haas | |
Needed this and wondered that there's no built-in function for it. So I wanted to implement it and saw that it's actually already there, just wasn't bound ^^ | |||
2016-09-19 | Make the choosable default editor layout the same as the actual default one. | Andreas Haas | |
Fixes #6266 | |||
2016-09-19 | Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. | Andreas Haas | |
Fixes #6466 | |||
2016-09-16 | Update documentation on joystick vibration. | Andreas Haas | |
Added a note that long vibration durations are not recommended because of hardware limitations. For example, my ps4 controller can only vibrate for ~3s on linux. | |||
2016-09-15 | Hacked a demo C# class parser for neikeq. | Juan Linietsky | |
2016-09-15 | Center camera2D with the proper viewport size | Juan Linietsky | |
2016-09-14 | Call run callback | Juan Linietsky | |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky | |
2016-09-14 | Added a few functions to make 2D split screen easier. | Juan Linietsky | |
2016-09-14 | Merge pull request #6486 from Faless/viewport2d | Juan Linietsky | |
Restore Viewport::set_world_2d() functionality (2D Split Screen) | |||
2016-09-14 | Restore viewport set_world_2d functionality | Fabio Alessandrelli | |
2016-09-13 | Added a generic AStar implementation to Godot. | Juan Linietsky | |
It's pretty fast, use it for games where Navigation does not cut it. | |||
2016-09-13 | Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵ | Juan Linietsky | |
single dock column like in 1.0 if that's the case. | |||
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | |
-Improved HiDPI detection (requires resolution of > 2000 in X axis) | |||
2016-09-13 | Distraction free icon was missing | Juan Linietsky | |
2016-09-13 | -Add a distraction free mode button (so users know it's there) | Juan Linietsky | |
-Made distaction free not hide the top bar, it's more loss than gain to hide it -Fix fullscreen toggling and added a menu option for it so it's also visible in settings. | |||
2016-09-13 | Merge pull request #6473 from ↵ | Juan Linietsky | |
sanikoyes/Pr-ScrollContainer-expand-children-bug-fix fix ScrollContainer cannot scroll when scroll bar is hidden | |||
2016-09-13 | Merge pull request #6472 from vnen/fix-gds-nontools | Rémi Verschelde | |
Fix build for templates | |||
2016-09-13 | fix ScrollContainer cannot scroll when scroll bar is hidden | sanikoyes | |
2016-09-12 | Fix UWP gamepad | George Marques | |
2016-09-12 | Added favorites and recent history to create dialog | Juan Linietsky | |
2016-09-12 | Fix build for templates | George Marques | |
2016-09-12 | Modified resource menu for node scripts so it always goes through the new ↵ | Juan Linietsky | |
script wizard. | |||
2016-09-12 | Merge pull request #6465 from Paulb23/script_highlight_color_update | Rémi Verschelde | |
Update current script color on change | |||
2016-09-12 | Update current script color on change | Paulb23 | |
2016-09-12 | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky | |
2016-09-11 | Merge pull request #6281 from bojidar-bg/gdscript-ternary-operator | Juan Linietsky | |
Ternary operator in GDScript (a if x else b) | |||
2016-09-11 | Merge pull request #6446 from vnen/fix-scons-python-env | Rémi Verschelde | |
Fix the Windows environment in SCons spawn function | |||
2016-09-11 | Changed default assignment of shorcut for alt-left/right to history ↵ | Juan Linietsky | |
next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P | |||
2016-09-11 | Added constants from types in code completion, somehow this was never added. | Juan Linietsky | |
Stuff like Label.ALIGN_CENTER or Mesh.PRIMITIVE_TRIANGLES did not complete.. | |||
2016-09-11 | Add argument options for the theme override functions in Control | Juan Linietsky | |
2016-09-11 | -Added a ColorFrame control, kind of like Texture but for color. | Juan Linietsky | |
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor | |||
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if ↵ | Juan Linietsky | |
selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test. | |||
2016-09-10 | Fix build error in WinRT export | George Marques | |
2016-09-10 | fix get_selected_nodes() | Juan Linietsky | |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky | |
-Added set_child_rect, which was unavailable for script | |||
2016-09-10 | small clarification in doc | Juan Linietsky | |
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. ↵ | Juan Linietsky | |
Arranged some functions to achieve this. | |||
2016-09-10 | -Added way to generate resource previews from script plugin. | Juan Linietsky | |
-Updated documentation | |||
2016-09-10 | Add API for inspecting objects from EditorPlugin, as requested in one of the ↵ | Juan Linietsky | |
comments of #6254 | |||
2016-09-10 | Fix Viewport.get_mouse_pos() for specific situations, closes #1885 | Juan Linietsky | |
2016-09-10 | Merge pull request #6447 from godotengine/revert-6438-android-hard-float-abi | Juan Linietsky | |
Revert "Change Android float ABI to hard" | |||
2016-09-10 | Revert "Change Android float ABI to hard" | Juan Linietsky | |
2016-09-10 | Merge pull request #5692 from kubecz3k/remoteTransform | Juan Linietsky | |
Remote transform node (for 3d) | |||
2016-09-10 | Merge pull request #5879 from gau-veldt/subarray_patch | Juan Linietsky | |
Subarray patch | |||
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | |
Fix some more warnings | |||
2016-09-10 | Merge pull request #5942 from pkowal1982/scroll | Juan Linietsky | |
ScrollContainer expand children bug fix | |||
2016-09-10 | Merge pull request #5962 from Alex-doc/Y_billboard | Juan Linietsky | |
Implements Y billboard | |||
2016-09-10 | Fix the Windows environment in SCons spawn function | George Marques | |
Properly fix #2974 as discussed there. | |||
2016-09-10 | Merge pull request #6137 from supaiku-o/master | Juan Linietsky | |
Add a Close All files option to script editor |