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2022-08-30Merge pull request #65068 from BastiaanOlij/fix_dummy_mesh_allocationRémi Verschelde
2022-08-30Merge pull request #62717 from Chaosus/jps_pathfindingYuri Rubinsky
2022-08-30Merge pull request #59855 from KoBeWi/focus_thiefRémi Verschelde
2022-08-30Merge pull request #47744 from KoBeWi/press_F_to_play_exitRémi Verschelde
2022-08-30Merge pull request #64554 from nongvantinh/material_are_not_appliedRémi Verschelde
2022-08-30Merge pull request #64327 from KoBeWi/_update_callableRémi Verschelde
2022-08-30Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bgRémi Verschelde
2022-08-30Merge pull request #65061 from ↵Ignacio Roldán Etcheverry
paulloz/dotnet/fix-godot_variants-with-empty-type-field C#: Populate `Type` field on `godot_variant` created in managed
2022-08-30Implement `AStarGrid2D` class with jump-point pathfindingYuri Rubinsky
2022-08-30Merge pull request #65078 from RandomShaper/git_hooks_extendRémi Verschelde
2022-08-30Merge pull request #65072 from Mickeon/try-tween-float-castRémi Verschelde
2022-08-30Change _redraw_callback to callable_mpkobewi
2022-08-30Fix build issue after #64377 and #64701Rémi Verschelde
2022-08-30Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde
2022-08-30Merge pull request #64377 from Mickeon/rename-canvas-redrawRémi Verschelde
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-30Merge pull request #64701 from Geometror/fix-atlastexture-gpuparticles-2dRémi Verschelde
Fix GPUParticles2D ignoring AtlasTexture region
2022-08-30Mention that grab_focus is more reliable deferredkobewi
2022-08-30Allow to change the Stop shortcut used at runtimekobewi
2022-08-30Merge pull request #63902 from dalexeev/string-casesRémi Verschelde
2022-08-30Merge pull request #65039 from Mickeon/rename-treeitem-tooltipRémi Verschelde
2022-08-30Merge pull request #65075 from RandomShaper/hooks_wt_winRémi Verschelde
2022-08-30Add ability to extend the set of Git pre-commit hooksPedro J. Estébanez
2022-08-30Merge pull request #64410 from MewPurPur/rename-notification-instancedRémi Verschelde
2022-08-30Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev
2022-08-30Fix GPUParticles2D ignoring AtlasTexture regionHendrik Brucker
2022-08-30Make Git hooks work on worktrees on WindowsPedro J. Estébanez
2022-08-30Rename TreeItem's `set_tooltip` to `set_tooltip_text`Micky
`set_tooltip` -> `set_tooltip_text` `get_tooltip` -> `get_tooltip_text` For consistency: `get_button_tooltip` -> `get_button_tooltip_text` And the `tooltip` parameter in `add_button` was renamed to `tooltip_text`
2022-08-30Cast between float and ints in Tween.`tween_property()`Micky
2022-08-30Merge pull request #65066 from aaronfranke/str-path-joinRémi Verschelde
2022-08-30Merge pull request #64969 from MatthewZelriche/X11FullscreenRémi Verschelde
2022-08-30Merge pull request #65060 from Atlinx/feat/65059_fix-doc-errorRémi Verschelde
2022-08-30Merge pull request #64396 from qarmin/add_line_length_optionsRémi Verschelde
2022-08-30Merge pull request #65052 from MewPurPur/fix-number-highlighting-followupRémi Verschelde
2022-08-30Merge pull request #65053 from YuriSizov/editor-bones-but-no-meatRémi Verschelde
Properly handle theme changes in the Skeleton3DEditor
2022-08-30Merge pull request #64977 from aaronfranke/gltfRémi Verschelde
Move GLTF camera and light conversion code into GLTFCamera and GLTFLight
2022-08-30Merge pull request #64494 from kleonc/scene-dock-change-many-node-unique-namesRémi Verschelde
`SceneTreeDock` Allow/fix toggling unique name in owner for all selected nodes
2022-08-30Merge pull request #61883 from ↵Rémi Verschelde
Calinou/material-tweak-default-alpha-scissor-threshold Improve documentation for BaseMaterial3D's alpha scissor threshold
2022-08-30Merge pull request #65040 from Calinou/doc-3d-particles-colorRémi Verschelde
Document 3D particle color properties requiring vertex color as albedo
2022-08-30Merge pull request #45764 from ↵Rémi Verschelde
gongpha/update-animation-tree-editor-when-selected Update all AnimationTree's editors when editing
2022-08-30Dummy mesh support was added to the dummy renderer but incomplete. This ↵Bastiaan Olij
completes it
2022-08-30Fixed surface material overrides are not applied when the new mesh is setNong Van Tinh
2022-08-30Merge pull request #65044 from YuriSizov/editor-fix-theme-n-stuffRémi Verschelde
Fix some editor theme regressions
2022-08-30Merge pull request #64883 from RandomShaper/vk_swapchain_sizingRémi Verschelde
Let platforms override the sizing of Vulkan swapchain and window
2022-08-29Fix fullscreen on X11.MatthewZelriche
Attempts to set a Godot window to fullscreen prior to the window being mapped would silently fail. This commit uses _window_fullscreen_check to test if a window had been set to fullscreen while unmapped, and if so, resets it to fullscreen once the window has been successfully mapped. Fixes #54065
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-29Add missing parameters for signal in docsAtlinx
2022-08-30C#: godot_variant should always have a valid typePaul Joannon
2022-08-29Add background to TabContainer's tabbar and editor docksYuri Sizov
2022-08-29Speedup conversion and add option to set maximum line length to prevent freezesRafał Mikrut
2022-08-29Follow-up fixes to number highlightingVolTer