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2016-06-05Merge pull request #5053 from Hinsbart/fix_editor_eventsRémi Verschelde
fix ui_* input events in Editor
2016-06-05fix ui_* input events in EditorAndreas Haas
`input/` is the category for these in globals ^^ fixes #5050
2016-06-05Merge pull request #5052 from volzhs/fix-label-min-sizeRémi Verschelde
Fix min size bug of Label
2016-06-06Fix min size bug of Labelvolzhs
caused by #5030
2016-06-05Merge pull request #5047 from bojidar-bg/document-viewport-viewportspriteRémi Verschelde
Document Viewport and ViewportSprite
2016-06-05Document Viewport and ViewportSprite classesBojidar Marinov
2016-06-05Sync with -doctoolBojidar Marinov
2016-06-05Merge pull request #5038 from djrm/new_iconsRémi Verschelde
New icons
2016-06-05Make Input Actions config not affect the editorJuan Linietsky
2016-06-05changed TTR for RTRJuan Linietsky
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-06-04Added 2x PNG versions of the iconsDaniel J. Ramirez
2016-06-04Added basic script to convert source svgs to pngsDaniel J. Ramirez
2016-06-04Merge pull request #5036 from J08nY/inputmap-actionsRémi Verschelde
Added InputMap.get_actions()
2016-06-04Merge pull request #4999 from volzhs/fix-project-pathRémi Verschelde
change invalid characters when get user data dir on Windows & Unix
2016-06-04New icons, almost all the icons have an svg version, plus a more consistent lookDaniel J. Ramirez
2016-06-04Merge pull request #5035 from marcelofg55/masterRémi Verschelde
Right click->Quit on the godot icon will close the application on OSX
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-06-04Added InputMap.get_actions()J08nY
get_actions() lists all actions in the InputMap.
2016-06-04Right click->Quit on the godot icon will now close the application on OSX.marcelofg55
Fixed get_window_position that missed a return on OSX.
2016-06-04Merge pull request #5032 from akien-mga/pr-defaut-linear-dampRémi Verschelde
Physics2D: Rename default_density to default_linear_damp
2016-06-04Merge pull request #5030 from sanikoyes/Pr-fix-label-minsizeRémi Verschelde
fix line_edit&label get min size bug&draw problem
2016-06-04Merge pull request #5027 from J08nY/gdscriptRémi Verschelde
Add Array.find_last() and Array.count()
2016-06-04Merge pull request #5023 from volzhs/deselect-helpRémi Verschelde
deselect in help when click somewhere
2016-06-04Merge pull request #5022 from vnen/pr-fix-color8Rémi Verschelde
Fix Color8 constructor using wrong value range
2016-06-04Merge pull request #4943 from marcelofg55/masterRémi Verschelde
Key modifiers (Ctrl, Alt, Meta and Shift) may be used as Input keys n…
2016-06-04Merge pull request #4300 from leezh/control_focus_modeRémi Verschelde
Exposed Control::focus_mode to the scene editor
2016-06-04Physics2D: Rename default_density to default_linear_dampRémi Verschelde
Also adds a proper deprecating warning and tries to do some porting automatically. Supersedes #4109.
2016-06-04fix line_edit&label get min size bugsanikoyes
fix line_edit draw char(x ofs_max)
2016-06-04Merge pull request #4994 from Warlaan/create_dialog_starts_collapsedRémi Verschelde
The create node dialog now starts collapsed.
2016-06-04The create dialog starts collapsed now.Warlaan
The original behavior can be reactivated in the editor settings.
2016-06-03Signals became a tabJuan Linietsky
added icons to contextual scene tree menu
2016-06-03Added Array.find_last() and Array.count()J08nY
2016-06-03Merge pull request #5025 from J08nY/masterRémi Verschelde
Fix typo in http_client.h
2016-06-03Fix typo in http_client.hJ08nY
2016-06-04deselect in help when click somewherevolzhs
2016-06-03SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł
Fixes crash caused by jumping to wrong place due to uninitialized variable. Closes #4703 (cherry picked from commit 9acb666320a03d6f47b6bd43842488bdb921be9f)
2016-06-03Fix Color8 constructor using wrong value rangeGeorge Marques
Fix #5015
2016-06-03Merge pull request #5016 from J08nY/classrefRémi Verschelde
Added classref for HTTPClient and HTTPRequest
2016-06-03Added classref for HTTPClient and HTTPRequestJ08nY
2016-06-03Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.J08nY
2016-06-03Sync classrefJ08nY
2016-06-03Cleaned up remote menuJuan Linietsky
-Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing.
2016-06-03Remove leftover from the demosRémi Verschelde
Was missed in c7d45ec085086ab86192a7890b9622320d57b89d.
2016-06-03Removed demosJuan Linietsky
they go to their own project now
2016-06-03Merge pull request #4950 from Geequlim/fix-editor-import-pluginRémi Verschelde
Expose ResourceImportMetadata::set_source_md5 for script
2016-06-03Expose ResourceImportMetadata::set_source_md5 for scriptGeequlim
2016-06-03more fixes in Russian localization (#5006)Dmitriy Salnikov
2016-06-02Merge remote-tracking branch 'upstream/master'marcelofg55