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2019-07-11Fix #29478 multiple modals possibly freezeShiqing
2019-07-11Merge pull request #30504 from Calinou/input-mouse-captured-rawRémi Verschelde
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux
2019-07-11Merge pull request #30347 from gaisama/project-name-defaultRémi Verschelde
Set a default value for project name when installing a project.
2019-07-11doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and LinuxHugo Locurcio
2019-07-10Set a default value for project name when installing a project.gaisama
If I download a template named KewlGame, we should not force the user to have to type that name in order to complete the installation process. The user can still rename it if they wish to but we should be providing a default value. This quality of life enhancement will improve the workflow for newcomers to Godot who typically attempt to install a template as their first action within the program.
2019-07-10Merge pull request #30502 from neikeq/chotto-matte-kudasaiIgnacio Roldán Etcheverry
Mono: Fix Api HintPath and update old game projects
2019-07-10Merge pull request #30501 from neikeq/dispose-godotsharpexportIgnacio Roldán Etcheverry
Mono: Fix null dereference in EditorExportPlatformAndroid
2019-07-10Mono: Fix Api HintPath and update old game projectsIgnacio Etcheverry
Fixed Api assembly references with more than one HintPath. Also made the editor update old C# projects use the new Api assembly HintPaths.
2019-07-10Mono: Fix null dereference in EditorExportPlatformAndroidIgnacio Etcheverry
We need to dispose the GodotSharpExport export plugin before the editor destroys EditorSettings. Otherwise, if the GC disposes it at a later time, EditorExportPlatformAndroid will be freed after EditorSettings already was, and its device polling thread will try to access the EditorSettings singleton, resulting in null dereferencing.
2019-07-10Merge pull request #30486 from neikeq/fix-indexoutofbounds-msbuildfinderIgnacio Roldán Etcheverry
Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindows
2019-07-10doc: Sync classref with current sourceRémi Verschelde
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Merge pull request #30489 from neikeq/fix-nullexc-on-gengameprojIgnacio Roldán Etcheverry
Mono: Fix null exception in GenerateGameProject
2019-07-10Merge pull request #30488 from Ev1lbl0w/invalid-classname-fixRémi Verschelde
Allow class names with dots in create script popup
2019-07-10Merge pull request #30487 from szamq/masterRémi Verschelde
Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAY
2019-07-10Mono: Fix null exception in GenerateGameProjectIgnacio Etcheverry
Also fix pdb files for GodotTools.*.dll assemblies not being copied to the output directory.
2019-07-10Allow dots for class name in popup dialogEv1lbl0w
Signed-off-by: Ev1lbl0w <ricasubtil@gmail.com>
2019-07-10Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAYszamq
2019-07-10Merge pull request #30451 from raphael10241024/fix_outlineRémi Verschelde
Fix DynamicFont outline does not draw using draw_char
2019-07-10Merge pull request #30485 from neikeq/remove-frameworkpathoverride-from-sconsIgnacio Roldán Etcheverry
SCons no longer passes FrameworkPathOverride to MSBuild
2019-07-10Merge pull request #30462 from sparkart/masterRémi Verschelde
Fix issue with displaying empty tooltip hint
2019-07-10Merge pull request #30465 from guilhermefelipecgs/cursor_blinkingRémi Verschelde
Fix cursor blinking in integrated GPUs
2019-07-10Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindowsIgnacio Etcheverry
2019-07-10Merge pull request #30483 from kawa-yoiko/linelen-guideline-hintingRémi Verschelde
Fix incorrect X position of line length guideline
2019-07-10SCons no longer passes FrameworkPathOverride to MSBuildIgnacio Etcheverry
2019-07-10Merge pull request #30484 from neikeq/missing-godottools-slnIgnacio Roldán Etcheverry
Mono: Add missing GodotTools.sln
2019-07-10Mono: Add missing GodotTools.slnIgnacio Etcheverry
2019-07-10Use reference to constant in functionsqarmin
2019-07-10Merge pull request #30474 from neikeq/fix-hash-mismatchIgnacio Roldán Etcheverry
Fix EditorNavigationMeshGenerator registered in Core API
2019-07-10Fix incorrect X position of line length guidelineShiqing
2019-07-09Fix cursor blinking in integrated GPUsGuilherme Felipe
Optimization for Input::set_custom_mouse_cursor when used inside _process function. (Avoids cursor blinking in low end devices)
2019-07-09Fix EditorNavigationMeshGenerator registered in Core APIIgnacio Etcheverry
Also added an option to output a json file with all the ClassDB registered classes and its members. This can be used to compare the API of two different builds by a simple diff.
2019-07-09Merge pull request #30188 from Andrettin/Method-Binding-Free-Function-SupportRémi Verschelde
Method Binding Free Function Support
2019-07-09Merge pull request #30304 from DavidSichma/remote_cacheRémi Verschelde
Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09Merge pull request #30461 from Calinou/draw-rect-width-antialiasedRémi Verschelde
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
2019-07-09Merge pull request #30463 from neikeq/fix-search-dirsRémi Verschelde
Fix export templates ignoring assemblies in 'res://.mono/assemblies'
2019-07-09Merge pull request #30469 from bojidar-bg/20662-unselectable-errorRémi Verschelde
Add a way to copy the text of warnings shown in the editor
2019-07-09Merge pull request #30467 from Faless/js/fix_emscripten_detectRémi Verschelde
Better detect Emscripten toolchain.
2019-07-09Added support for passing functions pointers (with a class instance as the ↵Andrettin
first parameter) to method bindings
2019-07-09Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`Hugo Locurcio
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`.
2019-07-09Add a way to copy the text of warnings shown in the editorBojidar Marinov
Closes #20662
2019-07-09Better detect Emscripten toolchain.Fabio Alessandrelli
Emscripten is apparently changing the variables in its config file, causing potential breakage of our build system. Binaries of the latest/latest-upstream releases are located in a subfolder of BINARYEN_ROOT called emscripten. Binaries of the other releases (e.g. sdk-1.38.31-64bit) are instead placed under the EMSCRIPTEN_ROOT folder. This PR checks if BINARYEN_ROOT has a subfolder called emscripten, if that does not exists, it falls back to checking the EMSCRIPTEN_ROOT. This way we give precedence to the new releases, given that activating multiple releases sequentially might result in having mismatching BINARYEN_ROOT and EMSCRIPTEN_ROOT.
2019-07-09Make SCons check for System MSBuild before Mono'sIgnacio Etcheverry
2019-07-09Fix export templates ignoring assemblies in 'res://.mono/assemblies'Ignacio Etcheverry
2019-07-09Merge pull request #30457 from Chaosus/fix_notRémi Verschelde
Fix "not" shader function return type
2019-07-09Fix issue with displaying empty tooltip hintEmmanuel Barroga
Closes #30448
2019-07-09Fix "not" shader function return typeChaosus
2019-07-09Merge pull request #30315 from zaksnet/httprequest-add-timeoutFabio Alessandrelli
Add optional timeout to HTTPRequest
2019-07-09Added force_update_cache() to RemoteTransform and RemoteTransform2DDavid Sichma
2019-07-09Merge pull request #30450 from hbina/fix_issue_30063_and_similarRémi Verschelde
Fix issues where translations doesn't work because of white space in %s