Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-10 | Added gutter system to TextEdit | Paulb23 | |
2020-09-10 | Add and convert editor to use CodeEdit | Paulb23 | |
2020-09-10 | Merge pull request #41957 from skyace65/SpriteFrames | Rémi Verschelde | |
Improve SpriteFrames get_animation_loop description | |||
2020-09-10 | Improve SpriteFrames get_animation_loop description | skyace65 | |
2020-09-10 | Merge pull request #41954 from Calinou/raycast-rename-cast-to | Rémi Verschelde | |
Rename RayCast's `cast_to` property to `target_position` | |||
2020-09-10 | Rename RayCast's `cast_to` property to `target_position` | Hugo Locurcio | |
`cast_to` is sometimes mistaken as a method rather than a property. `target_position` makes it more obvious that it's a property. | |||
2020-09-10 | Merge pull request #41806 from AndreaCatania/AndreaCatania-patch-4 | Rémi Verschelde | |
Avoid adding margin twice along capsule Y axis | |||
2020-09-10 | Merge pull request #41951 from Yetizone/update_header_guard | Rémi Verschelde | |
scene_tree.h: Update header guard | |||
2020-09-10 | scene_tree.h: Update header guard | Yetizone | |
2020-09-10 | Merge pull request #41945 from capnm/upstream-prs | Rémi Verschelde | |
git: Ignore clangd cache folder | |||
2020-09-10 | Merge pull request #41944 from madmiraal/remove-unused-imports | Rémi Verschelde | |
Remove unused Python imports. | |||
2020-09-10 | git: Ignore clangd cache folder | Martin Capitanio | |
2020-09-10 | Remove unused Python imports. | Marcel Admiraal | |
2020-09-10 | Merge pull request #41795 from Hassan-A/tilemap-rotate-fix | Rémi Verschelde | |
Fix tilemap tile preview on horizontal/vertical flips. | |||
2020-09-10 | Merge pull request #41890 from YeldhamDev/tabs_previous | Rémi Verschelde | |
Add 'get_previous_tab()' to 'Tabs' | |||
2020-09-10 | Merge pull request #41935 from Chaosus/vs_texture3d | Rémi Verschelde | |
Added Texture3D to visual shaders | |||
2020-09-10 | Merge pull request #41940 from madmiraal/remove-duplicate-definitions | Rémi Verschelde | |
Remove duplicate or unnecessary Python definitions. | |||
2020-09-10 | Merge pull request #41920 from Chaosus/fix_colorpicker | Rémi Verschelde | |
Fix ColorPickerButton to apply changes after picker popup closed | |||
2020-09-10 | Remove duplicate or unnecessary Python definitions. | Marcel Admiraal | |
2020-09-10 | Merge pull request #41937 from madmiraal/remove-unused-variable | Rémi Verschelde | |
Remove unused variable in fixed-size.html. | |||
2020-09-10 | Remove unused variable in fixed-size.html. | Marcel Admiraal | |
2020-09-10 | Merge pull request #41928 from akien-mga/tinyexr-1.0.0 | Rémi Verschelde | |
tinyexr: Sync with upstream 1.0.0 | |||
2020-09-10 | Merge pull request #41932 from clayjohn/VULKAN-3dtexture-repeat | Rémi Verschelde | |
Set repeat in all 3 dimensions in 3d textures | |||
2020-09-10 | Added Texture3D to visual shaders | Yuri Roubinsky | |
2020-09-09 | Set repeat in all 3 dimensions in 3d textures | clayjohn | |
2020-09-09 | Merge pull request #41926 from Calinou/rename-shortcut-sentence-case | Rémi Verschelde | |
Rename ShortCut to Shortcut which is more grammatically correct | |||
2020-09-09 | Merge pull request #41925 from reduz/improve-exr-loading | Juan Linietsky | |
Make EXR import format support all depths and channel configurations | |||
2020-09-09 | tinyexr: Sync with upstream 1.0.0 | Rémi Verschelde | |
2020-09-09 | Rename ShortCut to Shortcut which is more grammatically correct | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980. | |||
2020-09-09 | Make EXR import format support all depths and channel configurations | reduz | |
2020-09-09 | Merge pull request #41922 from Chaosus/fix_build_warning | Rémi Verschelde | |
Fix build warning in visual_shader_editor | |||
2020-09-09 | Merge pull request #41921 from akien-mga/stb_vorbis-increase-max-alloc | Rémi Verschelde | |
stb_vorbis: Increase max alloc buffer size for big Vorbis comments | |||
2020-09-09 | Fix build warning in visual_shader_editor | Yuri Roubinsky | |
2020-09-09 | stb_vorbis: Increase max alloc buffer size for big Vorbis comments | Rémi Verschelde | |
The previous max worked OK for audio data, but stb_vorbis recently gained support for Vorbis comments, which can embed up to 2^32-1 bytes of data (e.g. cover art encoded as base64). We use 2^30 as max which should be sufficient for most files. Fixes #41913. | |||
2020-09-09 | Fix ColorPickerButton to apply changes after picker popup closed | Yuri Roubinsky | |
2020-09-09 | Merge pull request #41918 from reduz/implement-3d-textures | Juan Linietsky | |
Implement 3D textures as import and resource format. | |||
2020-09-09 | Implement 3D textures as import and resource format. | reduz | |
2020-09-09 | Merge pull request #41916 from Chaosus/vs_performance_fix2 | Yuri Roubinsky | |
Improve performance for Show/Hide port preview in visual shaders | |||
2020-09-09 | Improve performance for Show/Hide port preview in visual shaders | Yuri Roubinsky | |
2020-09-09 | Merge pull request #41914 from madmiraal/add-missing-semicolons | Rémi Verschelde | |
Explicitly add implicitly added JavaScript semicolons. | |||
2020-09-09 | Explicitly add implicitly added semicolons. | Marcel Admiraal | |
2020-09-09 | Merge pull request #41904 from akien-mga/fix-clang6-compat-mutexlock | Rémi Verschelde | |
GDScript: Fix MutexLock usage, fixes Clang 6 compat | |||
2020-09-09 | Merge pull request #41812 from Calinou/doc-array-errors | Rémi Verschelde | |
Improve documentation related to Array error handling | |||
2020-09-09 | Merge pull request #41894 from aaronfranke/ineq-exact | Rémi Verschelde | |
Change vector inequality comparison operators to use exact equality | |||
2020-09-09 | Improve documentation related to Array error handling | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3834. | |||
2020-09-09 | GDScript: Fix MutexLock usage, fixes Clang 6 compat | Rémi Verschelde | |
Fixes #41852. | |||
2020-09-09 | Merge pull request #41898 from Chaosus/vs_performance_fix | Rémi Verschelde | |
Improve performance of Undo:change node position in visual shader | |||
2020-09-09 | Improve performance of Undo:change node position in visual shader | Yuri Roubinsky | |
2020-09-08 | Change inequality comparison operators to use exact equality | Aaron Franke | |
2020-09-08 | Add 'get_previous_tab()' to 'Tabs' | Michael Alexsander | |