Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-21 | Fix warnings seen with -Wignored-qualifiers. | marxin | |
2019-02-21 | Merge pull request #26125 from JFonS/revert_light_vec_shadows | Rémi Verschelde | |
Revert back to ignoring LIGHT_VEC for 2D shadows | |||
2019-02-21 | Many fixes regarding depth buffer clearing, closes #25994, closes #25975 | Juan Linietsky | |
2019-02-21 | Merge pull request #26121 from YeldhamDev/undo_redo_merge_docs | Rémi Verschelde | |
Add descriptions for the 'MergeMode's in 'UndoRedo' docs | |||
2019-02-21 | Add descriptions for the 'MergeMode's in 'UndoRedo' docs | Michael Alexsander Silva Dias | |
2019-02-21 | Merge pull request #26105 from nekomatata/texture-button-mask-fix | Rémi Verschelde | |
TextureButton with click mask only can be clicked | |||
2019-02-21 | Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix | Rémi Verschelde | |
Fixed Area2d input events ignoring the top and left edge of rectangle shape | |||
2019-02-21 | Merge pull request #26111 from AndreaCatania/areaopti | Rémi Verschelde | |
Optimized area check | |||
2019-02-21 | Merge pull request #26115 from WindyDarian/fix_dictionary_erase_returing_null | Rémi Verschelde | |
Fix return value for Dictionary.erase(key) in script | |||
2019-02-21 | Merge pull request #26113 from akien-mga/VariantWriter-int64_t | Rémi Verschelde | |
Fix VariantWriter overflow on 64-bit int | |||
2019-02-21 | Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int | Rémi Verschelde | |
Fixes #26116 and fixes #22004, thanks @kiidmale. | |||
2019-02-21 | Revert back to ignoring LIGHT_VEC for 2D shadows | JFonS | |
2019-02-21 | Fix return value for Dictionary.erase() | Windy Darian | |
2019-02-21 | Fix VariantWriter overflow on 64-bit int | Rémi Verschelde | |
Integers in Godot are signed 64-bit ints (int64_t), but var2str used int behind the scenes and would thus overflow after 2^31. Also properly documented the actual bounds of int and the behaviour when overflowing them. | |||
2019-02-21 | Optimized area check | Andrea Catania | |
2019-02-21 | Fixed TextureButton click mask when no other texture is set | PouleyKetchoupp | |
2019-02-21 | Area2d rectangle collision check doesn't ignore the first pixel row and ↵ | PouleyKetchoupp | |
column (fix #25462) | |||
2019-02-20 | Merge pull request #26068 from luizcarlos1405/master | Rémi Verschelde | |
Fix AnimationPlayer jumping to the beggining after ending on editor. | |||
2019-02-20 | Merge pull request #25853 from marxin/fix-25316-wshadow-local | Rémi Verschelde | |
Add -Wshadow=local to warnings and fix reported issues (#25316). | |||
2019-02-20 | Fix AnimationPlayer jumping to the beggining after ending on editor. | Luiz | |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-20 | Merge pull request #26015 from hedin-hiervard/master | Rémi Verschelde | |
fixed AStar improper point deletion (leads to crash) | |||
2019-02-20 | Merge pull request #26096 from Faless/net/enet_id_check | Rémi Verschelde | |
Add check to validate client IDs in ENet. | |||
2019-02-20 | Merge pull request #26095 from lupoDharkael/right-left | Rémi Verschelde | |
Fix wrong bounds check in String::right | |||
2019-02-20 | Merge pull request #26090 from aqnuep/ray_shape_fix2 | Rémi Verschelde | |
Fix RayShape collision jitter when used with a RigidBody | |||
2019-02-20 | Merge pull request #26061 from qarmin/fix_res_error | Rémi Verschelde | |
Fix res:// error when dragging file from outside of editor | |||
2019-02-20 | Merge pull request #26092 from YeldhamDev/top_bar_spacing | Rémi Verschelde | |
Add small spacing between top bars in main editor and project manager | |||
2019-02-20 | fixed AStar improper point deletion (leads to crash) | hedin | |
2019-02-20 | Fix wrong bounds check in String::right | lupoDharkael | |
2019-02-20 | Add check to validate client IDs in ENet. | Fabio Alessandrelli | |
Server now checks that the ID received from the client is not already used by someone else and is a valid ID (>=2) | |||
2019-02-20 | Merge pull request #26089 from ianb96/word_wrap_cutoff_fix | Rémi Verschelde | |
Fix word wrap cutoff and tab wrapping issue | |||
2019-02-20 | Merge pull request #26087 from akien-mga/settings-per-pixel-transparency | Rémi Verschelde | |
ProjectSettings: fix category for per pixel transparency settings | |||
2019-02-20 | Add small spacing between top bars in main editor and project manager | Michael Alexsander Silva Dias | |
2019-02-20 | Merge pull request #26088 from YeldhamDev/nav_colors_fix | Rémi Verschelde | |
Fix navigation editor color materials not having unique names | |||
2019-02-20 | Merge pull request #25663 from PJB3005/19-02-06-stylebox-doc | Rémi Verschelde | |
Improve documentation for StyleBox. | |||
2019-02-20 | Improve documentation for StyleBox. | Pieter-Jan Briers | |
I want to just say that the terms used by style boxes are all over the place and quite confusing. It's even worse internally. | |||
2019-02-20 | Fix navigation editor color materials not having unique names | Michael Alexsander Silva Dias | |
2019-02-20 | Merge pull request #26086 from akien-mga/drop-rtaudio | Rémi Verschelde | |
Drop RtAudio driver on Windows | |||
2019-02-20 | Merge pull request #26048 from akien-mga/free-switch-for-everyone | Rémi Verschelde | |
GDScript: Remove unused `switch`, `case` and `do` CF keywords | |||
2019-02-20 | Merge pull request #26049 from vixelz/textureprogress-nineslice-fill-fix | Rémi Verschelde | |
Truncate first segment in TextureProgress 9slices | |||
2019-02-20 | Fix RayShape collision jitter when used with a RigidBody | Daniel Rakos | |
Scaling the depth was the wrong solution for the KinematicBody jitter because it causes jitter with RigidBody. Instead scale the margin that is ignored to allow KinematicBody to still pick up the ray shape in the kinematic test when the shape is just at margin distance from another one. This solution does not cause jitter with either KinematicBody or RigidBody. | |||
2019-02-20 | Fix word wrap cutoff and tab wrapping issue | ianb96 | |
2019-02-20 | ProjectSettings: fix category for per pixel transparency settings | Rémi Verschelde | |
2019-02-20 | GDScript: Remove unused `switch`, `case` and `do` CF keywords | Rémi Verschelde | |
They had been reserved for future implementation, but we now have the `match` CF keyword which does the same and more. According to @reduz `do` was even added by mistake when copying from the shader language parser, it was never intended to add support for `do`... `while` loops, as the syntax would be awkward in GDScript, and the added sugar is not worth it. Fixes #25787. | |||
2019-02-20 | Drop RtAudio driver on Windows | Rémi Verschelde | |
We've been defaulting to WASAPI since 3.0 and it's superior to RtAudio in all aspects. Obsoletes and closes #25503. Also enable WINMIDI on MinGW, this had been missed initially. Fix os_windows.cpp and crash_handler_windows.cpp which had weird dependencies on RtAudio.h's includes (ugh). | |||
2019-02-20 | Merge pull request #25983 from JFonS/fix_23960 | Rémi Verschelde | |
Fix update of canvas AABB with update_when_visible | |||
2019-02-20 | Merge pull request #26069 from hpvb/align-variant | Rémi Verschelde | |
Align the Variant data member | |||
2019-02-20 | Merge pull request #26085 from mrcdk/tileset_shape_rectangle | Rémi Verschelde | |
Added a create rectangle button to the tileset editor. | |||
2019-02-20 | Merge pull request #26084 from akien-mga/3d-viewport-fps-tooltip | Rémi Verschelde | |
Add tooltip for in-editor FPS display in 3D viewport | |||
2019-02-20 | Added a create rectangle button to the tileset editor. | MrCdK | |
It makes easier to create collision shapes covering the full tile. |