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2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-03Merge pull request #37363 from YeldhamDev/floating_dock_enhancementsRémi Verschelde
General enhancements to floating docks
2020-04-03Merge pull request #37438 from clayjohn/VULKAN-sky-invertRémi Verschelde
Invert Sky subpass cubemap z direction
2020-04-03Merge pull request #37505 from YeldhamDev/viewcont_renameRémi Verschelde
Rename ViewportContainer to SubViewportContainer
2020-04-03doc: Sync classref with current sourceRémi Verschelde
2020-04-03Merge pull request #37541 from neikeq/fix-csharp-bindings-aprilRémi Verschelde
Fix C# bindings after recent breaking changes
2020-04-03Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-04-02Merge pull request #37533 from akien-mga/gradle-downgrade-3.5.3Rémi Verschelde
Android: Downgrade gradle plugin to 3.5.3
2020-04-02Android: Downgrade gradle plugin to 3.5.3Rémi Verschelde
With the NDK installed locally, gradle plugin 3.6.0 seems to enforce a specific older NDK version, and will fail building if you don't have it installed with: ``` No version of NDK matched the requested version 20.0.5594570. Versions available locally: 21.0.6113669 ``` Upstream issue: https://github.com/gradle/gradle/issues/12440
2020-04-02Merge pull request #37525 from lupoDharkael/replace-0LRémi Verschelde
Replace 0L with a casted nullptr
2020-04-02Merge pull request #37521 from akien-mga/more-nullptrRémi Verschelde
Replace more occurrences of NULL with nullptr
2020-04-02Replace 0L with a casted nullptrlupoDharkael
2020-04-02Merge pull request #37512 from reduz/implement-ssrRémi Verschelde
Re-Added screen space reflection.
2020-04-02Merge pull request #37386 from nekomatata/physics-direct-body-state-renameRémi Verschelde
Fixed PhysicsDirectBodyState3D resource hint after rename
2020-04-02Merge pull request #35720 from Calinou/remove-request-docs-buttonRémi Verschelde
Remove Request Docs button in the script editor due to various issues
2020-04-02Re-Added screen space reflection.Juan Linietsky
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Merge pull request #37338 from lupoDharkael/nullprtRémi Verschelde
Replace NULL with nullptr
2020-04-02Remove Request Docs button in the script editor due to various issuesHugo Locurcio
The Request Docs button is partly responsible for layout overflow issues on narrow displays, such as #31133. It also tended to attract spam and low-effort issues that were difficult to act upon. A "Send Docs Feedback" menu option has been added to replace it.
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-02Merge pull request #37504 from qarmin/out_of_bound_cursorRémi Verschelde
Fix array out of bounds access caused by uninitialised variables
2020-04-02Merge pull request #37513 from zak-grumbles/make_dict_erase_sequencedRémi Verschelde
Make dict erase visual node sequenced
2020-04-01Make dict erase node sequenced godotengine#37477Zak Grumbles
* Updated macro call to make the visual Dictionary Erase node sequenced.
2020-04-01Rename ViewportContainer to SubViewportContainerMichael Alexsander
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-04-01Merge pull request #37492 from akien-mga/warnings-clang-displayserverwindowsRémi Verschelde
Fix Clang warnings on Windows
2020-04-01Merge pull request #37443 from Leleat/masterRémi Verschelde
Fix PopupMenu's letter jumping on any InputEventKey (instead of just a press)
2020-04-01Merge pull request #37488 from akien-mga/etc2comp-rgba8-max-channelsRémi Verschelde
etc2comp: Fix max iterations for RGBA channels
2020-04-01Fix Clang warnings on WindowsRémi Verschelde
Fixes #37490.
2020-04-01Merge pull request #37484 from Calinou/csharp-verbatim-string-highlightRémi Verschelde
Remove syntax highlighting for C# verbatim strings due to bugs
2020-04-01Merge pull request #37486 from RandomShaper/fix_trimmed_resRémi Verschelde
Fix res:// trimmed to s:// on Windows
2020-04-01Merge pull request #37481 from ThakeeNathees/bind-method-typoRémi Verschelde
some typo in method binds fixed
2020-04-01etc2comp: Fix max iterations for RGBA channelsRémi Verschelde
Those checks were *very likely* meant to clamp the max value, not the min one. Fixes https://github.com/godotengine/godot/issues/10059#issuecomment-606993001.
2020-04-01some typo in method binds fixedThakee Nathees
2020-04-01Fix res:// trimmed to s:// on WindowsPedro J. Estébanez
2020-04-01Remove syntax highlighting for C# verbatim strings due to bugsHugo Locurcio
This closes #32336.
2020-04-01Merge pull request #37456 from ttencate/fix/gdscript_assert_message_docsRémi Verschelde
Add missing docs for assert message in GDScript
2020-03-31Merge pull request #37468 from accidentalrebel/masterRémi Verschelde
Fix for Vulkan loader build error caused by incomplete alias
2020-03-31Add missing docs for assert message in GDScriptThomas ten Cate
Seems like this was overlooked in PR #31142. See also issue #17082.
2020-03-31Merge pull request #35765 from clayjohn/masterRémi Verschelde
Add a method to retrieve active material from MeshInstance
2020-03-31Fix for Vulkan loader related build error caused by incomplete aliasARebel
Fixes #37465. The #37369 commit which added an alias for linuxbsd platform did not work with the latest branch.
2020-03-31Merge pull request #37442 from YeldhamDev/subviewport_registerRémi Verschelde
Register SubViewport class
2020-03-31Merge pull request #37153 from neikeq/mono_ios-4.0Rémi Verschelde
[master] Mono/C#: Add iOS support
2020-03-31Merge pull request #37463 from akien-mga/fix-Wmaybe-uninitialized-toolsRémi Verschelde
Fix more -Wmaybe-uninitialized warnings with target=release_debug
2020-03-31Fix more -Wmaybe-uninitialized warnings with target=release_debugRémi Verschelde
I have no idea why those don't get triggered in target=debug builds. Fixes #37461.
2020-03-31Merge pull request #37458 from akien-mga/doc-displayserver-window-syncRémi Verschelde
doc: Sync classref with DisplayServer/Window changes
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-31Style: Add black format to fix_style.shRémi Verschelde
Also ignore new Android build artifact.
2020-03-31Fix exporting corrupted Xcode pbxproj if project name has spacesIgnacio Etcheverry
2020-03-31Mono/C#: Add iOS supportIgnacio Etcheverry
Right now, games only work on devices when exported with FullAOT+Interpreter. There are some issues left that need to addressed for FullAOT alone. Right now, it's giving issues with the Godot.NativeCalls static constructor.