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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-06-16
Merge pull request #62112 from Chaosus/fix_redundand_header
Yuri Rubinsky
2022-06-16
Merge pull request #62066 from bruvzg/cleanup_ts_enums
Rémi Verschelde
2022-06-16
Remove redundand header from `a_star.h`
Yuri Rubinsky
2022-06-16
Merge pull request #62099 from Chaosus/astar_64bit
Yuri Rubinsky
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-16
Make AStar to use 64-bit logic
Yuri Rubinsky
2022-06-16
Merge pull request #62104 from paulloz/dotnet-lerp-rangelerp
Rémi Verschelde
2022-06-16
Fix Lerp documentation and implement RangeLerp
Paul Joannon
2022-06-16
Print NavMap error only once for invalid NavMesh.
K. S. Ernest (iFire) Lee
2022-06-16
Merge pull request #58669 from theraot/ASar2Dbidirectional
Rémi Verschelde
2022-06-16
Merge pull request #61951 from Calinou/ios-touch-delay-add-property-hint
Rémi Verschelde
2022-06-16
Merge pull request #61908 from Calinou/crash-handler-message-tweak-exported-p...
Rémi Verschelde
2022-06-16
Merge pull request #61877 from aaronfranke/doc-negative-scale
Rémi Verschelde
2022-06-16
Merge pull request #61820 from pfertyk/issue-61604-is-plugin-enabled-by-name
Rémi Verschelde
2022-06-16
Adding HTC tracker support
Bastiaan Olij
2022-06-15
Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improv...
Rémi Verschelde
2022-06-15
Merge pull request #62077 from RandomShaper/fix_append_array
Rémi Verschelde
2022-06-15
Merge pull request #62082 from qarmin/handle_crash_ci
Rémi Verschelde
2022-06-15
Stop CI when Godot crash
Rafał Mikrut
2022-06-15
Fix glow in Mix mode not working correctly when FXAA is enabled
Hugo Locurcio
2022-06-15
Merge pull request #61952 from V-Sekai/custom-docs
Rémi Verschelde
2022-06-15
Merge pull request #61486 from jtnicholl/import_script_templates
Rémi Verschelde
2022-06-15
Validate every source element separately Array::append_array()
Pedro J. Estébanez
2022-06-15
Merge pull request #62071 from Chaosus/gds_null_check_implicit_constructor
Yuri Rubinsky
2022-06-15
Add script templates for EditorScenePostImport
Jonathan Nicholl
2022-06-15
Add a null checking to `GDScript::_super_implicit_constructor`
Yuri Rubinsky
2022-06-15
Improve stack overflow error message in GDScript and VisualScript
Hugo Locurcio
2022-06-15
Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classname
George Marques
2022-06-15
Merge pull request #59358 from strank/debug-inner-classes
George Marques
2022-06-15
Merge pull request #59482 from kurtlachmann/lsp_better_parentheses
Rémi Verschelde
2022-06-15
Merge pull request #61812 from Chaosus/fix_wrapf
Rémi Verschelde
2022-06-15
Merge pull request #61666 from nathanfranke/fix-match-bind
George Marques
2022-06-15
Merge pull request #61997 from Rindbee/fix-ColorPicker-wrong-sampling
Rémi Verschelde
2022-06-15
Merge pull request #51950 from qarmin/bad_godot4_converter
Rémi Verschelde
2022-06-15
Merge pull request #62063 from fire-forge/inputevent-button
Rémi Verschelde
2022-06-15
Merge pull request #62060 from fire-forge/h-offset
Rémi Verschelde
2022-06-15
Add Godot 3.x -> Godot 4.x project converter
Rafał Mikrut
2022-06-15
Merge pull request #62059 from fire-forge/array-subinspector
Rémi Verschelde
2022-06-15
Expose PopupMenu set/get_item_horizontal_offset()
FireForge
2022-06-15
Use new inspector button style in InputEvent editor
FireForge
2022-06-15
Merge pull request #62057 from clayjohn/GLES3-compressed-multimesh
Rémi Verschelde
2022-06-15
Merge pull request #62033 from V-Sekai/openxr-angular-velocity
Rémi Verschelde
2022-06-15
Merge pull request #61934 from Geometror/hashfuncs
Rémi Verschelde
2022-06-15
Fix the bug that the sampling position is reversed, make eyedrop reusable.
Rindbee
2022-06-14
Allow folding in sub-inspectors in Array and Dictionary editors
FireForge
2022-06-14
Implement MultiMesh in 3D and flesh out MultiMesh functions
clayjohn
2022-06-14
Merge pull request #57151 from cdemirer/fix-match-array-dict-pattern-logic-error
George Marques
2022-06-15
Merge pull request #62052 from smix8/navigation_layer_functions_4.x
Rémi Verschelde
2022-06-15
Hash function improvements
Hendrik Brucker
2022-06-15
Streamline Navigation layer function names.
smix8
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