Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-20 | makerst: Use code markup for default values/overrides | Rémi Verschelde | |
Fixes godotengine/godot-docs#3071. | |||
2020-01-20 | Merge pull request #35345 from timothyqiu/pck-packer-leak | Rémi Verschelde | |
Fixes leak when calling PCKPacker::pck_start multiple times | |||
2020-01-20 | Merge pull request #35343 from timothyqiu/xml-leak | Rémi Verschelde | |
Fixes XMLParser leak when open multiple times | |||
2020-01-20 | Merge pull request #35342 from timothyqiu/dyfont-leak | Rémi Verschelde | |
Destroys FreeType library on load error | |||
2020-01-20 | Merge pull request #35341 from timothyqiu/negative-zero | Rémi Verschelde | |
Prevent negative zero shown in SpotLight gizmo | |||
2020-01-20 | Fixes leak when pck_start multiple times | Haoyu Qiu | |
2020-01-20 | Fixes XMLParser leak when open multiple times | Haoyu Qiu | |
2020-01-20 | Destroys FreeType library on load error | Haoyu Qiu | |
2020-01-20 | Prevent negative zero shown in SpotLight gizmo | Haoyu Qiu | |
2020-01-19 | doc: Sync classref with current source | Rémi Verschelde | |
2020-01-19 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2020-01-19 | Merge pull request #35270 from ChibiDenDen/fix_extends_sub_subclass | Rémi Verschelde | |
Fix subclass finding in extend statement for sub-sub classes | |||
2020-01-19 | Merge pull request #35336 from akien-mga/no-return-once-you-quit | Rémi Verschelde | |
SceneTree: Abort change_scene if we're quitting | |||
2020-01-19 | Merge pull request #35327 from KoBeWi/globalization | Rémi Verschelde | |
Mention that KinematicCollisions use global coords | |||
2020-01-19 | Merge pull request #35326 from neikeq/issue-30496 | Rémi Verschelde | |
Fix ClassDB API portability with some android and editor classes | |||
2020-01-19 | Merge pull request #35325 from Calinou/optimize-editor-theme-creation | Rémi Verschelde | |
Only create the editor theme once | |||
2020-01-19 | Merge pull request #35300 from Feniks-Gaming/GraphNodeDesc | Rémi Verschelde | |
Improve Description of GraphNode | |||
2020-01-19 | SceneTree: Abort change_scene if we're quitting | Rémi Verschelde | |
Otherwise we can have a segmentation fault if we try to call `add_child` on an already freed node. Fixes #35323. | |||
2020-01-19 | Only create the editor theme once | Hugo Locurcio | |
This prevents the editor theme from being created twice. This speeds up the project editor and editor startup significantly; startup is now 1.3 times faster on average (tested on a debug build). RAM usage was also lowered by 7.5 MB on average. This partially addresses #35321. | |||
2020-01-19 | Mention that KinematicCollisions use global coords | Tomasz Chabora | |
2020-01-19 | Improve Description of GraphNode | Feniks | |
It mostly fixes issues I have listed in https://github.com/godotengine/godot-docs/issues/3065 where GraphNode description was rather lacking clarity. It was near impossible how to use the them or how to create new slots etc. I improved it quite a bit if anyone has idea how to reword original "A tuple of input and output slots is defined for each GUI element included in the GraphNode." I would love to hear it. I am unsure how to word it in more understandable way. | |||
2020-01-19 | Fix ClassDB API portability with some android and editor classes | Ignacio Etcheverry | |
- `EditorNavigationMeshGenerator` was being registered as part of the Core API, even after d3f48f88bb84d22b7805ce971ac86cf1953a29fd. We must make sure to set Editor as the current ClassDB API type before creating an instance. - The `VisualScriptEngineSingleton.constant` property has a property hint string that's different between tools and non-tools builds. This commit makes the hint string to no longer be set in `_bind_methods`, and to instead set it in `_validate_property`. This way it's ignored when calculating the API hash. - `JavaClassWrapper` is now registered in ClassDB on all platforms, using a dummy implementation on platforms other than Android. This fixes API portability between Android and other platforms. - Updated `--class-db-json` command to ignore non-virtual methods that start with an underscore (see: 4be87c6016a5893cbde897924e540df4c988cee5). | |||
2020-01-19 | Merge pull request #35310 from akien-mga/gles3-irradiance-small-optimization | Rémi Verschelde | |
GLES3: Slight optimization to irradiance compute | |||
2020-01-19 | Merge pull request #35317 from Chaosus/fix_shader | Yuri Roubinsky | |
Clears completion_class in shaders (may cause troubles if not). | |||
2020-01-19 | Merge pull request #35312 from Faless/net/packet_peer_encode_buffer | Rémi Verschelde | |
PacketPeer use heap buffer for var encoding. | |||
2020-01-19 | Clears completion_class in shaders (may cause troubles if not). | Yuri Roubinsky | |
2020-01-19 | Merge pull request #35302 from clayjohn/GLES3-env-map | Rémi Verschelde | |
Reduce complexity of irradiance map generation | |||
2020-01-19 | PacketPeer use heap buffer for var encoding. | Fabio Alessandrelli | |
Used to allocate in stack (via alloca) which causes crashes when trying to encode big variables. The buffer grows as needed up to `encode_buffer_max_size` (which is 8MiB by default) and always in power of 2. | |||
2020-01-19 | GLES3: Slight optimization to irradiance compute | Rémi Verschelde | |
All the calculations leading up to `mipLevel` are only relevant for Panorama mode. Similarly, the `source_resolution` uniform is only needed for that mode. | |||
2020-01-19 | Merge pull request #35303 from timothyqiu/hidpi-anitreeplayer | Rémi Verschelde | |
Fixes AnimationTreePlayer editor UI on HiDPI | |||
2020-01-19 | doc: Timer.autostart resets to false on start | Rémi Verschelde | |
Fixes #35289. | |||
2020-01-19 | Merge pull request #35273 from dankan1890/quick_fix | Rémi Verschelde | |
AssetLibrary layout fix | |||
2020-01-19 | Merge pull request #35284 from Ovnuniarchos/MidiNoReopen | Rémi Verschelde | |
Alsa MIDI input thread gets properly reinitialized on open_midi_input. | |||
2020-01-19 | Merge pull request #35295 from N0hbdy/animation-editor-line-edit-fix | Rémi Verschelde | |
Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit | |||
2020-01-19 | Merge pull request #35297 from Calinou/2d-zoom-reset-clamp-editor-scale | Rémi Verschelde | |
Clamp the editor scale to 1 when resetting zoom in the 2D editor | |||
2020-01-19 | Merge pull request #35304 from raphael10241024/fix_audiobus_editor | Rémi Verschelde | |
fix audio buses layout editor save | |||
2020-01-19 | fix audio buses editor not save, close #26683 | RaphaelHunter | |
2020-01-19 | Fixes AnimationTreePlayer editor on HiDPI | Haoyu Qiu | |
* The minimum editor size * The position of buttons and status text | |||
2020-01-18 | reduce complexity of irradiance map generation | clayjohn | |
2020-01-18 | Clamp the editor scale to 1 when resetting zoom in the 2D editor | Hugo Locurcio | |
This closes #35294. | |||
2020-01-18 | Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit | N0hbdy | |
Not having this causes the LineEdit to be deleted while still processing signals, which can cause a crash during focus changes. Fixes 35293 | |||
2020-01-18 | AssetLibrary when the download size is unknown: | dankan1890 | |
hidden progress bar added in the description the downloaded bytes Fixes #35267 | |||
2020-01-18 | Alsa MIDI input thread gets properly reinitialized on open. | Ovnuniarchos | |
2020-01-18 | Merge pull request #35281 from timothyqiu/video-player-doc | Rémi Verschelde | |
Improves VideoPlayer's documentation | |||
2020-01-18 | Merge pull request #35265 from zxcvdev/fix_crash_iphone_ios13 | Rémi Verschelde | |
Fix iOS Crash on Application Exit | |||
2020-01-18 | Merge pull request #35276 from Calinou/doc-configfile-comments | Rémi Verschelde | |
doc: Mention the limited comment support in ConfigFile | |||
2020-01-18 | Improves VideoPlayer's documentation | Haoyu Qiu | |
2020-01-18 | doc: Mention the limited comment support in ConfigFile | Hugo Locurcio | |
2020-01-18 | Merge pull request #35256 from Faless/js/callback_target_fix | Rémi Verschelde | |
HTML5 callbacks rework. | |||
2020-01-18 | Fix subclass finding in extend statement for sub-sub classes | Dani Frank | |
lookup was always done on top level script instead of advancing to subclass each time. this commit changes the lookup to always be at last found subclass |