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AgeCommit message (Expand)Author
2022-09-14Merge pull request #64228 from nathanfranke/mp-loadFabio Alessandrelli
2022-09-14Merge pull request #65494 from V-Sekai/fix_inspect_command_contextRémi Verschelde
2022-09-14Merge pull request #65421 from V-Sekai/spriteframes_read_onlyRémi Verschelde
2022-09-14Merge pull request #65493 from V-Sekai/lod_scalingRémi Verschelde
2022-09-14Merge pull request #61901 from bruvzg/macos_live_resize_fix_4Rémi Verschelde
2022-09-14[macOS, 4.0] Fix unresponsive redraw during live resizing.bruvzg
2022-09-14Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtrRémi Verschelde
2022-09-14Merge pull request #65735 from bruvzg/rtl_fixesRémi Verschelde
2022-09-14Merge pull request #65769 from m4gr3d/update_android_editor_menus_mainRémi Verschelde
2022-09-14Merge pull request #65766 from BastiaanOlij/openxr_1_0_25Rémi Verschelde
2022-09-13Disable menus and functionality that are not relevant on the Android Editor portFredia Huya-Kouadio
2022-09-14Fix LOD-generation on skinned meshes.SaracenOne
2022-09-14Update OpenXR to 1.0.25Bastiaan Olij
2022-09-13do not load PackedScene from spawner until instantiatingNathan Franke
2022-09-14Merge pull request #65490 from halgriffiths/profiler-fixRémi Verschelde
2022-09-14Merge pull request #65648 from TedSpikes/check-for-ios-simulatorRémi Verschelde
2022-09-13Merge pull request #65746 from clayjohn/GLES3-mem-leakRémi Verschelde
2022-09-13Merge pull request #65756 from clayjohn/sky-shader-debandingRémi Verschelde
2022-09-13Merge pull request #65754 from KoBeWi/nothing_to_do_hereRémi Verschelde
2022-09-13Move debanding into internal sky shader code so that it is applied after ever...clayjohn
2022-09-13Don't print error on empty actionskobewi
2022-09-13Fix leaking of Mesh version and lod memory when freeing mesh in GLES3clayjohn
2022-09-13Merge pull request #65659 from Faless/rtc/4.x_expose_moreFabio Alessandrelli
2022-09-13[WebRTC] Expose more of the WebRTC API.Fabio Alessandrelli
2022-09-13Check for ios_simulator when building for x86_64Ted Spikes
2022-09-13Fix profiler being disabled at wrong timeshalgriffiths
2022-09-13Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-orderRémi Verschelde
2022-09-13Merge pull request #65509 from gotnospirit/master-os-get_datetimeRémi Verschelde
2022-09-13Merge pull request #65591 from MewPurPur/area-overlapping-functionRémi Verschelde
2022-09-13Merge pull request #65621 from KoBeWi/eternal_patternRémi Verschelde
2022-09-13Merge pull request #65624 from KoBeWi/help_I'm_stuckRémi Verschelde
2022-09-13Merge pull request #65262 from bruvzg/win10_dmRémi Verschelde
2022-09-13Merge pull request #65632 from YeldhamDev/thin_editorsRémi Verschelde
2022-09-13Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefileRémi Verschelde
2022-09-13Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cppRémi Verschelde
2022-09-13Merge pull request #65653 from Chaosus/shader_completion_fixRémi Verschelde
2022-09-13Merge pull request #65611 from Sarfraz-droid/Issue65602Rémi Verschelde
2022-09-13Merge pull request #65651 from dzil123/animation_tree_node_renameRémi Verschelde
2022-09-13Merge pull request #65637 from Jummit/assert-exampleRémi Verschelde
2022-09-13RTL Improvementsbruvzg
2022-09-13Merge pull request #64927 from KoBeWi/three2fourRémi Verschelde
2022-09-13Merge pull request #65682 from m4gr3d/update_editor_versioning_mainRémi Verschelde
2022-09-13Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOMERémi Verschelde
2022-09-13Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usab...Rémi Verschelde
2022-09-13Merge pull request #65720 from KoBeWi/animated_diffRémi Verschelde
2022-09-13Merge pull request #65738 from BastiaanOlij/fix_ssao_ssil_memory_leakRémi Verschelde
2022-09-13Merge pull request #65736 from Chaosus/vs_fixYuri Rubinsky
2022-09-13Fix uniform buffer being created every frame is SSAO and SSIL half_size is di...Bastiaan Olij
2022-09-13[Font] Remove unnecessary cleanup and `changed` signal emission from the dest...bruvzg
2022-09-13Fix category of view_index inputs in the visual shader editorYuri Rubinsky