Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-03 | Ignore instance color and instance custom_data when not used in the OpenGL ↵ | clayjohn | |
renderer | |||
2023-02-02 | Merge pull request #72618 from Sauermann/fix-simplify-set-size | Rémi Verschelde | |
Simplify Viewport::_set_size | |||
2023-02-02 | Merge pull request #72494 from Chaosus/shader_fix_const_init | Rémi Verschelde | |
Fix shader failure when using non-const initializer on a constant | |||
2023-02-02 | Merge pull request #72601 from ↵ | Rémi Verschelde | |
Calinou/primitivemesh-uv2-padding-add-property-hint Add a property hint for PrimitiveMesh's `uv2_padding` | |||
2023-02-02 | Merge pull request #72586 from AThousandShips/compat_transpose_fix | Rémi Verschelde | |
Fix texture rect transpose for OpenGL | |||
2023-02-02 | Simplify Viewport::_set_size | Markus Sauermann | |
`Viewport.to_screen_rect` is used only in a single location to compare it to `Rect2i()`. When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`. When called from `Window`, `to_screen_rect` is always different from `Rect2i()`. So the comparison `to_screen_rect != Rect2i()` can be replaced by `Object::cast_to<Window>(this)`. This allows the removal of `Viewport.to_screen_rect` and the simplification of `Viewport::_set_size`. | |||
2023-02-02 | Merge pull request #72613 from Sauermann/fix-toplevel-top-level | Yuri Sizov | |
Fix toplevel nomenclature | |||
2023-02-02 | Fix toplevel nomenclature | Markus Sauermann | |
toplevel was 3.x top_level is 4.x | |||
2023-02-02 | Merge pull request #72537 from akien-mga/fix-no-deprecated-build | Rémi Verschelde | |
Fix build with `deprecated=no` not exclude ProjectConverter3To4 options | |||
2023-02-02 | Merge pull request #72398 from vnen/gdscript-setter-chain | Rémi Verschelde | |
GDScript: Improve usability of setter chains | |||
2023-02-02 | Merge pull request #72603 from Calinou/os-alert-linuxbsd-use-warning-icon | Rémi Verschelde | |
Use a "warning" icon in `OS.alert()` on Linux/*BSD | |||
2023-02-02 | Merge pull request #72509 from TokageItLab/seekcon | Rémi Verschelde | |
Consistent with NodeTimeSeek parameters OtherNodes | |||
2023-02-02 | Merge pull request #72600 from Calinou/string-match-glob | Rémi Verschelde | |
Mention `String.match()` is also called "glob"/"globbing" | |||
2023-02-02 | Merge pull request #72599 from Calinou/editor-fix-lightmapgi-gizmo-icon | Rémi Verschelde | |
Fix missing LightmapGI gizmo icon in the 3D editor | |||
2023-02-02 | Use a "warning" icon in `OS.alert()` on Linux/*BSD | Hugo Locurcio | |
This is the same icon as used on Windows. | |||
2023-02-02 | Add a property hint for PrimitiveMesh's `uv2_padding` | Hugo Locurcio | |
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference. | |||
2023-02-02 | Mention `String.match()` is also called "glob"/"globbing" | Hugo Locurcio | |
This is mostly for Ctrl + F purposes, in case someone is looking how to perform globbing on a string. | |||
2023-02-02 | Fix missing LightmapGI gizmo icon in the 3D editor | Hugo Locurcio | |
2023-02-02 | GDScript: Improve usability of setter chains | George Marques | |
- Consider PackedArrays non-shared since they are copied on C++/script boundaries. - Add error messages in the analyzer when assigning to read-only properties. - Add specific error message at runtime when assignment fails because the property is read-only. | |||
2023-02-02 | Merge pull request #72593 from ra314/patch-1 | Rémi Verschelde | |
Added missing words relating to TileSetAtlasSource | |||
2023-02-02 | Merge pull request #72592 from EricEzaM/67008-autocomplete-crash-virtual-fn | Rémi Verschelde | |
Fix crash in gdscript when autocompleting virtual function and signature does not match base. | |||
2023-02-02 | Merge pull request #72468 from rbessems/rbessems/add_ml2_controller | Rémi Verschelde | |
Adding Magic Leap 2 Controller Interaction Profile | |||
2023-02-02 | Merge pull request #72553 from RedworkDE/net-output-directory | Rémi Verschelde | |
C#: Preserve directories in output during export | |||
2023-02-02 | Added missing words relating to TileSetAtlasSource | Rahul Gandharva | |
2023-02-02 | Fix crash in gdscript when autocompleting virtual function and signature ↵ | Eric M | |
does not match base. | |||
2023-02-02 | Fix texture rect transpose for OpenGL | Ninni Pipping | |
2023-02-02 | Add Magic Leap 2 OpenXR Interaction Profile | Ron Bessems | |
2023-02-02 | Merge pull request #72334 from tbxMb/conv-ext-shader | Rémi Verschelde | |
Allow .gdshader files in 3to4 conversion | |||
2023-02-02 | Merge pull request #72576 from Maran23/4-x-rmb-new-menu | Rémi Verschelde | |
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' | |||
2023-02-02 | Allow .gdshader files in 3to4 conversion | tbxMb | |
2023-02-02 | Merge pull request #72559 from Maran23/4-x-improve-layout-dialog | Rémi Verschelde | |
Improve editor layout dialog | |||
2023-02-02 | Merge pull request #72557 from vonagam/fix-make-value-protection | Rémi Verschelde | |
GDScript: Fix getting reduced value of incomplete subscript for autocomplete | |||
2023-02-02 | Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵ | Marius Hanl | |
Manager' due to no fixed index for the 'New' menu | |||
2023-02-02 | Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos | Rémi Verschelde | |
[MacOS] Fix so that the main window is displayed before the splash screen minimum display time starts counting | |||
2023-02-02 | Merge pull request #72562 from 0xafbf/patch-1 | Rémi Verschelde | |
Fix bad variable name in TileMap documentation | |||
2023-02-02 | Merge pull request #72549 from m4gr3d/cleanup_xr_export_logic_main | Rémi Verschelde | |
Clean up the XR export logic | |||
2023-02-02 | Merge pull request #72542 from smix8/rvoagent_to_navagent_rename_4.x | Rémi Verschelde | |
Rename NavigationServer internal RvoAgent to NavAgent | |||
2023-02-02 | Merge pull request #72528 from aaronfranke/dont-have-slashes | Rémi Verschelde | |
Remove unused `has_slashes` from NodePath | |||
2023-02-02 | Merge pull request #72521 from KoBeWi/simplesize_it | Rémi Verschelde | |
Simplify Connect Dialog layout and sizing | |||
2023-02-02 | Merge pull request #72513 from TokageItLab/remove-rename-param-anim | Rémi Verschelde | |
Remove the meaningless API `rename_parameter()` in AnimationTree | |||
2023-02-02 | Merge pull request #72471 from mbrlabs/blink | Rémi Verschelde | |
Always show caret when moving in LineEdit | |||
2023-02-02 | Merge pull request #72567 from dalexeev/gds-fix-72539 | Rémi Verschelde | |
GDScript: Fix crash in export group annotations | |||
2023-02-02 | Merge pull request #72550 from KoBeWi/camera_of_the_end | Rémi Verschelde | |
Fix Camera2D crashes | |||
2023-02-02 | GDScript: Fix crash in export group annotations | Danil Alexeev | |
2023-02-01 | Fix bad variable name in TileMap documentation | Andrés Botero | |
2023-02-02 | Improve editor layout dialog | Marius Hanl | |
- Disable the 'Save' button in the dialog if no layout name is selected and no text is set - Use a small min height for the layout names list to make the dialog more clear if no layout has been created yet | |||
2023-02-02 | GDScript: Fix getting reduced value of incomplete subscript | Dmitrii Maganov | |
2023-02-01 | Fix Camera2D crashes | kobewi | |
2023-02-01 | Clean up the XR export logic | Fredia Huya-Kouadio | |
Remove the XR export logic from the legacy build system: - On Android, Godot 4 export requires the use of Android plugins which are not supported by the legacy build system - Provides added flexibility for configuring the Android manifest for XR specific capabilities. | |||
2023-02-01 | Fix build with `deprecated=no` not exclude ProjectConverter3To4 options | Rémi Verschelde | |
Fixes #72520. |