Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-14 | Merge pull request #67963 from KoBeWi/den_of_actions | Rémi Verschelde | |
Fix nested actions in EditorUndoRedoManager | |||
2022-11-14 | Merge pull request #65712 from Chaosus/gds_fix_completion | Rémi Verschelde | |
fix https://github.com/godotengine/godot/issues/64477 | |||
2022-11-14 | Merge pull request #68374 from rune-scape/rune-gdscript-compiler-bugfixes | Rémi Verschelde | |
Fixes https://github.com/godotengine/godot/issues/65953 Fixes https://github.com/godotengine/godot/issues/68291 Fixes https://github.com/godotengine/godot/issues/68561 Fixes https://github.com/godotengine/godot/issues/64915 Fixes https://github.com/godotengine/godot/issues/61848 Fixes https://github.com/godotengine/godot/issues/61268 | |||
2022-11-14 | Merge pull request #67852 from alex-pahdo/patch-1 | Rémi Verschelde | |
Add more info to WAV import errors | |||
2022-11-14 | Merge pull request #68272 from Sauermann/fix-windowfocus-on-resize | Rémi Verschelde | |
Fix Windowfocus on resizing | |||
2022-11-14 | Merge pull request #68019 from Sauermann/fix-physics-mouseover-drop | Rémi Verschelde | |
Drop physics mouseover as soon as the mouse moves over a Control | |||
2022-11-14 | Merge pull request #66938 from Faless/mp/4.x_debugger_split | Rémi Verschelde | |
[Editor] Better expose editor debugger plugins, use it in the multiplayer module. | |||
2022-11-14 | Add more info to WAV import errors | alex-pahdo | |
Print mismatched header contents and file size, which can provide more clues to users when debugging. | |||
2022-11-14 | [MP] Move engine and editor profilers to a plugin. | Fabio Alessandrelli | |
Also refactor the editor plugin out of the ReplicationEditor. | |||
2022-11-14 | [Editor] Better expose EditorDebuggerPlugin. | Fabio Alessandrelli | |
Now splitted into two classes: - EditorDebuggerPlugin (RefCounted). - EditorDebuggerSession (abstract). This allows the EditorPlugin to be in control of the debugger plugin lifecycle, be notified when sessions are created, and customize each of them independently. We should slowly transition the various profilers and captures in ScriptEditorDebugger to their own plugins, and decouple ScriptEditorDebugger from it's UI part (making it the "real" EditorDebuggerSession potentially dropping the wrappers). | |||
2022-11-14 | Merge pull request #64530 from bruvzg/svg_in_ot | Rémi Verschelde | |
2022-11-14 | Merge pull request #68644 from alcomposer/print_all_midi_event_info | Rémi Verschelde | |
2022-11-14 | add controller_number & controller_value to allow printing of all MIDI event ↵ | alcomposer | |
data | |||
2022-11-14 | Drop physics mouseover as soon as the mouse moves over a Control | Markus Sauermann | |
2022-11-14 | Merge pull request #68582 from bruvzg/inv_gd3_bmp_font | Rémi Verschelde | |
Add a special case for importing bitmap fonts designed for Godot 3. | |||
2022-11-14 | Merge pull request #68470 from bruvzg/img_fnt_imp | Rémi Verschelde | |
[Image Font Importer] Hide unused font size, add image and character margins. | |||
2022-11-14 | Merge pull request #68448 from bruvzg/font_imp_tr | Rémi Verschelde | |
[Font] Add an import option to pre-render all glyphs required for the translation. | |||
2022-11-14 | Merge pull request #68132 from Mickeon/doc-help-colourful | Rémi Verschelde | |
Improve Editor Documentation colors | |||
2022-11-14 | Merge pull request #67975 from BastiaanOlij/implement_uv2_on_primitives | Rémi Verschelde | |
Add optional UV2 logic for lightmapping to primitive shapes | |||
2022-11-14 | Merge pull request #61884 from Calinou/alpha-hash-use-opaque-pipeline | Rémi Verschelde | |
Use opaque rendering pipeline for alpha hash materials | |||
2022-11-14 | Merge pull request #68631 from pkdawson/fix-icondir-buffer-overflow | Rémi Verschelde | |
Fix ICONDIR buffer overflow | |||
2022-11-14 | Merge pull request #68257 from bruvzg/macos_ex_fs | Rémi Verschelde | |
[macOS] Add exclusive fullscreen mode with Dock and Menu disabled. | |||
2022-11-14 | [macOS] Add exclusive fullscreen mode with Dock and Menu disabled. | bruvzg | |
2022-11-14 | Fix ICONDIR buffer overflow | Patrick Dawson | |
2022-11-13 | Merge pull request #68608 from dsnopek/gl-manager-nullptr | Rémi Verschelde | |
Added missing null checks for gl_manager in MacOS and Windows display servers | |||
2022-11-13 | Merge pull request #68584 from Sauermann/fix-native-handle-crash | Rémi Verschelde | |
Fix gl_manager nullptr crash | |||
2022-11-13 | Merge pull request #68594 from dzil123/fix_wtype_limits_warning_openxr | Rémi Verschelde | |
Fix -Wtype-limits warning in openxr_interface.cpp | |||
2022-11-13 | Merge pull request #68603 from HolonProduction/zip | Rémi Verschelde | |
Fix problem with ZIPPacker | |||
2022-11-13 | Merge pull request #68571 from ↵ | Rémi Verschelde | |
Calinou/editor-default-disable-code-font-ligatures Disable code font ligatures by default in the editor | |||
2022-11-13 | Merge pull request #60684 from trollodel/lightweight_editor_plugin | Rémi Verschelde | |
Use forward-declarations in EditorPlugin where possible | |||
2022-11-13 | Merge pull request #68574 from clayjohn/RD-shadow-time | Rémi Verschelde | |
Properly set TIME shader uniform when rendering shadows | |||
2022-11-13 | Added missing null checks for gl_manager in MacOS and Windows display servers | David Snopek | |
2022-11-13 | Fix problem with ZIPPacker | HolonProduction | |
The Zipfile Reference should be set to `NULL` when the `ZIPPacker` is closed not when a file in it is closed. When calling `ZIPPacker.close` without this nothing happens because `zf` is `NULL`. (7zip could still extract the file but warned about unexpected end of file.) | |||
2022-11-13 | GDScript compiler subclass bugfixes | Rune | |
2022-11-13 | Add optional UV2 logic for lightmapping to primitive shapes | Bastiaan Olij | |
2022-11-12 | Fix -Wtype-limits warning in openxr_interface.cpp | dzil123 | |
2022-11-13 | Fix gl_manager nullptr crash | Markus Sauermann | |
Add a nullptr-check, before accessing gl_manager | |||
2022-11-13 | Add a special case for importing bitmap fonts designed for Godot 3. | bruvzg | |
2022-11-12 | Disable code font ligatures by default in the editor | Hugo Locurcio | |
2022-11-12 | Properly set TIME shader uniform when rendering shadows | clayjohn | |
2022-11-12 | Merge pull request #68557 from neropatti/master | Matthew | |
Fix typo, change ´ to ' | |||
2022-11-12 | Fix typo, change ´ to ' | neropatti | |
2022-11-12 | Merge pull request #68549 from ↵ | Rémi Verschelde | |
touilleMan/gdextension-revert-get_property_type_func-removal Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension | |||
2022-11-12 | Merge pull request #68477 from dzil123/visual_shader_ufunc_input_fix | Yuri Rubinsky | |
Fixes https://github.com/godotengine/godot/issues/68463 | |||
2022-11-12 | Revert removal of ↵ | Emmanuel Leblond | |
GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension This function pointer is needed to stay close to internal Godot's ScriptInstance class. Besides, by removing this function pointer, we had to do property list create/free each time we want to access type which is quadratic complexity :/ | |||
2022-11-11 | Merge pull request #68543 from DarkKilauea/msvc-problem-matcher | Rémi Verschelde | |
2022-11-11 | Add MSVC problem matcher to CI | Josh Jones | |
2022-11-11 | Merge pull request #68538 from raulsntos/gcc-problem-matcher | Rémi Verschelde | |
2022-11-11 | Merge pull request #68537 from ↵ | Rémi Verschelde | |
Calinou/editor-performance-monitor-section-bold-font Use a bold font for section titles in the editor performance monitor | |||
2022-11-11 | Merge pull request #68534 from clayjohn/GLES3-proxy | Rémi Verschelde | |
Implement texture_proxy_update which is needed for AnimatedTexture |