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2022-06-14Merge pull request #62025 from smix8/navigation_cb_invalid_obj_4.xRémi Verschelde
2022-06-14Merge pull request #62028 from Faless/js/4.x_threads_gdnative_exportRémi Verschelde
2022-06-14Merge pull request #62016 from bruvzg/fix_hp_scrollRémi Verschelde
2022-06-14[HTML5] Add GDNative+Threads build.Fabio Alessandrelli
2022-06-14Fix crash of navigation agents callback when object is invalidsmix8
Fix crash of navigation agents callback when object is invalid.
2022-06-14Merge pull request #61979 from Cyberrebell/vk_mem_alloc_updateRémi Verschelde
2022-06-14[macOS] Fix high-precision scrolling direction in the canvas editor zoom.bruvzg
2022-06-13Merge pull request #61998 from groud/fix_terrain_constraintsRémi Verschelde
Fixes terrains for isometric tilemaps
2022-06-13Merge pull request #62005 from Calinou/texture-import-detect-3d-i18nRémi Verschelde
Add internationalization for Detect 3D texture import messages
2022-06-13Add internationalization for Detect 3D texture import messagesHugo Locurcio
These messages are only printed in the editor and can be seen in the editor Output panel, so these should be localizable.
2022-06-13Fixes terrains for isometric tilemapsGilles Roudière
2022-06-13Merge pull request #61945 from KoBeWi/making_move_to_trash_less_trashRémi Verschelde
2022-06-13Merge pull request #61839 from Faless/webrtc/4.x_extension_static_defaultRémi Verschelde
2022-06-13Merge pull request #61974 from Calinou/project-settings-mark-as-basicRémi Verschelde
2022-06-13Merge pull request #61809 from groud/terrain_center_bitRémi Verschelde
2022-06-13Merge pull request #61915 from Calinou/doc-lightmapgiRémi Verschelde
2022-06-13Merge pull request #50506 from Calinou/light3d-increase-shadow-blurRémi Verschelde
2022-06-13Document LightmapGI, LightmapGIData and LightmapProbeHugo Locurcio
This documents those 3 classes with 100% completion, while also documenting the relevant project settings.
2022-06-13Merge pull request #61983 from skyace65/WorldEnvironmentRémi Verschelde
2022-06-13Tweak Light3D property hints for greater flexibilityHugo Locurcio
- Specular can now be set above 1.0. - Blur can be set to 0 to disable shadow blurring entirely, which is useful on lights that have a non-zero size. - When shadow blurring is disabled, lights that have a non-zero size will not use PCSS-like soft shadows, speeding up shadow rendering considerably. - Some property hints now allow more precise values.
2022-06-13Add description for camera effects property in WorldEnvironmentskyace65
2022-06-13Merge pull request #61972 from and-rad/confirm-insertRémi Verschelde
Fixed keying multiple animation tracks
2022-06-13Improve description of move_to_trash()kobewi
2022-06-13Merge pull request #61772 from bruvzg/ft_ot_collectRémi Verschelde
2022-06-13Merge pull request #61819 from bruvzg/button_overrunRémi Verschelde
2022-06-13Merge pull request #61936 from jgillich/vehicle-importRémi Verschelde
restore vehicle+wheel importers
2022-06-13Merge pull request #61842 from bruvzg/popup_fixes_swRémi Verschelde
2022-06-13Merge pull request #61988 from bruvzg/rtl_underlineRémi Verschelde
2022-06-13Merge pull request #61986 from bruvzg/missing_ts_lockRémi Verschelde
2022-06-13[RTL] Fix underline/overline/strikethrough interaction with the "visible ↵bruvzg
characters" property.
2022-06-13[TextServer] Add missing font mutex lock.bruvzg
2022-06-13Single-window mode popups and edited scene windows fixes.bruvzg
Fix single-window mode popup not closing when OptionBox is clicked. Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code). Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor.
2022-06-12updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using ↵Cyberrebell
SteamVR on Windows
2022-06-12Merge pull request #61961 from jtnicholl/anim_lib_type_hintsRémi Verschelde
Fix type hints for AnimationLibrary's signals' arguments
2022-06-12Merge pull request #61916 from Calinou/doc-curvetextureRémi Verschelde
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12Merge pull request #61736 from KoBeWi/final_form_of_the_fixFabio Alessandrelli
Fix Debugger tab not updating when clearing errors
2022-06-12Mark some common project settings as basicHugo Locurcio
2022-06-12Document the CurveXYZTexture class, improve CurveTexture documentationHugo Locurcio
2022-06-12Fix type hints for AnimationLibrary's signalsJonathan Nicholl
2022-06-12Fixed missing call to AnimationTrackEditor::make_insert_queueAndreas Raddau
2022-06-12Merge pull request #60128 from jiq4449/masterRémi Verschelde
Added documentation comments to the .NET library
2022-06-12Merge pull request #61959 from timothyqiu/right-descRémi Verschelde
Fix parameter name for `String.left` and `String.right`
2022-06-12Fix parameter name for String.left and String.rightHaoyu Qiu
2022-06-12Merge pull request #61949 from ↵Rémi Verschelde
touilleMan/native_extension_open_library_handle_initialization_error Fix NativeExtension::open_library return value when the undelying lib fails to initialize
2022-06-12Merge pull request #61950 from Calinou/editor-capitalization-add-taaRémi Verschelde
Add TAA to the list of editor capitalizations
2022-06-12Merge pull request #61240 from fire-forge/suffixRémi Verschelde
Add suffixes to all nodes and resources
2022-06-11Added documentation comments to the .NET libraryJoshua Quinones
Comments have been added for the following: modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs
2022-06-12Add TAA to the list of editor capitalizationsHugo Locurcio
This is used in the "Use Taa" setting (for temporal antialiasing).
2022-06-12Fix NativeExtension::open_library return value when the undelying lib fails ↵Emmanuel Leblond
to initialize
2022-06-11Merge pull request #61939 from Calinou/doc-meshinstance2d-toolRémi Verschelde