Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-05 | Merge pull request #31041 from 2shady4u/master | Rémi Verschelde | |
Mark class_name line as safe in editor | |||
2019-08-05 | Merge pull request #31028 from creikey/fix-theme-update-richtextlabl | Rémi Verschelde | |
Same method when redrawing as when theme changed | |||
2019-08-04 | Merge pull request #31068 from neikeq/issue-31065 | Ignacio Roldán Etcheverry | |
C#: Fix Color.ToHtml() | |||
2019-08-04 | C#: Fix Color.ToHtml() | Ignacio Etcheverry | |
2019-08-03 | Merge pull request #31062 from Chaosus/fix_gles2_rendering | Yuri Roubinsky | |
Fix GLES2 "black" rendering | |||
2019-08-03 | Fix GLES2 rendering | Yuri Roubinski | |
2019-08-03 | Return back spacer for non-expression nodes in visual shader (#31058) | Yuri Roubinsky | |
Return back spacer for non-expression nodes in visual shader | |||
2019-08-03 | Return back spacer for non-expression nodes in visual shader | Yuri Roubinski | |
2019-08-03 | Merge pull request #31022 from Calinou/doc-mention-poolintarray-limits | Rémi Verschelde | |
Mention 32-bit integer limit in the PoolIntArray documentation | |||
2019-08-02 | Mark class_name line as safe in editor | shaderbeast | |
2019-08-02 | Merge pull request #31033 from Chaosus/shader_button | Rémi Verschelde | |
Added link to docs for shader editor | |||
2019-08-02 | Added link to docs for shader editor | Yuri Roubinski | |
2019-08-02 | Merge pull request #31032 from KoBeWi/searchlect | Rémi Verschelde | |
Select found text in Script Editor | |||
2019-08-02 | Select found text in Script Editor | Tomasz Chabora | |
2019-08-02 | Mention 32-bit integer limit in the PoolIntArray documentation | Hugo Locurcio | |
2019-08-02 | Merge pull request #31018 from follower/fix-thirdparty-assimp-compile-fail | Rémi Verschelde | |
Fix error when building assimp on older Mac OS X version | |||
2019-08-02 | Merge pull request #31015 from Calinou/improve-gizmo-axis-colors | Rémi Verschelde | |
Improve the gizmo axis colors and increase the manipulator opacity | |||
2019-08-02 | Merge pull request #31001 from KoBeWi/come_back_script | Rémi Verschelde | |
Add Reopen Closed Script option in Script Editor | |||
2019-08-02 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @Anutrix, @hbina, @santouits Thanks to all contributors and donors for making Godot possible! | |||
2019-08-01 | Same method when redrawing as when theme changed | Cameron Reikes | |
2019-08-02 | Fix error when building assimp on older Mac OS X version. | follower | |
Prevents this error when building with Mac OS X 10.9 SDK: error: no member named 'atoi' in namespace 'std'; did you mean simply 'atoi'? | |||
2019-08-01 | Merge pull request #30905 from clayjohn/set-cpuparticles2d-visible | Rémi Verschelde | |
Toggle CPUParticles2D visibility when redrawing | |||
2019-08-01 | Improve the gizmo axis colors and increase the manipulator opacity | Hugo Locurcio | |
The new colors should make it easier to see the manipulator gizmo. Highlighted gizmos are now fully opaque (instead of being white), keeping the color information while a gizmo is highlighted. This also adds a setting hint for the manipulator gizmo opacity editor setting. Axis colors were taken from Blender 2.80. This partially addresses #16154. | |||
2019-08-01 | Add Reopen Closed Script option in Script Editor | Tomasz Chabora | |
2019-08-01 | Merge pull request #31010 from Chaosus/vs_fix_expression | Rémi Verschelde | |
Some visual fixes for Expression node in visual shaders | |||
2019-08-01 | Some visual fixes for Expression node | Chaosus | |
2019-08-01 | Merge pull request #31009 from Chaosus/vs_fix_outer_product | Rémi Verschelde | |
Fix outerProduct function in visual shaders | |||
2019-08-01 | Merge pull request #31007 from sparkart/vs_descriptive_tooltips | Rémi Verschelde | |
Add descriptive tooltips in VS editor | |||
2019-08-01 | Merge pull request #31004 from Kanabenki/fix-undo-close-scene | Rémi Verschelde | |
Don't add unsaved scene to previous scenes list when closing a tab | |||
2019-08-01 | Merge pull request #30993 from Chaosus/gles2_funcs | Rémi Verschelde | |
Expose several GLES3 built-ins to GLES2 | |||
2019-08-01 | Merge pull request #30992 from Calinou/tweak-damping-setting-hints | Rémi Verschelde | |
Tweak Area and PhysicsBody damping setting hints for consistency | |||
2019-08-01 | Fix outerProduct function in visual shaders | Chaosus | |
2019-07-31 | Add descriptive tooltips in VS editor | Emmanuel Barroga | |
In the Visual Script editor, the override icon is not very clear what it's intended purpose is for. Currently, its tooltip just says: "Function:" which is the same tooltip as the "add new function" icon. To resolve this issue, this PR adds descriptive tooltips to the following icons in the Visual Script editor: -Override Function -Add Function -Add Variable -Add Signal | |||
2019-07-31 | Don't add unsaved scene to previous scenes list | Kanabenki | |
2019-07-31 | Merge pull request #30999 from nekomatata/fix-regression-godot-physics | Rémi Verschelde | |
Fixed regression in Godot Physics | |||
2019-07-31 | Expose several GLES3 built-ins to GLES2 | Chaosus | |
2019-07-31 | Reverted fix that makes sense for collision_solver_2d_sat but not for the 3d ↵ | PouleyKetchoupp | |
version (original commit: aab8da25ad2c3e6d2df03abbc8e35c1725938c40) Fixes #30886 | |||
2019-07-31 | Tweak Area and PhysicsBody damping setting hints for consistency | Hugo Locurcio | |
This partially addresses #19182. | |||
2019-07-31 | Merge pull request #30972 from Chaosus/vs_copy_paste | Rémi Verschelde | |
Implement copy/paste in visual shaders | |||
2019-07-31 | Implement copy/paste in visual shaders | Chaosus | |
2019-07-31 | Merge pull request #30986 from sparkart/fix_progressbar_border_error | Rémi Verschelde | |
Fix ProgressBar Wrong Value with Border | |||
2019-07-31 | Merge pull request #30981 from ↵ | Rémi Verschelde | |
IAmActuallyCthulhu/pr/fix-typo-physics-2d-server-wrap-mt Correct typo and format of comments | |||
2019-07-31 | Merge pull request #30977 from clayjohn/GLES3-screen-uv | Rémi Verschelde | |
Properly pass SCREEN_PIXEL_SIZE to canvas light shader | |||
2019-07-30 | Fix ProgressBar Wrong Value with Border | Emmanuel Barroga | |
Closes: #30969 The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp; | |||
2019-07-30 | Correct typo and format of comments | IAmActuallyCthulhu | |
2019-07-30 | properly pass SCREEN_PIEXEL_SIZE to canvas light shader | clayjohn | |
2019-07-30 | Merge pull request #30945 from RevoluPowered/feature/assimp_update | Rémi Verschelde | |
Updated assimp to commit 1d565b0 with iFire | |||
2019-07-30 | Merge pull request #30958 from akien-mga/jpgd-security-fixes-google | Rémi Verschelde | |
jpgd.h: Backport security vulnerabilities fixes from Google Android | |||
2019-07-30 | Merge pull request #30961 from Calinou/window-size-error | Rémi Verschelde | |
Turn `OS.set_min/max_window_size()` warnings into errors | |||
2019-07-30 | Merge pull request #30966 from akien-mga/android-remove-stl-no | Rémi Verschelde | |
Android: Remove unusable android_stl=no option |