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2021-11-16add input validation for set_modification_countKodi
update error macros for set_modification_count
2021-11-16Merge pull request #55010 from Calinou/shader-editor-tweak-builtin-colorRémi Verschelde
2021-11-15Tweak the built-ins color highlighting in the shader editor (take 2)Hugo Locurcio
The new color is more distinguishable from other variables and symbols.
2021-11-15Merge pull request #54992 from RandomShaper/drop_android_db_settingRémi Verschelde
2021-11-15Revert "Load assets before enabling editor plugins"Rémi Verschelde
This reverts commit 1963c63b918cdab81f10d3ab48bbb225c95b9246. Fixes #52968, fixes #52995.
2021-11-15Merge pull request #54970 from theoway/moving_nodes_under_comment_nodeRémi Verschelde
2021-11-15Merge pull request #54953 from ↵Rémi Verschelde
Calinou/animation-editor-use-different-icon-eased-keys
2021-11-15Merge pull request #54991 from akien-mga/dehardcode-docs-branch-urlRémi Verschelde
2021-11-15Merge pull request #54952 from Calinou/doc-editorpathsRémi Verschelde
2021-11-15Use a different icon for eased keyframes in the animation editorHugo Locurcio
This makes easing tracks easier to recognize, in a way similar to curved lines in the Path2D editor.
2021-11-15Document the EditorPaths classHugo Locurcio
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-11-15Allow dehardcoding documentation branch and URL in docs linksRémi Verschelde
This makes it possible to change the branch of the documentation that URLs are pointing to without having to modify all class reference files. In the XML class reference, the `$DOCS_URL` placeholder should be used, and will be replaced automatically in the editor and when generating the RST class reference. The documentation branch string is set in `version.py`. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-11-15Drop pointless Android depth buffer settingPedro J. Estébanez
2021-11-15Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actionsRémi Verschelde
2021-11-15Merge pull request #54983 from sboron/fix-monoRémi Verschelde
2021-11-15Merge pull request #43072 from KoBeWi/point_to_angleRémi Verschelde
2021-11-15Fix mono build after invalid rename of `KEY_READ`Stefan Boronczyk
Follow-up to #51684.
2021-11-15Merge pull request #54981 from Calinou/doc-giRémi Verschelde
2021-11-15Making nodes enclosed within comment move with the comment nodeUmang Kalra
2021-11-15Merge pull request #54976 from reduz/importer-options-by-pathRémi Verschelde
2021-11-14Improve documentation related to global illuminationHugo Locurcio
2021-11-14Merge pull request #53710 from ↵Hugo Locurcio
CaptainProton42/fix-extension-class-inspector-properties
2021-11-14Add path to functions that return iporter optionsreduz
-Allows displaying custom options for specific file format variants -Added support for scene format import to retrieve custom options This PR is necessary for #54886 to be implemented properly.
2021-11-13Merge pull request #54947 from Chaosus/fix_mobile_rendererRémi Verschelde
Fix broken light_compute in mobile renderer
2021-11-13Fix broken light_compute in mobile rendererYuri Roubinsky
2021-11-13Merge pull request #54937 from aaronfranke/mac-archRémi Verschelde
Fix typo in architecture name for x86_64 macOS
2021-11-13Merge pull request #54934 from briansemrau/multimesh-zero-visibleRémi Verschelde
Fix multimesh still drawing when visible instances is zero
2021-11-12Fix multimesh still drawing when visible instances is zeroBrian Semrau
2021-11-12Fix typo in architecture name for x86_64 macOSAaron Franke
2021-11-13Merge pull request #54928 from KoBeWi/sorting_vegetablesRémi Verschelde
2021-11-12Merge pull request #51684 from aaronfranke/enum-classRémi Verschelde
2021-11-12Improve sort_custom() examplekobewi
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-12Merge pull request #54924 from Calinou/editor-macos-rename-shortcut-enterRémi Verschelde
2021-11-12Merge pull request #54803 from goostengine/shape-cast-2dCamille Mohr-Daurat
Add `ShapeCast2D` node
2021-11-12Merge pull request #54903 from aaronfranke/modules-no-editorRémi Verschelde
Make OpenSimplex and VisualScript modules not depend on editor files
2021-11-12Use Enter instead of F2 as an editor renaming shortcut on macOSHugo Locurcio
2021-11-12Remove `get_closest_*` methods from `ShapeCast2D`Andrii Doroshenko (Xrayez)
The physics API cannot provide needed functionality to ensure the correct behavior, which might lead to confusion (see `rest_info()`). However `get_closest_collision_safe/unsafe_fraction()` methods are not removed, because they return correct result from `cast_motion()`.
2021-11-12Add `ShapeCast2D` nodeAndrii Doroshenko (Xrayez)
2021-11-12Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke
2021-11-12Merge pull request #51048 from aaronfranke/ci-minimalRémi Verschelde
2021-11-12Merge pull request #54920 from Chaosus/vs_fix_crashYuri Roubinsky
2021-11-12Merge pull request #54485 from groud/atlas_texture_paddingRémi Verschelde
2021-11-12Add a minimal template build to CIAaron Franke
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-11-12Fix editor crash due incorrect setup of default texture in visual shaderYuri Roubinsky
2021-11-12Implement texture padding in TileSetAtlasSourcesGilles Roudière
2021-11-12Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde
2021-11-12Merge pull request #54912 from akien-mga/modules-check-enabledRémi Verschelde
2021-11-12Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde