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2022-04-14Merge pull request #60208 from Magorx/input-set-custom-mouse-cursor-fixRémi Verschelde
Added p_shape check to avoid engine crash in DisplayServer
2022-04-13Merge pull request #60177 from reduz/animation-library-importRémi Verschelde
Import scenes as AnimationLibrary
2022-04-13Merge pull request #60093 from TokageItLab/reset-blendRémi Verschelde
Make blend animation to use ResetTrack as default value
2022-04-13Merge pull request #60213 from JFonS/fix_depth_stateRémi Verschelde
2022-04-13Merge pull request #60211 from timothyqiu/al-renameRémi Verschelde
2022-04-13Merge pull request #60209 from ConteZero/select_all_nullRémi Verschelde
2022-04-13Merge pull request #60191 from novaplusplus/file-open-fixRémi Verschelde
2022-04-13Fix regression in rasterizer stateJoan Fons
Fixes a regression introduced by the color pass flags rework. The various rasterizer state structs were not being reset for each flag combination, which meant some state changes were wrongly applied to some flag combinations.
2022-04-13Fix parameter validation when renaming in AnimationLibraryHaoyu Qiu
2022-04-13Fix select_all() crash in RichTextLabelConteZero
2022-04-13Import scenes as AnimationLibraryreduz
Added the ability to import scenes as AnimationLibrary * Completes implementation of https://github.com/godotengine/godot-proposals/issues/4296 * Helps if you want to export animations to a separate file (say a GLTF) to avoid re-importing/exporting them every time the model changes. * Helps if you simply want to have animations using a dummy model, which can be shared across multiple models. Creates a secondary scene importer used only for animations. **NOTE**: A new flag for scene importer: EditorSceneFormatImporter.IMPORT_DISCARD_MESHES_AND_MATERIALS has been added, to hint importers that they should skip meshes and animations (and hence make importing faster). It is not implemented in any importer yet, this should be done in a separate PR.
2022-04-13Fix "File must be opened" error with File.open()nova++
2022-04-13Added p_shape check to avoid engine crushKingCakeTheFruity
2022-04-13Merge pull request #60199 from akien-mga/color-clarify-srgb-linear-conversionsRémi Verschelde
2022-04-13Merge pull request #60004 from fire-forge/anim-loop-enumRémi Verschelde
2022-04-13Merge pull request #59398 from ↵Rémi Verschelde
Calinou/animation-track-editor-keyframe-draw-hover
2022-04-13Merge pull request #60028 from LightningAA/Improve-Signal-DocsRémi Verschelde
2022-04-13Merge pull request #60030 from KoBeWi/pewportRémi Verschelde
2022-04-13Merge pull request #60034 from Calinou/camera-allow-lower-sizeRémi Verschelde
2022-04-13Merge pull request #60194 from V-Sekai/node_3d_gizmo_fixRémi Verschelde
2022-04-13Merge pull request #60196 from bruvzg/fix_menu_kbdRémi Verschelde
2022-04-13Color: Rename `to_srgb`/`to_linear` to include base color spaceRémi Verschelde
This helps reduce confusion around sRGB <> Linear conversions by making both input and output color spaces explicit.
2022-04-13Merge pull request #60012 from Sauermann/fix-collisionobject-canvas-docRémi Verschelde
2022-04-13Fix sub-menu keyboard navigation.bruvzg
2022-04-13Merge pull request #60017 from timothyqiu/nav-server-freeRémi Verschelde
Rename `NavigationServer`'s `free` method to `free_rid`
2022-04-13Merge pull request #60097 from V-Sekai/fix_triangle_mesh_selectionRémi Verschelde
Rearrange TriangleMesh function to workaround MSVC compiler bug
2022-04-13Rearrange TriangleMesh stack level incrementation to fix MSVC compiler ↵SaracenOne
optimization bug
2022-04-13Ensure gizmos are added to newly created Node3D-derivatives and silence ↵SaracenOne
error for attempting to create gizmos twice
2022-04-12Merge pull request #60081 from fire-forge/input-event-editor-fixRémi Verschelde
Redesign InputEvent editor and fix `Window.popup_centered()` rect calculation.
2022-04-12Merge pull request #59678 from SuddenlyNothing/doc-CheckBoxRémi Verschelde
Add documentation to CheckBox
2022-04-12Merge pull request #40975 from rohanrhu/masterFabio Alessandrelli
Added set_extra_headers() to WebSocketServer
2022-04-12Merge pull request #60040 from ConteZero/editor_log_copyRémi Verschelde
2022-04-12Add documentation to CheckBoxSuddenlyNothing
2022-04-12Merge pull request #54740 from ↵Rémi Verschelde
LightningAA/project-manager-sort-by-most-recent-as-default
2022-04-12Merge pull request #59531 from TokageItLab/fix-init-root-motionRémi Verschelde
Fixed initialization of TRS Track in blend tree for root motion
2022-04-12Merge pull request #60170 from ConteZero/context_menuRémi Verschelde
2022-04-12Merge pull request #60171 from Chaosus/restore_aaYuri Rubinsky
2022-04-12Merge pull request #60016 from SirQuartz/masterRémi Verschelde
2022-04-12Added set_extra_headers() to WebSocketServerOğuzhan Eroğlu
2022-04-12Merge pull request #60163 from fire-forge/texture-size-xRémi Verschelde
2022-04-12Add context menu to RichTextLabelConteZero
2022-04-12Redesign InputEvent editor pluginFireForge
- Use vertical layout and add text wrapping - Fix Window.popup_centered() rect calculation
2022-04-12Fix Visual Script's jump to function relative to zoomNicholas Huelin
When double-clicking on a function name the graph will now correctly jump to the function relative to the zoom ratio.
2022-04-12Merge pull request #60057 from timothyqiu/select-framesRémi Verschelde
2022-04-12Merge pull request #60069 from Calinou/fsr-fix-editor-enumRémi Verschelde
2022-04-12Merge pull request #60078 from Pineapple/cowdata-get-dataRémi Verschelde
Remove get_data() from CowData
2022-04-12Merge pull request #60169 from bruvzg/remove_fa_closeRémi Verschelde
2022-04-12Remove or make private `FileAccess` `close()` methods.bruvzg
2022-04-12Merge pull request #60172 from bruvzg/fix_ot_warningRémi Verschelde
2022-04-12Merge pull request #59825 from Chaosus/shader_fixRémi Verschelde
Fix incorrect parsing array's `length()` at return statement in shader