Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-16 | Add more recent contributors to AUTHORS | Rémi Verschelde | |
2017-06-16 | Fixed ‘CreateNewAnimation’ window wrong size. | ageazrael | |
2017-06-16 | Merge pull request #9212 from BastiaanOlij/add_primitive_hints | Rémi Verschelde | |
Add sensible hints to properties for primitive meshes | |||
2017-06-16 | Merge pull request #9208 from Calinou/tweak-default-fov | Rémi Verschelde | |
Increase the default perspective camera FOV | |||
2017-06-16 | Add sensible hints to properties | BastiaanOlij | |
2017-06-16 | Merge pull request #9211 from karroffel/gdnative-macos-typo | Thomas Herzog | |
[GDNative] corrected typo for Mac library ext. | |||
2017-06-16 | [GDNative] corrected typo for Mac library ext. | Karroffel | |
Seems like the extension is .dylib and not .dynlib. This should make it easier to select files from the editor. | |||
2017-06-16 | Merge pull request #8661 from BastiaanOlij/primitives_3.0 | Rémi Verschelde | |
Godot 3.0 primitives as resources for use with MeshInstance | |||
2017-06-16 | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | |
Adds the following resources: - CapsuleMesh: a capsule object - CubeMesh: a cube that can be subdivided - CylinderMesh: a cylinder - PlaneMesh: a horizontal plane that can be subdivided - PrismMesh: a prism shape - SphereMesh: a sphere - QuadMesh: reintroduction of the original quadmesh Removes the old Quad and TestCube nodes | |||
2017-06-16 | TIME constant reverted to a single float, fixes #9123 | Juan Linietsky | |
2017-06-16 | Cleaned up Screen Space Reflections, closes #8119 | Juan Linietsky | |
2017-06-16 | Fixes to SSR, WIP. | Juan Linietsky | |
2017-06-16 | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | |
Rename Godot-specific resource extensions | |||
2017-06-16 | Increase the default perspective camera FOV | Hugo Locurcio | |
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | |||
2017-06-16 | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | |
Enhance scene tabs | |||
2017-06-16 | Enhance scene tabs | volzhs | |
- show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button | |||
2017-06-15 | Merge pull request #9204 from Zylann/fix_mesh_poolvector_leak | George Marques | |
Fixed memory leaks | |||
2017-06-16 | Fixed memory leaks | Marc Gilleron | |
- PoolVector leak - mesh_remove_surface leak | |||
2017-06-15 | Rename Godot-specific resource extensions | George Marques | |
2017-06-15 | doc: Sync classref with current source | Rémi Verschelde | |
Tried to salvage what I could of the Image and InputEvent changes. | |||
2017-06-15 | Merge pull request #9177 from tagcup/gcc5_isinf | Rémi Verschelde | |
Use inline code for isinf with gcc versions <6. | |||
2017-06-15 | Merge pull request #9192 from remorse107/master | Rémi Verschelde | |
Color Picker Fixed Appearance | |||
2017-06-15 | Merge pull request #9198 from vnen/fix-wheel-pos | Rémi Verschelde | |
Fix MouseWheel position on Windows | |||
2017-06-15 | Fix MouseWheel position on Windows | George Marques | |
2017-06-15 | Merge pull request #9140 from ageazrael/bug-fix | Rémi Verschelde | |
Fixed middle mouse button can't bounce in macOS | |||
2017-06-15 | fix bug related to unshaded materials not working on MSVC. Not cleanest ↵ | Juan Linietsky | |
solution, might think about how to improve later. | |||
2017-06-15 | Remove error spam on Intel, closes #8665 | Juan Linietsky | |
2017-06-15 | Color Picker Fixed Appearance | remorse107 | |
Corrected bug with color picker hue section and with the wrong color array being sent to the 256x256 palette selector. Color Picker Fixed Appearance and clang Format | |||
2017-06-15 | Merge pull request #9176 from RandomShaper/fix-touchbutton | Rémi Verschelde | |
Fix/improve TouchScreenButton | |||
2017-06-14 | Merge pull request #9109 from RandomShaper/optimize-2d-lighting | Juan Linietsky | |
Add AT_LIGHT_PASS builtin to canvas shaders | |||
2017-06-15 | Add AT_LIGHT_PASS builtin to canvas shaders | Pedro J. Estébanez | |
This one allows for complex shaders paired with a simple lighting shader to skip code that would otherwise be pointlessly (and wastefully) run during the light pass. Depending on your game (number of items and lights), this can yield some performance gain. | |||
2017-06-14 | Use inline code for isinf as a workaround for libstdc++ versions from gcc ↵ | Ferenc Arn | |
5.x era. Fixes #9166. | |||
2017-06-15 | Merge pull request #9102 from Faless/debugger_listen_show_error | Rémi Verschelde | |
Editor now shows error when debug port is in use | |||
2017-06-14 | Fix _draw_polygon colors and uvs | Juan Linietsky | |
2017-06-14 | get rid of button array | Juan Linietsky | |
2017-06-14 | Merge pull request #9157 from capnm/fix-https-request | Rémi Verschelde | |
Don't append standard ports to the request header. | |||
2017-06-14 | Merge pull request #9158 from Hinsbart/script_templates | Rémi Verschelde | |
Add ability to use custom script templates. | |||
2017-06-14 | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | |
renamed occurances of ColorRamp with Gradient | |||
2017-06-14 | Merge pull request #9165 from Noshyaar/pr-area | Rémi Verschelde | |
Refactor layer_mask to collision_layer | |||
2017-06-14 | Merge pull request #9174 from volzhs/file-mode-toggle | Rémi Verschelde | |
Make toggle between thumbnail and list for file dialog on editor | |||
2017-06-14 | Merge pull request #9175 from bd339/iss9156 | Rémi Verschelde | |
Correct Image::blit_rect | |||
2017-06-14 | Fixed several bugs with directional light, and changed defaults to be more ↵ | Juan Linietsky | |
sensible. | |||
2017-06-14 | glad: Sync with upstream 0.1.14a0 | Rémi Verschelde | |
2017-06-14 | Merge pull request #9155 from kubecz3k/check-process-type | Rémi Verschelde | |
Ability to check if we are in fixed thread, solves: #3698 | |||
2017-06-14 | Fix/improve TouchScreenButton | Pedro J. Estébanez | |
- Refactor touch acceptance logic so the same is used whether passby is enabled or not. - Remove the check for visibility during input handling as it should never fail; instead using now an ERR_FAIL_COND() just in case since we have been checking for that so far. - Fix cast to wrong InputEventScreenTouch when it should be InputEventScreenDrag. - Replaced use of references by plain pointers for a more readable code and maybe a little performance gain. | |||
2017-06-14 | Merge pull request #9173 from StraToN/signal-descriptions | Rémi Verschelde | |
[master] Add Signals descriptions when they exist. [ci skip] | |||
2017-06-14 | Make toggle between thumbnail and list for file dialog on editor | volzhs | |
2017-06-14 | Rewrite Image::blit_rect to use the following algorithm: | Benjamin Dahse | |
1. Let r1 be the source rectangle clipped against the entire source image rectangle. 2. Let r2 be r1 offset by p_dest, clipped against the entire destination image rectangle. 3. Copy pixels from r1 to r2. | |||
2017-06-14 | Add Signals descriptions when they exist. | Julian Murgia | |
2017-06-14 | Merge pull request #9162 from Zylann/fix_line2d_math | Rémi Verschelde | |
Fixed broken Line2D |