Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-16 | Reorganise text editor settings | Paulb23 | |
2021-08-15 | Merge pull request #51664 from Chaosus/vs_fixes | Yuri Roubinsky | |
2021-08-15 | Added missed limiters for Visual Shader node enums | Yuri Roubinsky | |
2021-08-15 | Merge pull request #51512 from Bhu1-V/PR/cmd-fix | Rémi Verschelde | |
command palette improvements | |||
2021-08-15 | command palette improvements | Bhuvan Vemula | |
2021-08-15 | Merge pull request #51507 from BastiaanOlij/fix_screen_and_depth_texture | Bastiaan Olij | |
Fix read from screen and depth texture | |||
2021-08-15 | Fix read from screen and depth texture | Bastiaan Olij | |
2021-08-14 | Merge pull request #48572 from Calinou/improve-animation-bezier-editor | Rémi Verschelde | |
Improve the animation bezier editor | |||
2021-08-14 | Improve the animation bezier editor | Hugo Locurcio | |
- Allow snapping bezier handles to the timeline. - Allow precise snapping when holding Shift for keyframes and handles. - Previously, it was only allowed for seeking the timeline. - This change also impacts the animation track editor, not just the bezier editor. - Invert the Ctrl + mouse wheel behavior to match the zoom direction in the animation track editor. - Increase the line spacing between the "Time:" and "Value:" texts to improve readability. - Tweak box selection styling to match the animation track editor. - Adjust line widths for hiDPI displays. | |||
2021-08-14 | Merge pull request #51669 from KoBeWi/nextnextnextnextnext | Rémi Verschelde | |
Fix double Next Editor Tab | |||
2021-08-14 | Merge pull request #51654 from RandomShaper/fix_spirv_msvc_debug | Rémi Verschelde | |
Upgrade spirv-reflect | |||
2021-08-14 | Merge pull request #51657 from timothyqiu/view-name | Rémi Verschelde | |
Fix i18n of 3D view name | |||
2021-08-14 | Fix double Next Editor Tab | kobewi | |
2021-08-14 | Upgrade spirv-reflect | Pedro J. Estébanez | |
2021-08-14 | Merge pull request #50998 from BastiaanOlij/single_bokeh_dof_raster | Rémi Verschelde | |
Rewrote raster DOF shader to using BOKEH | |||
2021-08-14 | Merge pull request #51656 from AndreaCatania/paged-allocator-initializer | Rémi Verschelde | |
The `PagedAllocator` can now allocate objects with non empty constructors. | |||
2021-08-14 | Merge pull request #51660 from AnilBK/use-short-functions | Rémi Verschelde | |
Use get_global_* functions instead of using transforms. | |||
2021-08-14 | Merge pull request #50147 from aaronfranke/disable-node3d | Rémi Verschelde | |
Disable Node3D when compiling without 3D and fix disable_3d option | |||
2021-08-14 | Use get_global_* functions instead of using transforms. | Anilforextra | |
2021-08-14 | Merge pull request #51636 from Calinou/rename-lineshape2d | Rémi Verschelde | |
Rename LineShape2D to WorldMarginShape2D | |||
2021-08-14 | Fix i18n of 3D view name | Haoyu Qiu | |
Make the full view name translatable as a whole instead of combining from sub-strings. | |||
2021-08-14 | Add the possibility to initialize the classes allocated with the PagedAllocator | AndreaCatania | |
It uses the (`const T &&... p_args`) forward reference, to avoid copying the memory in case it's an rvalue, or pass a reference in case it's an lvalue. This is an example: ```c++ PagedAllocator<btShapeBox> box_allocator; btShapeBox* box = box_allocator.alloc( btVector3(1.0, 1.0, 1.0) ); ``` | |||
2021-08-14 | Rename LineShape2D to WorldMarginShape2D | Hugo Locurcio | |
The new name makes it more obvious that it acts as an infinite plane, and is consistent with its 3D counterpart (WorldMarginShape3D). | |||
2021-08-13 | Merge pull request #51321 from pycbouh/docs-makerst-codestyle | Rémi Verschelde | |
Fix minor code style issues in the RST generator | |||
2021-08-13 | Merge pull request #51642 from akien-mga/cleanup-use_single_quotes | Rémi Verschelde | |
2021-08-13 | Merge pull request #51585 from Paulb23/theme-update-optimisation | Rémi Verschelde | |
2021-08-13 | Merge pull request #50609 from bruvzg/te_block_caret | Rémi Verschelde | |
[TextEdit] Improve block/insert caret drawing. | |||
2021-08-13 | Style: Cleanup code using `text_editor/completion/use_single_quotes` | Rémi Verschelde | |
2021-08-13 | Merge pull request #51628 from timothyqiu/drag-property-path | Rémi Verschelde | |
Allow dropping property path into script editor | |||
2021-08-13 | Merge pull request #51630 from Chaosus/fix_completion_popup_size | Yuri Roubinsky | |
2021-08-13 | Only update TextEdit text cache when dirty | Paulb23 | |
2021-08-13 | Move CodeEdit theme overrides into EditorTheme | Paulb23 | |
2021-08-13 | Fix incorrect completion popup size of `CodeEdit` | Yuri Roubinsky | |
2021-08-13 | [TextEdit] Improve block/insert caret drawing. | bruvzg | |
2021-08-13 | Add bulk theme overrides to Control | Paulb23 | |
2021-08-13 | Merge pull request #51619 from Chaosus/fix_dark_words | Rémi Verschelde | |
Fix incorrect word block colors in the inspector tooltip | |||
2021-08-13 | Allow dropping property path into script editor | Haoyu Qiu | |
2021-08-13 | Merge pull request #51025 from reduz/fix-directional-shadow-bias | Rémi Verschelde | |
Fix directional shadow bias | |||
2021-08-13 | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke | |
2021-08-13 | Issue template: Fix link to CONTRIBUTING.md | Rémi Verschelde | |
Fixes #51623. | |||
2021-08-13 | Fix incorrect word block colors in the inspector tooltip | Yuri Roubinsky | |
2021-08-13 | Merge pull request #51508 from AndreaCatania/mem-placement | Rémi Verschelde | |
Refactors the memnew_placement. | |||
2021-08-13 | Merge pull request #51035 from foxydevloper/drag-drop-more-support | Rémi Verschelde | |
Improve drag and dropping files into viewport by supporting more types | |||
2021-08-13 | Merge pull request #49523 from foxydevloper/improve-shortcut-naming | Rémi Verschelde | |
Improve naming of a couple shortcuts | |||
2021-08-13 | Merge pull request #50114 from Chaosus/vs_constants | Rémi Verschelde | |
Few improvements for constants in visual shader | |||
2021-08-13 | Merge pull request #51519 from Chaosus/vs_transform_operator | Rémi Verschelde | |
Changed `TransformMult` node to `TransformOp` in visual shaders | |||
2021-08-13 | Merge pull request #51582 from AnilBK/ustring-macro-replacements | Rémi Verschelde | |
ustring: Replace macros with inline functions. | |||
2021-08-13 | Merge pull request #51607 from aaronfranke/includes | Rémi Verschelde | |
Fix some unnecessary includes | |||
2021-08-13 | Merge pull request #51587 from Calinou/use-unicode-multiplication-symbol | Rémi Verschelde | |
Use the Unicode multiplication symbol where relevant | |||
2021-08-13 | Merge pull request #51597 from RandomShaper/input_buffering | Rémi Verschelde | |