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2019-07-02Fix TTR strings for VisualShaderNodesRémi Verschelde
It had been done wrongly in #30185, but I missed it.
2019-07-02i18n: Sync translations with WeblateRémi Verschelde
2019-07-02doc: Sync classref with current sourceRémi Verschelde
2019-07-02Merge pull request #26613 from KoBeWi/direction_of_particlesRémi Verschelde
Add a Direction property to ParticlesMaterial
2019-07-02Merge pull request #27510 from fire/screenshot_editorRémi Verschelde
Add editor screenshot on control - f12.
2019-07-02Merge pull request #30223 from qarmin/properly_delete_threadRémi Verschelde
Remove thread to prevent memory leak
2019-07-02Merge pull request #29824 from m4gr3d/add_ovr_exportRémi Verschelde
Add XR mode selection to the Android export process.
2019-07-02Merge pull request #19936 from Xrayez/collapse-buttonRémi Verschelde
Expand/collapse nodes recursively in scene tree dock
2019-07-02Add XR mode selection to the Android export process.fhuya
2019-07-02Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @aqnuep Thanks to all contributors and donors for making Godot possible!
2019-07-02Merge pull request #29656 from nhold/add-remove-option-array-inspectorRémi Verschelde
Add buttons to remove keys\items from dictionaries\arrays.
2019-07-02Add option to remove array item and button to remove typed array itemNathan Hold
2019-07-01Add editor screenshot on control - f12.K. S. Ernest (iFire) Lee
2019-07-01Merge pull request #30196 from LikeLakers2/scenetreedock-script-creation-bugfixRémi Verschelde
SceneTreeDock will now only attach scripts to the selected node if the ScriptCreateDialog was opened from the SceneTreeDock
2019-07-01Merge pull request #29951 from raphael10241024/add_physics_2d_optimizeRémi Verschelde
add 2d physic optimization similar to 3d physics
2019-07-01Merge pull request #28884 from vnen/yield-resume-stackRémi Verschelde
Keep GDScript functions in stack while yielding
2019-07-01Merge pull request #29071 from YeldhamDev/improve_bookmarksRémi Verschelde
Improve bookmarks
2019-07-01Merge pull request #29333 from hbina/fix_double_click_when_no_edited_funcRémi Verschelde
fixed an issue with double clicking available node in VisualScriptEditor
2019-07-01Merge pull request #29909 from clayjohn/gles2-light-scaleRémi Verschelde
Scale vertex lit lights by environment scale
2019-07-01Remove thread to prevent memory leakqarmin
2019-07-01Merge pull request #29980 from Dentrax/directed-by-qarminRémi Verschelde
Fix some editor crashes
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
Remove unnecessary code and add some error explanations
2019-07-01Merge pull request #30221 from godotengine/revert-28572-trace-infoRémi Verschelde
Revert "Add godot version in backtrace message"
2019-07-01Revert "Add godot version in backtrace message"Rémi Verschelde
2019-07-01Merge pull request #29413 from YeldhamDev/global_rate_scaleRémi Verschelde
Add 'global_rate_scale' to the AudioServer
2019-07-01Merge pull request #29482 from Calinou/html5-fix-emscripten-rootRémi Verschelde
Fix Emscripten root directory detection when building for HTML5
2019-07-01Merge pull request #29572 from qarmin/fix_text_edit_selectRémi Verschelde
Fix TextEdit Select crash
2019-07-01fix some crashesFurkan Türkal
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-07-01Merge pull request #30220 from Calinou/doc-fix-nintendo-buttonsRémi Verschelde
Fix Nintendo buttons in the @GlobalScope documentation
2019-07-01Merge pull request #30219 from Calinou/tweak-gamepad-button-namesRémi Verschelde
Tweak gamepad button names to be consistent with the documentation
2019-07-01Fix Nintendo buttons in the @GlobalScope documentationHugo Locurcio
These were mistakenly referred to as DualShock buttons.
2019-07-01Tweak gamepad button names to be consistent with the documentationHugo Locurcio
2019-07-01Merge pull request #29815 from NilsIrl/plus_file_1Rémi Verschelde
Replace ` + "/" + ` with `String::file_add()`
2019-07-01Merge pull request #30089 from fire/cicd-crashRémi Verschelde
Headless CI/CD crash fixes
2019-07-01Merge pull request #30072 from mbrlabs/node-search-fixRémi Verschelde
Better pre-selection of search result node in "Create New Node" dialog.
2019-07-01Merge pull request #30218 from Faless/fix/http_requestRémi Verschelde
Fix HTTPRequest status checks.
2019-07-01Merge pull request #28572 from lupoDharkael/trace-infoRémi Verschelde
Add godot version in backtrace message
2019-07-01Merge pull request #28565 from CedNaru/CurvedWidthLine2DRémi Verschelde
Added a Width Curve to Line2D + UVs fix
2019-07-01Merge pull request #28701 from SonerSound/masterRémi Verschelde
Export paths are now saved as relative paths
2019-07-01Merge pull request #30146 from Chaosus/editor_file_dlg_exRémi Verschelde
Auto-change file extension in EditorFileDialog when filter changes
2019-07-01Fix HTTPRequest status checks.Fabio Alessandrelli
HTTPRequest used to have its own `status` variable but it would never be updated since the status of the client would be used instead. This caused potential crashes in some edge cases. The `status` variable is now removed, and the client status is used in checks instead.
2019-07-01Merge pull request #30202 from akien-mga/doc-globalscopeRémi Verschelde
doc: Complete GlobalScope documentation
2019-07-01Merge pull request #30161 from Calinou/add-tooltip-mouse-filter-warningRémi Verschelde
Add a configuration warning when using Ignore mouse filter with tooltip
2019-07-01Merge pull request #30213 from Calinou/fix-line-length-guideline-drawingRémi Verschelde
Draw the script editor's line length guideline below characters
2019-06-30Draw the script editor's line length guideline below charactersHugo Locurcio
This prevents characters from looking strange if they cross the line length guideline.
2019-06-30Merge pull request #30205 from Faless/upnp/2019_updateRémi Verschelde
Update miniupnpc library
2019-06-30Merge pull request #30101 from tree786/patch-1Rémi Verschelde
Added example on how to use RandomNumberGenerator
2019-06-30Export path may now be written as a relative pathSonerSound
If the target directory does not exist, it will be recursively created. Export paths are now saved as a relative to the projects base directory Renamed relative_to function to final_path_from_relative which takes a relative path and outputs the final path from a string that represents a directory. Added relative_path_from_final which takes in a final path and outputs a relative path if possible. If not possible it outputs the relative path that represents the current directory. If the target directory does not exist when exporting the project, then it is recursively created. Removed final_path_from_relative function Changed DirAccess into DirAccessRef for automatic object destruction
2019-06-30Add a configuration warning when using Ignore mouse filter with tooltipHugo Locurcio
This closes #30144.