Age | Commit message (Expand) | Author |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | no more time error, fixes #2892 | Juan Linietsky |
2015-12-12 | isim | santiagopf |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky |
2015-12-12 | variant parser was not parsing rect2 properly, fixes #2948 | Juan Linietsky |
2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky |
2015-12-12 | better support for broken collada, fixes #2959 | Juan Linietsky |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky |
2015-12-12 | ability to set occluder mask in tilemap, fixes #3025 | Juan Linietsky |
2015-12-12 | fix broken merge | Juan Linietsky |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | Merge pull request #3043 from TheHX/pr-script-debugger | Rémi Verschelde |
2015-12-12 | -added option to keep debugger open, fixes #3031 | Juan Linietsky |
2015-12-12 | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho |
2015-12-12 | added proper functions to ColorRamp, fixes #3034 | Juan Linietsky |
2015-12-12 | -make smoothing respect camera limits, fixes #3037 | Juan Linietsky |
2015-12-12 | make popup emit index when id is not defined | Juan Linietsky |
2015-12-12 | add pop_back/pop_front/push_back/push_front to array, to make it according to... | Juan Linietsky |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | -collision debug is shown above all else, fixes #2985 | Juan Linietsky |
2015-12-11 | Merge pull request #590 from marynate/PR-fix-ios-release-event | punto- |
2015-12-11 | Merge pull request #3039 from TheHX/pr-in-operator | Rémi Verschelde |
2015-12-11 | Fix "in" operator, make it use evaluate() instead of operator== | Franklin Sobrinho |
2015-12-11 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-11 | -remove (can be added back in editor settings) icons from property editor | Juan Linietsky |
2015-12-11 | remove editor driver split | Juan Linietsky |
2015-12-11 | Merge pull request #3038 from TheHX/pr-script-signal | Rémi Verschelde |
2015-12-11 | Fix error message when using is_connected with a script signal | Franklin Sobrinho |
2015-12-10 | added fallbacks proprty to fonts | Juan Linietsky |
2015-12-10 | Merge pull request #2306 from dbsGen/patch-1 | Rémi Verschelde |
2015-12-10 | Merge pull request #3019 from neikeq/spinbox_timer | Rémi Verschelde |
2015-12-10 | Spinbox: increase/decrease with mouse held | neikeq |
2015-12-10 | Merge pull request #2883 from TheHX/mesh_editor_plugin | Rémi Verschelde |
2015-12-10 | Merge pull request #3029 from neikeq/textedit_select_imp | Rémi Verschelde |
2015-12-09 | TextEdit: Scroll while selecting with mouse idle | neikeq |
2015-12-09 | Merge pull request #3028 from TheHX/pr-tscn-format | Rémi Verschelde |
2015-12-09 | Fix tscn format not being recongnized by EditorFileSystem | Franklin Sobrinho |
2015-12-09 | Merge pull request #3027 from TheHX/pr-project-manager-font | Rémi Verschelde |
2015-12-09 | Merge pull request #3026 from est31/fix_win_build | Rémi Verschelde |
2015-12-09 | Fix project manager not picking custom font | Franklin Sobrinho |
2015-12-09 | Fix windows build | est31 |
2015-12-09 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-09 | -ability to change scripts in external editor and still have properties reloa... | Juan Linietsky |
2015-12-09 | Merge pull request #2853 from akien-mga/pr-demos-code-formatting | Rémi Verschelde |
2015-12-09 | Use get_current_scene() instead of hack | Rémi Verschelde |
2015-12-09 | Move polygon_path_finder demo to demos/3d since it uses 3D nodes | Rémi Verschelde |
2015-12-09 | Remove systematic "Init(i)alization here" from _ready() | Rémi Verschelde |
2015-12-09 | Improve code formatting | Rémi Verschelde |
2015-12-09 | Update 2D demos scenes for 2.0 format | Rémi Verschelde |