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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-04-17
Correct typo mistake of profiler_add_frame_data argument in physics 3d server
SkyJJ
2020-04-17
Update many docs with recent rendering changes
clayjohn
2020-04-17
Merge pull request #37963 from Calinou/doc-dynamicfont-limitations
Rémi Verschelde
2020-04-17
Merge pull request #37958 from akien-mga/scons-no-werror-on-stable
Rémi Verschelde
2020-04-17
Merge pull request #37949 from reduz/implement-global-shader-uniforms
Rémi Verschelde
2020-04-17
Merge pull request #37953 from clayjohn/VULKAN-sky-sun-size
Rémi Verschelde
2020-04-17
Merge pull request #37962 from Calinou/doc-image-size-limits
Rémi Verschelde
2020-04-17
Add light size to Sky Shaders
clayjohn
2020-04-17
Merge pull request #37957 from Calinou/doc-angles-radians
Rémi Verschelde
2020-04-17
Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2
Rémi Verschelde
2020-04-17
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
Activate Physics Process in SpringArm3D.
Andrea Catania
2020-04-17
Document DynamicFont limitations and a possible workaround
Hugo Locurcio
2020-04-17
Document image size limits
Hugo Locurcio
2020-04-17
Merge pull request #37951 from clayjohn/VULKAN-sky-source
Rémi Verschelde
2020-04-17
SCons: Disable -Werror on 'stable' releases
Rémi Verschelde
2020-04-17
Clarify that angles must be specified as radians in the documentation
Hugo Locurcio
2020-04-17
i18n: Sync translations with Weblate
Rémi Verschelde
2020-04-17
Update AUTHORS and DONORS list
Rémi Verschelde
2020-04-17
line unsafe for indexing with known base type & unkown identifier
Thakee Nathees
2020-04-17
Merge pull request #35261 from YeldhamDev/load_pck_destination
Rémi Verschelde
2020-04-16
Use sky properly for ambient and reflections
clayjohn
2020-04-17
autocompleting with indexing for native types added
Thakee Nathees
2020-04-16
Made possible to specify where to dump the contents when loading a ".pck" file
Michael Alexsander
2020-04-16
Merge pull request #36868 from Calinou/improve-cli-script-error-message
Rémi Verschelde
2020-04-16
Merge pull request #37012 from Calinou/reverse-builtin-script-naming
Rémi Verschelde
2020-04-16
Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix
Rémi Verschelde
2020-04-16
Merge pull request #37747 from KoBeWi/cam2center
Rémi Verschelde
2020-04-16
Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outside
Rémi Verschelde
2020-04-16
Merge pull request #37832 from Calinou/doc-improve-dictionary
Rémi Verschelde
2020-04-16
Merge pull request #37824 from nekomatata/rigid-body-force-doc
Rémi Verschelde
2020-04-16
Merge pull request #37869 from madmiraal/fix-36533
Rémi Verschelde
2020-04-16
Merge pull request #37921 from Calinou/doc-improve-audiostreamsample
Rémi Verschelde
2020-04-16
Merge pull request #37895 from qarmin/more_leak_fixes
Rémi Verschelde
2020-04-16
Merge pull request #37926 from m4gr3d/migrate_legacy_apache_lib
Rémi Verschelde
2020-04-15
Migrate legacy apache dependency to the GodotPayment plugin
fhuya
2020-04-15
Improve the AudioStreamSample class documentation
Hugo Locurcio
2020-04-15
Merge pull request #37914 from clayjohn/VULKAN-decal-fix
Rémi Verschelde
2020-04-15
Merge pull request #37911 from madmiraal/fix-32876
Rémi Verschelde
2020-04-15
Merge pull request #37773 from asheraryam/fix-27272
Rémi Verschelde
2020-04-15
Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodes
Rémi Verschelde
2020-04-15
Fix texture check in decal setup
clayjohn
2020-04-15
Run SpringArm3D's process within physics.
Marcel Admiraal
2020-04-15
Add "node_unselected" signal for GraphEdit
asheraryam
2020-04-15
Added selection outline to locked nodes.
Eric M
2020-04-15
Merge pull request #37896 from NutmegStudio/decal-enum-constant-fix
Rémi Verschelde
2020-04-15
Fixes leaks in ResourceCache, Vulkan and X11
qarmin
2020-04-15
Merge pull request #37894 from NutmegStudio/fix-typo-in-light3d
Rémi Verschelde
2020-04-15
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
NutmegStudio
2020-04-15
Fix typo in light3d (Texture -> Texture2D)
NutmegStudio
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