Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-16 | Fix bitwise-and eval not updating return type | Brian Semrau | |
2020-12-16 | Merge pull request #44341 from Faless/docs/4.x_os_unixtime | Rémi Verschelde | |
Add important note about OS.get_unixtime. | |||
2020-12-16 | Merge pull request #44366 from ↵ | Rémi Verschelde | |
gongpha/fix-texture3d-texturearray-icon-rasterizing Improve Texture3D and TextureArray icons | |||
2020-12-16 | Merge pull request #44404 from Chaosus/doc_direction_to | Rémi Verschelde | |
Added a note describing a code behind Vector2/3.direction_to | |||
2020-12-16 | Merge pull request #44414 from skyace65/TypeHint | Rémi Verschelde | |
Document what can be used as a type hint | |||
2020-12-16 | Merge pull request #44412 from DanielZTing/rename | Rémi Verschelde | |
Rename neighbour in Control to neighbor | |||
2020-12-16 | Merge pull request #44423 from naithar/fix/text-edit-cursor | Rémi Verschelde | |
[4.0] TextEdit virtual keyboard cursor fix | |||
2020-12-16 | Merge pull request #44419 from winterpixelgames/PR-dissasemlber-fix-num-2 | Rémi Verschelde | |
fixes crash in disassembler for opcode OPCODE_ASSIGN_TYPED_NATIVE | |||
2020-12-16 | Merge pull request #44421 from madmiraal/fix-non-c-typedef-for-linkage | Rémi Verschelde | |
Fix named anonymous struct warning | |||
2020-12-16 | Fix named anonymous struct warning | Marcel Admiraal | |
2020-12-15 | fixes crash in disassemlber for opcode OPCODE_ASSIGN_TYPED_NATIVE | Jordan Schidlowsky | |
2020-12-16 | GUI: use cursor in TextEdit for non selected text. | Sergey Minakov | |
2020-12-15 | Document what can be used as a type hint | skyace65 | |
2020-12-15 | Rename neighbour in Control to neighbor | Daniel Ting | |
This keeps things consistent with the rest of Godot, which uses the American English spelling of Color. | |||
2020-12-15 | Merge pull request #44286 from clayjohn/VULKAN-fixes | Rémi Verschelde | |
Fixes to recent Vulkan errors | |||
2020-12-15 | Merge pull request #44406 from vnen/variant-ptr-construct | Rémi Verschelde | |
Add PtrConstruct template to use in Variant constructors | |||
2020-12-15 | Change template order in method_ptrcall.h | George Marques | |
To be consistent with the enum in Variant so missing types can be more easily spotted. | |||
2020-12-15 | Add PtrConstruct template to use in Variant constructors | George Marques | |
Since the PtrToArg::encode requires the value to be constructed previously. With PtrConstruct this is not required. | |||
2020-12-15 | Merge pull request #44275 from vnen/variant-function-arg-pointers | Rémi Verschelde | |
Use pointer parameters in Variant function pointers | |||
2020-12-15 | Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor | Rémi Verschelde | |
GDScript: Refactor builtin functions | |||
2020-12-15 | Added a note describing a code behind Vector2/3.direction_to | Yuri Roubinsky | |
2020-12-15 | Merge pull request #44400 from andy-noisyduck/master | Rémi Verschelde | |
Fix incorrect error messages when writing to compressed or encrypted files | |||
2020-12-15 | Merge pull request #44391 from madmiraal/fix-42285 | Rémi Verschelde | |
Remove Generic6DOFJoint precision property | |||
2020-12-15 | Quick fix to incorrect error messages when writing to compressed or ↵ | Andy Savage | |
encrypted files. | |||
2020-12-15 | Merge pull request #44372 from madmiraal/rename-animation-track_remove_key_at | Rémi Verschelde | |
Rename Animation::track_remove_key_at_position to track_remove_key_at_time | |||
2020-12-15 | Merge pull request #44377 from Calinou/rename-textureprogressbar | Rémi Verschelde | |
Rename the TextureProgress node to TextureProgressBar | |||
2020-12-15 | Merge pull request #36530 from KoBeWi/text_with_backdrop | Rémi Verschelde | |
Add outline to ruler tool | |||
2020-12-15 | Merge pull request #44384 from Calinou/increase-manipulator-gizmo-opacity | Rémi Verschelde | |
Increase the default 3D manipulator gizmo opacity for better visibility | |||
2020-12-15 | Merge pull request #44389 from madmiraal/rename-get_ok | Rémi Verschelde | |
Rename AcceptDialog get_ok() to get_ok_button() | |||
2020-12-15 | Remove Generic6DOFJoint precision property | Marcel Admiraal | |
2020-12-15 | Merge pull request #44112 from ↵ | Rémi Verschelde | |
winterpixelgames/PR-more-deterministic-and-reliable-2d-physics make 2d constraint solving more deterministic by solving in push order | |||
2020-12-14 | Increase the default 3D manipulator gizmo opacity for better visibility | Hugo Locurcio | |
- Brighten gizmos when highlighted to make the difference between a non-highlighted and a highlighted gizmo more visible. - Tweak the manipulator gizmo size property hint. | |||
2020-12-14 | Add outline to ruler tool | Tomasz Chabora | |
2020-12-14 | Rename the TextureProgress node to TextureProgressBar | Hugo Locurcio | |
Advantages: - When searching for "progressbar", you'll see both nodes in the search results. - More consistent with Button/TextureButton. | |||
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal | |
Also renames: - AcceptDialog add_cancel() to add_cancel_button() - ConfirmationDiaglog get_cancel() to get_cancel_button() | |||
2020-12-14 | Rename Animation::track_remove_key_at_position to track_remove_key_at_time | Marcel Admiraal | |
2020-12-14 | Improve Texture3D and TextureArray icons | gongpha | |
2020-12-14 | Merge pull request #44353 from skyace65/PowFix | Rémi Verschelde | |
Pow method doc fix | |||
2020-12-14 | Merge pull request #44319 from reduz/integrate-meshoptimizer | Rémi Verschelde | |
Rework Mesh handling on scene importing. | |||
2020-12-14 | Merge pull request #44356 from EricEzaM/PR/fix-input-event-string-conversions | Rémi Verschelde | |
Fixed mistakes in InputEvent as_text and to_string implementations. | |||
2020-12-14 | Fixed mistakes in InputEvent as_text and to_string implementations. | EricEzaM | |
2020-12-13 | Rework Mesh handling on scene importing. | reduz | |
-Reworked how meshes are treated by importer by using EditorSceneImporterMesh and EditorSceneImporterMeshNode. Instead of Mesh and MeshInstance, this allows more efficient processing of meshes before they are actually registered in the RenderingServer. -Integrated MeshOptimizer -Reworked internals of SurfaceTool to use arrays, making it more performant and easy to run optimizatons on. | |||
2020-12-13 | Pow method doc fix | skyace65 | |
2020-12-13 | Merge pull request #43030 from bruvzg/ctl_var_font | Rémi Verschelde | |
[Complex Text Layouts] Add variable fonts support. | |||
2020-12-13 | [Complex Text Layouts] Add variable fonts support. | bruvzg | |
2020-12-13 | Add important note about OS.get_unixtime. | Fabio Alessandrelli | |
Should NEVER be used for precise time computations since its return values are not guaranteed to be monotonic. | |||
2020-12-13 | Merge pull request #42595 from bruvzg/ctl_rich_text | Rémi Verschelde | |
[Complex Text Layouts] Refactor RichTextLabel. | |||
2020-12-12 | Merge pull request #44317 from mbrlabs/geometry2d-docs | Rémi Verschelde | |
Fixed Geometry2D::get_closest_points_between_segments docs | |||
2020-12-12 | Fixed Geometry2D::get_closest_points_between_segments docs | Marcus Brummer | |
2020-12-12 | Merge pull request #44315 from madmiraal/fix-handles-baseexception | Rémi Verschelde | |
Don't handle BaseException in build scripts |