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2021-08-24Port recent move_and_slide fixes to 3DPouleyKetchoupp
Improves stop on slopes, sliding on walls and gravity handling by porting existing changes from CharacterBody2D to CharacterBody3D. Co-authored-by: fabriceci <fabricecipolla@gmail.com>
2021-08-23Merge pull request #51751 from jeffrey-cochran/windforceCamille Mohr-Daurat
Created an area-specific wind force that interacts with soft bodies
2021-08-23Merge pull request #52036 from reduz/native-extension-argument-pointersJuan Linietsky
Implement NativeExtension pointer arguments
2021-08-23Implement NativeExtension pointer argumentsreduz
* Allows calling into native extensions directly with a pointer * Makes it easier to implement some APIs more efficiently * Appears with a "*" in the documentation for the argument. * Implementing the pointer handling is entirely up to the implementation, although the extension API provides some hint. * AudioStream has been implemented as an example, allowing to create NativeExtension based AudioStreams.
2021-08-23Enabled area-specific wind forcesJeffrey Cochran
2021-08-23Merge pull request #51791 from mhilbrunner/better-error-namesMax Hilbrunner
Improve error descriptions
2021-08-23Merge pull request #37253 from KoBeWi/animassMax Hilbrunner
Allow to load multiple animations at once
2021-08-23Merge pull request #52021 from Calinou/rename-polygon-editor-settingsHugo Locurcio
Rename polygon editor settings for better display in the Editor Settings
2021-08-23Merge pull request #52019 from Calinou/doc-enetconnection-compression-modeHugo Locurcio
Document ENetConnection compression must match between client and server
2021-08-23Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collisionHugo Locurcio
Fix one-way collision in Tilemap
2021-08-23Merge pull request #51998 from SirQuartz/Schrödinger's-search-boxHugo Locurcio
Fix quick open script results
2021-08-23Merge pull request #52022 from KoBeWi/syntax_fixlighterHugo Locurcio
Restore syntax highlighting
2021-08-23Restore syntax highlightingkobewi
2021-08-23Rename polygon editor settings for better display in the Editor SettingsHugo Locurcio
2021-08-23Improve error descriptionsMax Hilbrunner
2021-08-23Allow to load multiple animations at onceTomasz Chabora
2021-08-23Document ENetConnection compression must match between client and serverHugo Locurcio
2021-08-23Merge pull request #51971 from aaronfranke/httpsMax Hilbrunner
Replace HTTP URLs with HTTPS for sites with HTTPS versions
2021-08-23Merge pull request #51947 from AnilBK/redundant-assignmentsMichael Alexsander
[cppcheck] Remove some redundant assignments.
2021-08-23Merge pull request #51750 from jmb462/inputmap_action_suggestionsMax Hilbrunner
Adding InputMap action error suggestions for Input singleton (Fix #51634)
2021-08-23Merge pull request #51803 from LoipesMas/masterlawnjelly
Add note about batching to Line2D's anti-aliasing
2021-08-23Merge pull request #51983 from reduz/remove-bind-vmethodJuan Linietsky
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23Add note about batching to Line2D's anti-aliasingLoipesMas
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23Merge pull request #51980 from BastiaanOlij/fix_multiview_tonemapBastiaan Olij
Fix multiview defines in tonemap shader
2021-08-22Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke
2021-08-22Merge pull request #51991 from requizm/fix/51990K. S. Ernest (iFire) Lee
Fix 3d animations doesn't play
2021-08-22Merge pull request #49756 from ↵Michael Alexsander
Calinou/android-export-move-clear-previous-install-setting Move the Android "clear previous install" setting to Editor Settings
2021-08-22Fix quick open script top resultNicholas Huelin
This pull request fixes an issue where the top search result of the quick open script wouldn't be the most relevant when the first letter is typed.
2021-08-22Merge pull request #38210 from benjarmstrong/wasapi-audio-output-latencyK. S. Ernest (iFire) Lee
Add support for variable output latency in WASAPI audio driver
2021-08-22Merge pull request #51989 from drcd1/non-uniform-scale-fixK. S. Ernest (iFire) Lee
Fixes non-uniform scaling of normals
2021-08-22Merge pull request #51992 from Jummit/fix-connections-colorsK. S. Ernest (iFire) Lee
Fix GraphEdit connection colors
2021-08-22Fix 3d animations doesn't playrequizm
Add comment Fix ff
2021-08-22Fix GraphEdit connection colorsJummit
2021-08-22Fixed non-uniform scaling of normalsDuarte David
2021-08-22Merge pull request #50434 from QbieShay/particle-minmaxK. S. Ernest (iFire) Lee
Particle params are expressed as min-max rather than value+range AND separate axes scaling
2021-08-22Merge pull request #51886 from Geometror/fix-layout-editor-file-dialogMichael Alexsander
Fix ItemList layout (+EditorFileDialog)
2021-08-22moved particle parameters to minmax and split scale axisQbieShay
This commit adds quite a chunk of modifications to particles - particle (value + randomness) now use min and max instead - passing a curveXYZtexture is now possible and will scale particles per-axis - CPUParticle3D have an optional parameter to split the scale curve per-axis
2021-08-22Merge pull request #51982 from reduz/fix-doctool-merging-when-signatures-changeJuan Linietsky
Fix doctool merges when method signatures don't match
2021-08-22Merge pull request #51700 from Geometror/fix-color-pickerK. S. Ernest (iFire) Lee
Reimplement ColorPicker presets
2021-08-22Merge pull request #51945 from yjh0502/fix-bazier-errorK. S. Ernest (iFire) Lee
Curve2D/Curve3D: exact linear interpolation
2021-08-22Merge pull request #51975 from Jummit/consistent-graphedit-connectionsK. S. Ernest (iFire) Lee
Make GraphEdit connections consistent on zoom
2021-08-22Fix doctool merges when method signatures don't matchreduz
If methods signature did not match, documentation is not merged. This is a considerable source of annoyance for contributors and it happened as a result of #4533, otherwise the documentation for constructors would not be properly merged. This PR modifies the logic introduced to only do the signature test on constructors and operators (which are the only types of members that can repeat).
2021-08-22Merge pull request #51970 from reduz/implement-gdvirtuals-everywhereJuan Linietsky
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22Fix multiview defines in tonemap shaderBastiaan Olij
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-22Merge pull request #51979 from ↵Juan Linietsky
godotengine/revert-41850-cumulative-time_issue_6999 Revert "Add Node processing and physics processing cumulative (as opposed to delta) time"
2021-08-22Revert "Add Node processing and physics processing cumulative (as opposed to ↵Juan Linietsky
delta) time"
2021-08-22Make GraphEdit connections consistent on zoomJummit
2021-08-22Merge pull request #51965 from theoway/fix_node_arranger_origin_bugK. S. Ernest (iFire) Lee
Fixes position offset of node groups set by arrange_nodes() in GraphEdit