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2020-01-22GDScript: Added checks in assign operations to disable re-assigning 'self'DaividFrank
2020-01-18Merge pull request #35281 from timothyqiu/video-player-docRémi Verschelde
Improves VideoPlayer's documentation
2020-01-18Merge pull request #35265 from zxcvdev/fix_crash_iphone_ios13Rémi Verschelde
Fix iOS Crash on Application Exit
2020-01-18Merge pull request #35276 from Calinou/doc-configfile-commentsRémi Verschelde
doc: Mention the limited comment support in ConfigFile
2020-01-18Improves VideoPlayer's documentationHaoyu Qiu
2020-01-18doc: Mention the limited comment support in ConfigFileHugo Locurcio
2020-01-18Merge pull request #35256 from Faless/js/callback_target_fixRémi Verschelde
HTML5 callbacks rework.
2020-01-18Merge pull request #35268 from Chaosus/fix_shader_minimapRémi Verschelde
Fix minimap updating in shader tab
2020-01-18Fix minimap updating in shader tabYuri Roubinsky
2020-01-18Merge pull request #35266 from Chaosus/shader_fix_arraysYuri Roubinsky
Added missing form of array constructor in shaders
2020-01-18Fix crash when closing app on iphonezxcvdev
2020-01-18Added missing form of array constructor in shadersYuri Roubinsky
2020-01-18Merge pull request #35223 from Feniks-Gaming/MenueButtonDescriptionRémi Verschelde
Improved MenuButton Description
2020-01-18Improved MenuButton DescriptionFeniks
I expanded description of MenueButton to explain how to create the items inside of the pop up as this is initially a mystery to many new people.
2020-01-17HTML5 callbacks rework.Fabio Alessandrelli
Fixes compatibility with emscripten 1.39.5+ . Most input callbacks now require a target and no longer support NULL defaults. This commit changes all required null targets to the expected default in the binding phase. Since for canvas-related callbacks there is no default, the "#canvas" selector is used instead. Additionally, since canvasX and canvasY event properties are no longer supported, event positions are computed from "clientX" and "clientY" and the "#canvas" bounding client rect.
2020-01-17Merge pull request #35235 from akien-mga/android-launcher-icons-propertiesRémi Verschelde
Android: Improve name of icon export properties
2020-01-17Merge pull request #35241 from Calinou/gles2-disable-alternate-viewport-modesRémi Verschelde
Mark alternate editor display modes as disabled in the GLES2 renderer
2020-01-17Mark alternate editor display modes as disabled in the GLES2 rendererHugo Locurcio
This partially addresses #27018.
2020-01-17Merge pull request #35233 from akien-mga/scenetree-input_event-crashRémi Verschelde
Fix crash when confirming dialogs with Return key
2020-01-17Merge pull request #35237 from akien-mga/emscripten-1.39.5-timestamp-removalRémi Verschelde
HTML5: Address removal of 'timestamp' in Emscripten 1.39.5
2020-01-17HTML5: Address removal of 'timestamp' in Emscripten 1.39.5Rémi Verschelde
It was removed as noted in the changelog: https://github.com/emscripten-core/emscripten/blob/1.39.5/ChangeLog.md#v1395-12202019 > Removed `timestamp` field from mouse, wheel, devicemotion and > deviceorientation events. The presence of a `timestamp` on these > events was slightly arbitrary, and populating this field caused > a small profileable overhead that all users might not care about. > It is easy to get a timestamp of an event by calling > `emscripten_get_now()` or `emscripten_performance_now()` inside > the event handler function of any event. Fixes #34648.
2020-01-17Android: Improve name of icon export propertiesRémi Verschelde
This seems more readable and still includes the required dimensions.
2020-01-17Fix crash when confirming dialogs with Return keyRémi Verschelde
Regression from #34040, apparently making this a const reference introduces issues (not sure why, but previous code worked fine). Fixes #34691. Co-authored-by: dankan1890 <mewuidev2@gmail.com>
2020-01-17Merge pull request #35229 from ↵Rémi Verschelde
lakshay-angrish/35090-methods-in-xml-not-in-editor show parametric setters and getters in editor help
2020-01-17show parametric setters and getters in editor helpLakshay Angrish
2020-01-17Merge pull request #35227 from timothyqiu/line-edit-docRémi Verschelde
Improves LineEdit documentation
2020-01-17Merge pull request #35224 from ↵Rémi Verschelde
ChibiDenDen/constant_lookup_through_subclass_instance Fix constant access in base class through subclass instance
2020-01-17Improves LineEdit documentationHaoyu Qiu
* Recently supported macOS shortcuts are added * Makes it clear than `set_text` won't trigger `text_changed` * `minimum_spaces` is the number of space characters that can be shown without scrolling
2020-01-16i18n: Sync translation template with current sourceRémi Verschelde
2020-01-16i18n: Sync translations with WeblateRémi Verschelde
2020-01-16Bump version to 3.2-rcRémi Verschelde
'I guess there is no one to (git) blame We're leaving ground... Will things ever be the same again?'
2020-01-16Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @dankan1890 Thanks to all contributors and donors for making Godot possible!
2020-01-17Fix constant access in base class through subclass instanceChibiDenDen
Fixes as issue where a subclass calls a base class method that tries to access a constant from the script. The original code went through every ower class, and for each owner, went through its inheritance tree. This seems like the wrong order, the modified code goes to each base class, and for each base class goes through the owner tree. This is more in line with what the parser does, as the current impelemtation allows an access that the parser does not support. This change should not negatively affect existing code due to the way the parser works
2020-01-16Merge pull request #34789 from Faless/enet/disconnect_relayRémi Verschelde
ENet optional server_relay when disconnecting peer
2020-01-16Merge pull request #34879 from Phischermen/canvas-item-editor-local-space-modeRémi Verschelde
Fix issue regarding rotating Canvas Items in editor
2020-01-16Merge pull request #35215 from clayjohn/multimesh-errorRémi Verschelde
Add multimesh format max for proper error checking
2020-01-16Merge pull request #33615 from raphael10241024/fix_shape_changeRémi Verschelde
refresh area2d collision when shape changes
2020-01-16Merge pull request #35218 from bojidar-bg/26691-parse-error-errorsRémi Verschelde
Fix errors raised when showing parse errors in the editor
2020-01-16Add multimesh format max for proper error checkingclayjohn
2020-01-16Merge pull request #35217 from ericrybick/masterRémi Verschelde
Fix SkeletonIK not playing animation if more than one IK-Bone is active
2020-01-16Merge pull request #35216 from clayjohn/GLES2-texture3dRémi Verschelde
Gracefully handle 3D textures in GLES2
2020-01-16Merge pull request #35208 from neikeq/mono-lazy-thread-attachIgnacio Roldán Etcheverry
Mono/C#: Script interface calls now attach the current thread
2020-01-16Merge pull request #35214 from volzhs/libwebp-1.1.0Rémi Verschelde
Update libwebp to 1.1.0
2020-01-16Fix errors raised when showing parse errors in the editorBojidar Marinov
Fixes #26691
2020-01-16Gracefully handle 3D textures in GLES2clayjohn
2020-01-16Fix SkeletonIK not playing animation if more than one IK-Bone is activeEric Rybicki
2020-01-17Update libwebp to 1.1.0volzhs
2020-01-16Merge pull request #35209 from RandomShaper/fix_pck_embed_linuxRémi Verschelde
Fix error exporting to X11 with embedded PCK
2020-01-16Fix error exporting to X11 with embedded PCKPedro J. Estébanez
Fixes #32513.
2020-01-16Mono/C#: Script interface calls now attach the current threadIgnacio Etcheverry
Added guards to all C# script interface calls to attach the current thread for the current scope if the thread is not already attached. This is far from ideal, as attaching the thread is not cheap and all managed thread local storage is lost when we detach the thread at the end of the calls. However, it's the best we can do for now to avoid crashing when an unattached thread tries to interact with C# code.