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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-03-08
added Label_MouseGrab_KeyInfo
hurikhan
2015-03-08
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
time was not being set properly with the rest of the uniforms.
Juan Linietsky
2015-03-02
Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-03-01
Merge pull request #1459 from romulox-x/blend_with_transparent_background
Juan Linietsky
2015-03-01
changed the blending function when using a transparent render target so that ...
romulox_x
2015-03-01
Merge pull request #1414 from romulox-x/viewport_clear_alpha
Juan Linietsky
2015-02-25
fix get joystick name from registry on some systems
Hinsbart
2015-02-21
changed viewport clearing to use the alpha value of the clear color, and made...
romulox_x
2015-02-21
Merge pull request #1369 from not-surt/tile_rotation
Juan Linietsky
2015-02-21
Merge pull request #1410 from romulox-x/viewport_clear
Juan Linietsky
2015-02-21
added option to disable automatic clearing of viewport render buffer
romulox_x
2015-02-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-02-19
restored @ for nodepaths/stringnames
Juan Linietsky
2015-02-19
Merge pull request #1398 from NateWardawg/rewording
Juan Linietsky
2015-02-19
Changed the tooltip message for instancing a scene.
Nathan Warden
2015-02-19
-fix compilation of godot server
Juan Linietsky
2015-02-19
-improved pathfinding accuracy
Juan Linietsky
2015-02-18
support for light and normal mapping in 2D
Juan Linietsky
2015-02-18
Merge pull request #1389 from greay/osx_build
Juan Linietsky
2015-02-17
fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...
greay
2015-02-16
-Some more work on 2D Lights (NOT FUNCTIONAL YET!)
reduz
2015-02-16
Merge branch 'master' of https://github.com/okamstudio/godot into tile_rotation
Carl Olsson
2015-02-15
Merge pull request #1371 from erbridge/fix_shadow_declaration
Juan Linietsky
2015-02-15
Fix a shadow declaration.
Felix Laurie von Massenbach
2015-02-15
Godot UI is quick and snappy again!
Juan Linietsky
2015-02-15
fix return value of slide and reflect
Juan Linietsky
2015-02-15
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
hurikhan
2015-02-15
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-02-15
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-15
begin new serialization framework
Juan Linietsky
2015-02-14
Merge pull request #1362 from not-surt/tile_map_body_mode
Juan Linietsky
2015-02-14
fixes to mouse warp
Juan Linietsky
2015-02-14
-resolved shader set parameter bug, closes #1361
Juan Linietsky
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-14
Replace body_mode property with use_kinematic flag.
Carl Olsson
2015-02-13
Added body mode property to TileMap to select between static and kinematic ph...
Carl Olsson
2015-02-13
Reorder tile transforms so transpose occurs before flips. Much more intuitive...
Carl Olsson
2015-02-13
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-12
Merge pull request #1359 from Hinsbart/fix_win_joy
punto-
2015-02-12
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-02-12
cleanup + MouseGrab
hurikhan
2015-02-12
fix get_joy_name() on windows
Hinsbart
2015-02-11
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
Moved wrapper function to TileMapEditor.
Carl Olsson
2015-02-11
Merge pull request #1356 from rraallvv/iOS_add_CADisplayLink_support
punto-
2015-02-11
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
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