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2018-08-10Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188Juan Linietsky
2018-08-10apply a threshold for floor angle, fixes #16037, fixes #15632Juan Linietsky
2018-08-10Merge pull request #14704 from poke1024/colorconstantsJuan Linietsky
Allow some non-integer built-in constants in gdscript
2018-08-10Merge pull request #15536 from poke1024/fix3327Juan Linietsky
Fix SortArray crashing with bad comparison functions
2018-08-10Merge pull request #20842 from marcelofg55/osx_build_errNoshyaar
Fix clang compile error
2018-08-09Merge pull request #20585 from MarianoGnu/tileset_editorJuan Linietsky
New TileSet Editor
2018-08-09too much information, made it less informationJuan Linietsky
2018-08-09New TileSet EditorMAriano Javier Suligoy
2018-08-09Information sign for MarianoGNUJuan Linietsky
2018-08-09Merge pull request #20584 from JFonS/gizmo_enablingJuan Linietsky
New gizmo structure and gizmo disabling menu
2018-08-09New gizmo structure and new gizmo disabling menuJFonS
2018-08-09Fix clang compile errorMarcelo Fernandez
2018-08-08Ability to pass custom variables to expression.Juan Linietsky
2018-08-08-Add Expression class, used to evaluate expressionsJuan Linietsky
-Added expression evaluation to EditorSpinSlider, fixes #20813, fixes #18932
2018-08-08Merge pull request #20819 from dragmz/unhack-gles2-unhackThomas Herzog
Fix mat4 uniform writes
2018-08-08Fix mat4 uniform writesMarcin Zawiejski
2018-08-08Merge pull request #20805 from karroffel/gles2-misc-fixesThomas Herzog
unhacking some GLES2 code
2018-08-08GLES2 refactorsThomas Herzog
This commit unhacks some parts of the 3D rendering. Most notably: - possibility to use negative texture units (no longer weird manual index allocation for user samplers) - refactoring of light code, now sorts in a different way, should yield better performance - fixes a crash while saving (because of "Illegal instruction" execution) when using a decent compiler (clang, it's clang. Thanks GCC for not telling me about UB).
2018-08-08Merge pull request #20808 from Calinou/fix-ttr-typoThomas Herzog
Fix a typo in a TTR() call
2018-08-08Fix a typo in a TTR() callHugo Locurcio
2018-08-08Merge pull request #20681 from DavidSichma/masterJuan Linietsky
Keeping track of discard
2018-08-08Merge pull request #20727 from muiroc/fix_sw_sat_tableJuan Linietsky
fixed godotphysics sat dispatch table
2018-08-08Merge pull request #20737 from Calinou/use-standard-button-textsJuan Linietsky
Use a standard "OK" text for confirmation buttons in error dialogs
2018-08-08Merge pull request #20787 from Calinou/tweak-default-material-propertiesJuan Linietsky
Tweak the default SpatialMaterial properties
2018-08-07Merge pull request #20786 from groud/skybox_default_changeJuan Linietsky
Changes the default skybox to avoid the blue shade
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
Improved Physics material
2018-08-07Removed physics material combination mode. Added rough and absorbent ↵Andrea Catania
parameter to material. Fixed 'change' signal connection
2018-08-07Make sure warn deprecated uses a volatile bool (for multithreading)Juan Linietsky
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-08-07Tweak the default SpatialMaterial propertiesHugo Locurcio
Roughness is now set to 1 by default and albedo is now white, even on meshes that do not have any materials defined. This means there is no longer a visual difference between a mesh with no materials defined and a mesh with a default SpatialMaterial defined.
2018-08-07Merge pull request #20636 from goodyttoor/hdr_importThomas Herzog
Fix #20564 HDR import fail
2018-08-07Changes the default skybox to avoid the blue shadegroud
2018-08-06Merge pull request #20779 from Noshyaar/stretchChris Bradfield
[DOCS] SceneTree stretching constants
2018-08-07[DOCS] SceneTree stretching constantsPoommetee Ketson
2018-08-06Respect process order for out of order skeleton bones (fixes GLTF2 import ↵Juan Linietsky
issues).
2018-08-06Several fixes to GLTF2 importerJuan Linietsky
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-08-06Merge pull request #20714 from Calinou/travis-use-xcode-9.4Rémi Verschelde
Use Xcode 9.4 on Travis CI
2018-08-06Merge pull request #20597 from karroffel/tex3dJuan Linietsky
add 3D textures
2018-08-05Merge pull request #20573 from hpvb/fix-nested-vector-cowHein-Pieter van Braam
Fix nested Vectors
2018-08-05Ensure index is only saved when scene is inherited, or parent node is not ↵Juan Linietsky
from the edited scene. Closes #17562.
2018-08-05Use a standard "OK" text for confirmation buttons in error dialogsHugo Locurcio
[ci skip]
2018-08-05Merge pull request #20645 from Ertain/masterMax Hilbrunner
Added and modified AudioStream descriptions
2018-08-05Merge pull request #20697 from PJB3005/18-08-03-tile_map_docsMax Hilbrunner
Improve TileMap.get_used_cells docs.
2018-08-05fixed godotphysics sat dispatch tablemuiroc
2018-08-04Merge pull request #20721 from willnationsdev/fix-image-loaderThomas Herzog
ResourceFormatLoaderImage::get_resource_type now uses file path
2018-08-04ResourceFormatLoaderImage::get_resource_type now uses file pathwillnationsdev
2018-08-04Merge pull request #20715 from godotengine/AndreaCatania-patch-1Thomas Herzog
Fixed typo in SkeletonIK
2018-08-04Fixed typo in SkeletonIKAndrea Catania
2018-08-04Use Xcode 9.4 on Travis CIHugo Locurcio
See <https://blog.travis-ci.com/2018-07-19-xcode9-4-default-announce>.