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2022-04-11Merge pull request #60026 from ConteZero/shortcut_keys_enabledRémi Verschelde
2022-04-11Merge pull request #60102 from KoBeWi/graphememeRémi Verschelde
2022-04-11Merge pull request #54191 from Ev1lbl0w/bugfix-window_popup_ratioRémi Verschelde
2022-04-11Merge pull request #60137 from JFonS/fix_default_shadow_texRémi Verschelde
Fix Vulkan validation errors on default depth textures
2022-04-11Merge pull request #57899 from Chaosus/fix_aaYuri Rubinsky
2022-04-11Merge pull request #60138 from JFonS/fix_spec_constantsRémi Verschelde
2022-04-11Merge pull request #59980 from reduz/animation-librariesRémi Verschelde
2022-04-11Merge pull request #59440 from bruvzg/fd_ref_countedRémi Verschelde
2022-04-11Merge pull request #60111 from KoBeWi/the_files_have_landedRémi Verschelde
2022-04-11Merge pull request #60124 from KoBeWi/sepyt_noitcennoc_dilavRémi Verschelde
2022-04-11Implement Animation Librariesreduz
* Instead of containing single animations, AnimationPlayer now contains libraries. * Libraries, in turn, contain the animations. This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models. Missing (will be done on separate PRs): * Make it possible to import scenes (dae/fbx/gltf) as animation libraries. * Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
2022-04-11Merge pull request #60125 from Calinou/makerst-improve-error-reportingRémi Verschelde
2022-04-11Fix specialization constant updates in color passesjfons
The color pass specialization constants were not being updated after splitting them to their own array.
2022-04-11Merge pull request #59514 from EricEzaM/input-editor-fixesRémi Verschelde
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-11Merge pull request #60136 from bruvzg/long_selectRémi Verschelde
2022-04-11Merge pull request #60104 from ConteZero/shortcut_keysRémi Verschelde
2022-04-11Merge pull request #60129 from timothyqiu/title-unnamedRémi Verschelde
2022-04-11Fix Vulkan validation errors on default depth texturesjfons
The validation layers were complaining that we use DEFAULT_RD_TEXTURE_WHITE (which is RGBA8) in places where it's sampled as a depth texture. This commit adds the new default texture DEFAULT_RD_TEXTURE_DEPTH and uses it where needed.
2022-04-11Merge pull request #59940 from BastiaanOlij/xr_new_controllers_20220405Rémi Verschelde
2022-04-11[TextServer] Fix long selection performance.bruvzg
2022-04-11Localize unnamed project name in editor window titleHaoyu Qiu
2022-04-11makerst: Improve error reportingHugo Locurcio
- List file names before error descriptions, as is common in linters. - Print the number of errors reported at the end of the list. - Use double quotes instead of single quotes in messages.
2022-04-11Improvements to files_dropped signalkobewi
2022-04-11Fix GraphEdit's valid connections being reversedkobewi
2022-04-10Add select_all() to RichTextLabelConteZero
2022-04-10Improve shaped_text_get_word_breaks()kobewi
2022-04-10Clamp ratio from popup_centered_ratioEv1lbl0w
2022-04-09Merge pull request #60059 from fabriceci/fix-up-direction-docRémi Verschelde
2022-04-09Fix up direction doc descriptionfabriceci
2022-04-09Merge pull request #59995 from Scony/fix-threaded-navmesh-bakingRémi Verschelde
Fix navmesh baking
2022-04-09Merge pull request #60029 from vnen/gdscript-static-methods-fixRémi Verschelde
GDScript: Fix method call on singletons
2022-04-08Fix navmesh bakingPawel Lampe
- improved mesh data calculation from standalone static colliders so that no VisualServer calls are performed - and thus no VS mutexes need to be locked in case of on-thread baking - improved the same for GridMap's static colliders
2022-04-08GDScript: Fix method call on singletonsGeorge Marques
2022-04-08Fix shortcut_keys_enabled in TextEditConteZero
2022-04-08Merge pull request #59324 from Zylann/fix_fvec_array_binary_loadRémi Verschelde
Fix loading binary resources with float=64
2022-04-08Fix loading binary resources with float=64Marc Gilleron
- PackedVector2Array - PackedVector3Array - PackedColorArray
2022-04-08Merge pull request #59396 from Calinou/animation-track-editor-improve-drawingRémi Verschelde
Improve the animation track editor drawing
2022-04-08Merge pull request #59998 from akien-mga/fbx-blend-importers-path-handlingRémi Verschelde
2022-04-07Fix path handling in FBX and Blend importersRémi Verschelde
Fixes #59996.
2022-04-07Merge pull request #59594 from dmaz/add-completion-opt-built-in-typesRémi Verschelde
2022-04-07Merge pull request #59992 from bruvzg/remove_godotcpp_buildRémi Verschelde
2022-04-07Merge pull request #59178 from Calinou/occluder3d-add-editor-iconsRémi Verschelde
2022-04-07Remove redundant `godot-cpp` build stage.bruvzg
2022-04-07Add built-in Variant types to autocompletion listDavid Maziarka
Co-authored-by: Gustav <gusan092@student.liu.se>
2022-04-07Merge pull request #59788 from Vitika9/59711Rémi Verschelde
2022-04-07Merge pull request #59963 from akien-mga/remove-unused-legacy-testsRémi Verschelde
2022-04-07Remove unused legacy testsRémi Verschelde
They haven't been updated for years and still use the old MainLoop basic framework instead of the new doctest one. They're of dubious quality and best redone from scratch using the new framework.
2022-04-07Merge pull request #59962 from Ev1lbl0w/bugfix-projectManagerFileDialogRémi Verschelde
2022-04-06Restore hidden folder behavior for project managerEv1lbl0w