summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-10-18Code simplificationsMarkus Sauermann
1. Viewport::get_visible_rect().position is always zero. So Control::get_window_rect is identical to Control::get_global_rect. Remove Control::get_window_rect since it is not used in the source code. 2. sqrt(a * a) = abs(a) for doubles 3. Simplify affine_inverse combination 4. Simplify calculation in shaders
2022-10-18Merge pull request #67561 from BastiaanOlij/fix_openxr_missing_itosBastiaan Olij
Fix missing itos for OpenXR logging
2022-10-18Fix missing itos for OpenXR loggingBastiaan Olij
2022-10-17Merge pull request #67532 from Faless/ws/4.x_fix_pollRémi Verschelde
[WebSocket] Fix client failing to connect to direct IP.
2022-10-17Merge pull request #67539 from bruvzg/check_ctxRémi Verschelde
Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages.
2022-10-17Merge pull request #67179 from BastiaanOlij/openxr_add_refresh_rate_extensionRémi Verschelde
Adding support for the OpenXR Display Refresh Rate extension
2022-10-17Merge pull request #67521 from nikitalita/speed_up_texture_posRémi Verschelde
Speed up `find_texture_pos_for_glyph()`
2022-10-17Merge pull request #67463 from aaronfranke/num-real-negativeRémi Verschelde
Fix big negative numbers printing incorrect decimals in `num_real`
2022-10-17Merge pull request #67514 from timothyqiu/deferRémi Verschelde
Fix memory leak when `_ensure_cache_for_size()` fails
2022-10-17Merge pull request #67469 from anvilfolk/resource-load-clarificationRémi Verschelde
Clarified reason why a resource cannot be preload()'ed
2022-10-17Merge pull request #67491 from Paulb23/fix-undo-redo-viewport-adjustRémi Verschelde
Fix undo redo not adjusting TextEdit viewport to caret
2022-10-17Merge pull request #67485 from kdada/kdada/masterRémi Verschelde
Fix peer visiblity in SceneReplicationInterface._update_sync_visibility
2022-10-17Merge pull request #64277 from KoBeWi/script_editor🧹🧹Rémi Verschelde
Reorganize script editor menu
2022-10-17Merge pull request #67411 from rburing/editor_cast_rays_in_physics_processRémi Verschelde
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-17Merge pull request #67458 from ↵Rémi Verschelde
Sauermann/fix-expose-viewport-get-screen-transform Expose Viewport::get_screen_transform to GDScript
2022-10-17Merge pull request #67322 from ztc0611/add-ios-ui-optionsRémi Verschelde
Add iOS UI Options
2022-10-17Merge pull request #67428 from aaronfranke/gltf-additional-dataRémi Verschelde
Add a way to store additional data in GLTFState and GLTFNode
2022-10-17Merge pull request #67441 from Zylann/fix_tileset_editor_mutexRémi Verschelde
Fix case where mutex is never unlocked
2022-10-17Merge pull request #67118 from Mickeon/⬛Rémi Verschelde
Fix Typed Array of Objects not accepting `null`.
2022-10-17Merge pull request #67259 from lucasnlm/optimiza-android-exportFredia Huya-Kouadio
Optimize Android export process
2022-10-17Check if Vulkan context for the window exists before resizing it to avoid ↵bruvzg
unnecessary error messages.
2022-10-17[WebSocket] Fix client failing to connect to direct IP.Fabio Alessandrelli
The bug was caused by not checking the TCP CONNECTING state appropriately during the client handshake, and not checking the TCP CONNECTED state during connection (which is unlikely, but might still happen).
2022-10-16Speed up `find_texture_pos_for_glyph()`nikitalita
2022-10-17Merge pull request #67488 from Iniquitatis/patch-1Yuri Rubinsky
2022-10-17Fix memory leak when `_ensure_cache_for_size()` failsHaoyu Qiu
2022-10-17Merge pull request #67440 from raulsntos/dotnet/bindings-conflictsIgnacio Roldán Etcheverry
Guard against more potential conflicts in C# bindings generator
2022-10-16Clarified reason why a resource cannot be loaded.João Martins
2022-10-16Fix undo redo not adjusting TextEdit viewport to caretPaulb23
2022-10-16Fix MultiplayerSynchronizer peer visibilityWei Guo
2022-10-16Merge pull request #67477 from Chaosus/plane_constructorYuri Rubinsky
2022-10-16Fix missing parenthesis in the documentationDominus Iniquitatis
2022-10-16Add a `Plane(Vector3, Vector3)` constructor for C#Yuri Rubinsky
2022-10-16Merge pull request #66979 from rburing/gdextension_abstract_classRémi Verschelde
GDExtension: add support for virtual and abstract classes
2022-10-16GDExtension: add support for abstract and virtual classesRicardo Buring
2022-10-15Fix big negative numbers printing incorrect decimals in num_realAaron Franke
2022-10-15Expose Viewport::get_screen_transform to GDScriptMarkus Sauermann
2022-10-15Add a way to store additional data in GLTFState and GLTFNodeAaron Franke
2022-10-15Fix case where mutex is never unlockedMarc Gilleron
2022-10-15Merge pull request #63332 from KoBeWi/static_images_aka_photosRémi Verschelde
Make some Image methods static
2022-10-15Merge pull request #67403 from bitbrain/rename-to-positionRémi Verschelde
Rename `pos` to `index` on Node
2022-10-15Merge pull request #67416 from clayjohn/GLES3-primitiveRémi Verschelde
Fix drawing of 2D primitives in OpenGL3 renderer
2022-10-15Merge pull request #65281 from MisterMX/zip-moduleRémi Verschelde
Expose minizip API to allow creating zips using scripts
2022-10-15Merge pull request #67420 from KoBeWi/🍋🔫Rémi Verschelde
Separate Line and CurveLinear icons
2022-10-15Merge pull request #67365 from clayjohn/GDScript-static-warningRémi Verschelde
Add STATIC_CALLED_ON_INSTANCE warning
2022-10-15Merge pull request #67402 from clayjohn/GLES3-web-bugRémi Verschelde
Fix error in Web builds that resulting in 2D objects not drawing in the GLES3 backend
2022-10-15Merge pull request #67393 from KoBeWi/🥕Rémi Verschelde
Preserve caret when updating EditorPropertyText
2022-10-15Merge pull request #67383 from EricEzaM/67211-focus-input-boxRémi Verschelde
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15Guard against more potential conflicts in C# bindings generatorRaul Santos
2022-10-15Separate Line and CurveLinear iconskobewi
2022-10-14Fix drawing of 2D primitives in OpenGL3 rendererclayjohn
Previously the wrong vertices were used when assembling the second triangle of a quad